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Non-Lethal Attacks: Difference between revisions
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[[Category:Passive | [[Category:Passive features]] | ||
[[Category:Toggleable Passive Features]] | [[Category:Toggleable Passive Features]] |
Revision as of 13:12, 12 November 2023
Non-Lethal Attacks is a toggleable passive feature. While this passive is turned on, when an unarmed or melee weapon attack reduces a creatures hit points to zero or one, it will become or (see notes for more information).
Description
Knock someone Unconscious instead of killing them.
Must be unarmed or using a melee weapon. Doesn't work on undead or constructs.
How to learn
(Information not yet added.)
Notes
- While in combat with a creature, if they have the condition , they will become - after a long rest they will regain consciousness.
- If the creature does not have this condition, they will disappear permanently after a long rest, and in some cases may be treated as dead by the game.