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Psychic Spark: Difference between revisions

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{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Amulet Necklace B Silver A 1 Faded.png
| image = Amulet Necklace B Silver A 1 Faded.png
| controller icon = Amulet Necklace B Silver A 1 Unfaded.png
| icon = Amulet Necklace B Silver A 1 Unfaded Icon.png
| icon = Amulet Necklace B Silver A 1 Unfaded Icon.png
| description = {{uncommon|Psychic Spark}} is an uncommon [[Amulets|Amulet]] that allows the wearer to cast a stronger version of {{SAI|Magic Missile}}.
| description = {{uncommon|Psychic Spark}} is an uncommon [[Amulets|Amulet]] that allows the wearer to cast a stronger version of {{SAI|Magic Missile}}.
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| uid = UNI_UND_SocietyOfBrilliance_MagicMissileNecklace
| uid = UNI_UND_SocietyOfBrilliance_MagicMissileNecklace
| uuid = 4a9f0479-954f-486c-9534-d7d72c11f919
| uuid = 4a9f0479-954f-486c-9534-d7d72c11f919
| special = * {{Passive|Psychic Missiles}}
| passives = Psychic Missiles
| special =
* {{SpellAction|Magic Missile|level=1|recharge=Long Rest}}
* {{SpellAction|Magic Missile|level=1|recharge=Long Rest}}
| where to find = Sold by [[Blurg]] in the [[Myconid Colony]].
| where to find = Sold by [[Blurg]] in the [[Myconid Colony]].

Revision as of 06:32, 22 March 2024

Psychic Spark image

Psychic Spark is an uncommon Amulet that allows the wearer to cast a stronger version of Magic Missile Magic Missile.

Description Icon.png

Every gem hanging from this necklace is warm to the touch, as if waiting to ignite.

Properties

  • Amulets Amulets
  • Rarity: Uncommon
  •  Weight: 0.05 kg / 0.1 lb
  • Price: 65 gp
  • UID UNI_UND_SocietyOfBrilliance_MagicMissileNecklace
    UUID 4a9f0479-954f-486c-9534-d7d72c11f919

Special

The wearer of this item gains:

Magic Missile Magic Missile ()
Cast as a level 1 spell ( Recharge: Long rest.)

Where to find

Notes

  • Psychic Missiles applies when the wearer casts Magic Missile via any means, not just the once-per-long-rest usage granted by the item.
  • During early access this item caused Magic Missile to deal an additional 1d4 Psychic damage per missile.

External links