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List of features and items that affect saving throws

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This is meant to be a comprehensive list of all sources of effects that directly affect saving throws. Please add any you find to be missing.

General information[edit | edit source]

  • A source can cause different effects as part of its mechanic, but this article lists only the saving throw related portion.
  • Items listed in this article do not include mundane gear pieces of common quality and basic enchanted versions thereof.
  • If a condition is incurred by a singular source (for ex. a class feature), this article lists that singular source. Otherwise only the condition is documented.
  • For conditions caused by gear-exclusive passives and actions, the gear item takes pecedence over the passive or action in the list.
  • Proficiency, Advantage, and Disadvantage do not add to the saving throw rolls directly, but modify them in a special way. See the corresponding mechanics pages for full information.

Bonus to saving throws[edit | edit source]

Class features[edit | edit source]

Spells[edit | edit source]

Items[edit | edit source]

All saves[edit | edit source]

Strength saves[edit | edit source]

Dexterity saves[edit | edit source]

Other saves[edit | edit source]

Passives[edit | edit source]

Forbidden Knowledge
From partially deciphering the Necromancy of Thay, you gain a +1 bonus to Wisdom Saving Throws and Ability Checks.

Conditions[edit | edit source]

Penalty to saving throws[edit | edit source]

Class features[edit | edit source]

Spells[edit | edit source]

Items[edit | edit source]

Conditions[edit | edit source]

  • BaneBane - Target suffers a 1d4 penalty to saves
  • BloodlessBloodless - Saves -1
  • Mental FatigueMental Fatigue - Target suffers a -1 penalty to Wisdom, Intelligence, and Charisma saves per remaining turn of the condition
  • ReverberationReverberation - Target suffers a -1 penalty to Strength, Dexterity, and Constitution saves per remaining turn of the condition
  • SlowedSlowed - Target suffers a -2 penalty to Dexterity saves

Proficiency in saving throws[edit | edit source]

Class features[edit | edit source]

Items[edit | edit source]

Advantage on saving throws[edit | edit source]

Races[edit | edit source]

Class features[edit | edit source]

Spells[edit | edit source]

Items[edit | edit source]

All saves[edit | edit source]

Constitution saves[edit | edit source]

Dexterity saves[edit | edit source]

Other saves[edit | edit source]

Spell saves[edit | edit source]

Conditions[edit | edit source]

Disadvantage on saving throws[edit | edit source]

Class features[edit | edit source]

  • Eldritch StrikeEldritch Strike - Target suffers disadvantage on the next save against the caster's spell
  • Nature's WrathNature's Wrath - Target suffers disadvantage on Dexterity saves

Spells[edit | edit source]

Weapon actions[edit | edit source]

Items[edit | edit source]

Conditions[edit | edit source]

  • BleedingBleeding - Target suffers disadvantage on Constitution saves
  • Burden of Time AuraBurden of Time Aura - Beasts and non-Elf Humanoids in a 3 m / 10 ft radius around He Who Was suffer disadvantage on saves
  • Command: GrovelCommand: Grovel - Target suffers disadvantage on Strength and Dexterity saves
  • ConstrictedConstricted - Target suffers disadvantage on Dexterity saves
  • DazedDazed - Target suffers disadvantage on Wisdom saves
  • Encrusted with FrostEncrusted with Frost - Target suffers disadvantage on Dexterity saves
  • EnsnaredEnsnared - Target suffers disadvantage on Dexterity saves
  • EntangledEntangled - Target suffers disadvantage on Dexterity saves
  • EnwebbedEnwebbed - Target suffers disadvantage on Dexterity saves
  • FeverishFeverish - Suffer disadvantage on Strength saves
  • HarrowedHarrowed - Target suffers disadvantage on Wisdom and Charisma saves (the aura emanates from the Echo of a Lost Love)
  • Heavily EncumberedHeavily Encumbered - Suffer disadvantage on Strength, Dexterity, and Constitution saves
  • Hideous LaughterHideous Laughter - Target suffers disadvantage on Strength and Dexterity saves
  • InfectedInfected - Target suffers disadvantage on Constitution saves
  • MaimedMaimed - Target suffers disadvantage on Dexterity saves
  • MuddyMuddy - Target suffers disadvantage on Dexterity saves
  • ProneProne - Target suffers disadvantage on Strength and Dexterity saves
  • ReducedReduced - Target suffers disadvantage on Strength saves
  • RestrainedRestrained - Target suffers disadvantage on Dexterity saves
  • RottingRotting - Target suffers disadvantage on Charisma saves
    • Flesh RotFlesh Rot - Target suffers disadvantage on Charisma saves
  • Sea PlagueSea Plague - All creatures in the area suffer disadvantage on Strength saves
  • SepticSeptic - Target suffers disadvantage on Constitution saves
  • Shadow-Cursed VinesShadow-Cursed Vines - Target suffers disadvantage on Dexterity saves
  • ShockedShocked - Target suffers disadvantage on Dexterity saves
  • Stricken With Blinding SicknessStricken With Blinding Sickness - Target suffers disadvantage on Wisdom saves

Automatical failure on saving throws[edit | edit source]

Spells[edit | edit source]

  • Hold MonsterHold Monster - Target automatically fails all Strength and Dexterity saves
  • Hold PersonHold Person - Target automatically fails all Strength and Dexterity saves

Items[edit | edit source]

  • Crawler Mucus - Target automatically fails all Strength and Dexterity saves
  • Drow Poison - Target automatically fails all Strength and Dexterity saves

Conditions[edit | edit source]

  • BefuddledBefuddled - Target automatically fails all Strength and Dexterity saves
  • Confused StuporConfused Stupor - Target automatically fails all Strength and Dexterity saves
  • DownedDowned - Target automatically fails all Strength and Dexterity saves
  • Knocked OutKnocked Out - Target automatically fails all Strength and Dexterity saves
  • LethargicLethargic - Target automatically fails all Strength and Dexterity saves
  • ParalysedParalysed - Target automatically fails all Strength and Dexterity saves
  • SleepingSleeping - Target automatically fails all Strength and Dexterity saves
  • StunnedStunned - Target automatically fails all Strength and Dexterity saves

Other[edit | edit source]

Class features[edit | edit source]

Spells[edit | edit source]

Items[edit | edit source]

Conditions[edit | edit source]