Gore (Minotaur): Difference between revisions

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(Added hatnote, updated damage fields)
(Updated damage fields)
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| cost = action
| cost = action
| save = STR
| save = STR
| save dc = 12
| range = melee
| range = melee
| attack roll = yes
| attack roll = yes

Revision as of 00:05, 23 December 2023

For the version used by Deep Rothé, see Gore (Deep Rothé).
Gore Minotaur.webp

Gore is a class action used by Minotaurs. It deals 2d10+4Damage TypesPiercing damage and pushes a foe back 2m.

Description

Impale a target and push it back 2m.

Properties

Cost:
Action
Damage:
D10 Piercing.png 2d10 (2~20) + Strength modifier Damage TypesPiercing damage
Details:
Attack roll
 Melee: 1.5 m / 5  ft
STR Save (DC 12)

How to learn

Used by creatures: Minotaur