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edits→Act One
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=== Act One === | === Act One === | ||
==== The Grymforge ==== | ==== The Grymforge ==== | ||
Within [[Grymforge]], the party may find a skeleton of a Dark Justiciar ({{Coords|-654|424}}), which contains a | Within [[Grymforge]], the party may find a skeleton of a Dark Justiciar ({{Coords|-654|424}}), which contains a {{SmRarityItem|Dark Justiciar's Journal}}. Journal's entry mentions a cursed amulet that provided great power but also caused the wearer to laugh uncontrollably. The Justiciar wrote that he threw the amulet into the lava. Reading the journal starts the quest to track the precious magical item down. | ||
==== The Adamantine Forge ==== | ==== The Adamantine Forge ==== | ||
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In the middle of the cave there is a rocky 'island', where a locked Adamantine chest stands. Inside the chest lies the {{SmRarityItem|Sentient Amulet (Rare)|Sentient Amulet}}, along with small amount of gold, a random gem and two Uncommon elixirs (see below). The chest can be opened with the Adamantine Key found on a skeleton on the sides of the lava lake ({{Coords|-619|244}}) or can be picked ({{Ability check|Sleight of Hand|20}}). | In the middle of the cave there is a rocky 'island', where a locked Adamantine chest stands. Inside the chest lies the {{SmRarityItem|Sentient Amulet (Rare)|Sentient Amulet}}, along with small amount of gold, a random gem and two Uncommon elixirs (see below). The chest can be opened with the Adamantine Key found on a skeleton on the sides of the lava lake ({{Coords|-619|244}}) or can be picked ({{Ability check|Sleight of Hand|20}}). | ||
If the | If the {{SmRarityItem|Dark Justiciar's Journal}} was not found before, the quest is then triggered by picking up the amulet. | ||
Once the amulet is picked up, the party member will feel the urge to laugh, which needs to be resisted: | Once the amulet is picked up, the party member will feel the urge to laugh, which needs to be resisted: |