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Fiendish Obeisance: Kneel (Condition): Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{Condition page | icon = Prone Condition Icon.webp | effects = * Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has {{Disadvantage}} on Strength and Dexterity {{Saving Throws}}. Attacks against it have {{Advantage}} if they're made within {{Distance|m=3|ft=10}})of the entity. The entity must spend half its movement speed to stand up. }}") |
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{{Condition page | {{Condition page | ||
| icon = Prone Condition Icon.webp | | icon = Prone Condition Icon.webp | ||
| effects = * Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has {{Disadvantage}} on Strength and Dexterity {{Saving | | effects = * Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has {{Disadvantage}} on Strength and Dexterity {{Saving Throw}}s. | ||
Attacks against it have {{Advantage}} if they're made within {{Distance|m=3|ft=10}})of the entity. The entity must spend half its [[movement speed]] to stand up. | Attacks against it have {{Advantage}} if they're made within {{Distance|m=3|ft=10}})of the entity. The entity must spend half its [[movement speed]] to stand up. | ||
}} | }} |
Revision as of 08:41, 9 May 2024
- Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving throws.
Attacks against it have Advantage if they're made within 3 m / 10 ft)of the entity. The entity must spend half its movement speed to stand up.
Sources of Fiendish Obeisance: Kneel
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