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Manoeuvring Attack (Melee): Difference between revisions
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HiddenDragon (talk | contribs) (Added class learns) |
HiddenDragon (talk | contribs) (Added higher levels) |
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| condition duration = 1 | | condition duration = 1 | ||
| save = | | save = | ||
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}} | |||
| class learns at level 3 = Battle Master | | class learns at level 3 = Battle Master | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 22:23, 26 December 2023
Template:Up to date
Manoeuvring Attack (Melee) is a Action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from Opportunity Attacks.
Description
Attack an enemy. On a hit, you can use
on an ally, increasing their movement speed.Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage
- Normal weapon damage
- + Superiority Die Weapon damage
- Details
- Attack roll
- Range: Normal weapon range
Condition: Manoeuvring Attack
Duration: 1 turn
- Can use .
How to learn
Classes:
- Class level 3: Battle Master