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Heat Convergence: Difference between revisions

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|description=Consume your {{cond|Heat}} to fuel a powerful attack.
|description=Consume your {{cond|Heat}} to fuel a powerful attack.
| extra description = The next time you deal {{DamageColor|Fire|Fire}} damage, you deal an additional {{DamageText|1|Fire}} damage for every turn of {{cond|Heat}} remaining.
| extra description = The next time you deal {{DamageColor|Fire|Fire}} damage, you deal an additional {{DamageText|1|Fire}} damage for every turn of {{cond|Heat}} remaining.
|condition=
|condition=MAG_FIRE_HEAT_CONVERGENCE
|condition duration=
|condition duration=
|condition save=
|condition save=

Revision as of 08:43, 25 September 2024

Heat Convergence.webp

Heat Convergence is a toggleable passive feature available to entities with the Heat Heat condition. It allows them to consume all turns of Heat Heat to deal extra Fire damage on their next spell or attack.

Description

Consume your Heat Heat to fuel a powerful attack.

The next time you deal Fire damage, you deal an additional 1Damage TypesFire damage for every turn of Heat Heat remaining.

Details

Toggleable

Condition: MAG_FIRE_HEAT_CONVERGENCE

[[ MAG_FIRE_HEAT_CONVERGENCE

(Condition)| MAG_FIRE_HEAT_CONVERGENCE

]]

How to learn

Other ways to learn:

  • Granted by the Heat Heat condition.

Notes

  • Spells that hit multiple times, such as Scorching Ray Scorching Ray, will consume Heat Heat on the first hit and deal extra damage only on that first hit.
  • Area of effect spells, such as Fireball Fireball, will deal the bonus damage to all affected targets.