User:Bigbucky: Difference between revisions

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*{{cond|Off Balance}} - Advantage on attack rolls against the target
*{{cond|Off Balance}} - Advantage on attack rolls against the target
*{{cond|Invisible}} - Advantage on attack rolls
*{{cond|Invisible}} - Advantage on attack rolls
*{{race|Half-Elf}} - Advantage on saves against being {{cond|Charmed}}
*{{cond|Entangled}} - Advantage on attack rolls against the target
*{{race|Halfling}} - Advantage on saves against being {{cond|Frightened}}
*{{cond|Enwebbed}} - Advantage on attack rolls against the target
**{{race|Strongheart Halfling}} - Advantage on saves against being {{cond|Poisoned}}
 
*{{race|Dwarf}} - Advantage on saves against being {{cond|Poisoned}}
 
**{{race|Duergar}} - Advantage on saves against illusions and against being {{cond|Charmed}} and {{cond|Paralysed}}
 
*{{race|Gnome}} - Advantage on Intelligence, Wisdom, and Charisma saves
== Disadvantage on attack rolls ==
=== Conditions ===
*{{cond|Weak Grip}} - Disadvantage on attack rolls
*{{cond|Invisible}} - Disadvantage on attack rolls against the target
*{{cond|Blinded}} - Disadvantage on attack rolls
*{{cond|Entangled}} - Disadvantage on attack rolls
*{{cond|Enwebbed}} - Disadvantage on attack rolls
*{{cond|Frightened}} - Disadvantage on attack rolls while the source of its fear is within line of sight
 


=== Class features ===
=== Class features ===
*{{sai|Lucky}} - Gain 3 '''Luck Points''' that recharge after a [[long rest]], which you can use to gain advantage on the next saving throw, one point per throw
*{{sai|Lucky}} - Gain 3 '''Luck Points''' that recharge after a [[long rest]], which you can use to gain advantage on the next saving throw,
*{{sai|Frenzy}} - Advantage on Strength saves
*{{sai|Rage}} - Advantage on Strength saves

Revision as of 01:03, 25 March 2024


Sources of advantage and disadvantage

Advantage on attack rolls

Conditions

  • Off Balance Off Balance - Advantage on attack rolls against the target
  • Invisible Invisible - Advantage on attack rolls
  • Entangled Entangled - Advantage on attack rolls against the target
  • Enwebbed Enwebbed - Advantage on attack rolls against the target


Disadvantage on attack rolls

Conditions

  • Weak Grip Weak Grip - Disadvantage on attack rolls
  • Invisible Invisible - Disadvantage on attack rolls against the target
  • Blinded Blinded - Disadvantage on attack rolls
  • Entangled Entangled - Disadvantage on attack rolls
  • Enwebbed Enwebbed - Disadvantage on attack rolls
  • Frightened Frightened - Disadvantage on attack rolls while the source of its fear is within line of sight


Class features

  • Lucky Lucky - Gain 3 Luck Points that recharge after a long rest, which you can use to gain advantage on the next saving throw,