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Invoke Duplicity: Difference between revisions

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(Created page with "thumb|right|Ingame tooltip '''Invoke Duplicity''' is a '''Subclass Feature''' of Trickery Domain Clerics. This ability allow these Clerics to improve hit chances of allied creature against enemies. == Description == Summon an illusion to distract your enemies. You and your allies receive Advantage on Attack Rolls against a creature if both the attacker and the illusion are within <code>3m</code> of it. == Properties == <code>F...")
 
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== Description ==
== Description ==
Summon an illusion to distract your enemies. You and your allies receive [[Advantage]] on [[Attack Rolls]] against a creature if both the attacker and the illusion are within <code>3m</code> of it.
Summon an illusion to distract your enemies. You and your allies receive [[Advantage]] on [[Attack Rolls]] against a creature if both the attacker and the illusion are within <code>3m / 10ft</code> of it.
 
== Properties ==
== Properties ==
<code>[[File:Action Icon.png|frameless|middle|link=]] Action + [[File:Channel Divinity Charges Icon.png|frameless|25px|middle|link=]] Channel Divinity</code>
<code>[[File:Action Icon.png|frameless|middle|link=]] Action + [[File:Channel Divinity Charges Icon.png|frameless|25px|middle|link=]] Channel Divinity</code>

Revision as of 15:27, 21 January 2022

Ingame tooltip

Invoke Duplicity is a Subclass Feature of Trickery Domain Clerics. This ability allow these Clerics to improve hit chances of allied creature against enemies.

Description

Summon an illusion to distract your enemies. You and your allies receive Advantage on Attack Rolls against a creature if both the attacker and the illusion are within 3m / 10ft of it.

Properties

Action Icon.png Action + File:Channel Divinity Charges Icon.png Channel Divinity