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edits→Act One
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As soon as the player reaches Good approval with Astarion (40+) and speaks with him, the spawn might propose to spend a night together, explaining that he wants to return a favor for all good that has been done to him. | As soon as the player reaches Good approval with Astarion (40+) and speaks with him, the spawn might propose to spend a night together, explaining that he wants to return a favor for all good that has been done to him. | ||
* The scene itself will trigger on the next long rest. | * The scene itself will trigger on the next long rest, consisting of two parts. In the first one Astarion will ask the player character to confirm their intention. Doing so gains approval and proceeds the cutscene further. Later, if the player chooses dialogue options that express refusal, doubt, or distrust towards Astarion's nature, he will become upset and leave (nevertheless, choosing these doesn't bring any disapproval). The player character can gain additional approval by offering him his/her neck. The cutscene proceeds into the next morning, when the player character wakes to find Astarion who stands shirtless nearby, basking in the sunshine and flaunting his scarred back. If the player decides to ask him about the scars, they will roll a passive [[Arcana]] check to determine the language the scars are written in: Infernal {{note|[[Tiefling]] characters does not need the check to identify the script and will obtain the corresponding dialogue line automatically}}. If successful, telling Astarion about it won't bring further approval changes, but change slightly the narration in future dialogues with the spawn. | ||
* Through the course of the [[Act One]], a scene can trigger where Astarion is looking into a hand mirror. The player may discuss with him the problem of maintaining a fine appearance. The issue is important for Astarion, because for all his inclination toward self-admiration he hasn't been able to see his own reflection since being turned into a spawn. The player then will have an option to compliment him. In responce, Astarion will prompt the player to call him beautiful. Whatever option the player chooses next, they will gain some approval. | * Through the course of the [[Act One]], a scene can trigger where Astarion is looking into a hand mirror. The player may discuss with him the problem of maintaining a fine appearance. The issue is important for Astarion, because for all his inclination toward self-admiration he hasn't been able to see his own reflection since being turned into a spawn. The player then will have an option to compliment him. In responce, Astarion will prompt the player to call him beautiful. Whatever option the player chooses next, they will gain some approval. | ||
* Another cutscene that | * Another cutscene (that doesn't gain any approval but helps to understand the spawn's fabula) may trigger in the [[Act One]] {{note|If the player rejected Astairon's offer to sleep with him, this scene may occur anytime until as far as the middle of the [[Act Two]], but definitely before the party meets [[Raphael]] in the [[Last Light Inn]].}}. The player will catch Astarion trying to feel his own back with fingertips. Taken by surprise, the spawn will resent at first, but then swallow the pride and take offered help. The player character then copies the inscription onto the ground, and seeing it perplexes Astarion. Still, understanding that he can indeed get help should he ask makes the spawn trust the player character more. | ||
* At the camp celebration (either with the goblins or the tieflings), the player can agree to sleep with Astarion afterwards. If this is the first time the player engages in close relations with him, it will first trigger the dialogue with him discussing insufficient reward for the party's heroics (and particularly his personal), which might proceed by the cutscene mentioned above, should the player confirm their choice. | * At the camp celebration (either with the goblins or the tieflings), the player can agree to sleep with Astarion afterwards. If this is the first time the player engages in close relations with him, it will first trigger the dialogue with him discussing insufficient reward for the party's heroics (and particularly his personal), which might proceed by the cutscene mentioned above, should the player confirm their choice. |