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Minor clarification for one sentence.
(Added sections for Stack ID, Stack type and Duration.) |
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== Stack ID == | == Stack ID == | ||
All conditions have a stack ID that is not visible in-game. Two conditions with the same stack ID cannot be applied at the same time. It is for example not possible to have {{cond|Hastened}}, {{cond|Celestial Haste}} and/or {{cond|Haste Spores}} at the same time since they all have the Stack ID {{code|HASTE}}. What happends when applying a condition when the same condition or a condition with the same stack ID is present is decided by the | All conditions have a stack ID that is not visible in-game. Two conditions with the same stack ID cannot be applied at the same time. It is for example not possible to have {{cond|Hastened}}, {{cond|Celestial Haste}} and/or {{cond|Haste Spores}} at the same time since they all have the Stack ID {{code|HASTE}}. What happends when applying a condition when the same condition or a condition with the same stack ID is already present is decided by the [[stack type]] of the condition you are applying. | ||
== Stack type == | == Stack type == |