Ad placeholder
Hex (Intelligence): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 29: | Line 29: | ||
{| role="presentation" class="wikitable mw-collapsible" | {| role="presentation" class="wikitable mw-collapsible" | ||
| <strong>[[File: Hex Intelligence Condition Icon. | | <strong>[[File: Hex Intelligence Condition Icon.webp|frameless|upright=0.12]] Hex: Intelligence</strong> | ||
|- | |- | ||
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}} | | {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}} | ||
* Creature suffers additional {{DamageText|1d6|Necrotic}} damage from the spellcaster's attacks. It also has [[Disadvantage]] on Intelligence [[Checks]]. | * Creature suffers additional {{DamageText|1d6|Necrotic}} damage from the spellcaster's attacks. It also has [[Disadvantage]] on Intelligence [[Checks]]. | ||
|} | |} |
Revision as of 20:09, 16 July 2023
Hex (Intelligence) is a Enchantment 1st Level Spell. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Intelligence checks.
Description
Impart Disadvantage on Intelligence Checks.
If the target dies before the spell ends, you can use a bonus action to hex a new creature.
Properties
Bonus Action + Level 1 Spell Slot
Available to level 1 Warlock.
Hex: Intelligence |
Duration: Until Long Rest
|