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edits→Act Three
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* Third question: ★"Leaving his city" {{Approval|Wyll|+1}}, OR "Losing his father" {{Approval|Wyll|+1}}, OR ★"Killing Karlach" {{Approval|Wyll|+2}} ''(the latter is available if Karlach died)'' | * Third question: ★"Leaving his city" {{Approval|Wyll|+1}}, OR "Losing his father" {{Approval|Wyll|+1}}, OR ★"Killing Karlach" {{Approval|Wyll|+2}} ''(the latter is available if Karlach died)'' | ||
<small>'''''Note:''' The ★ sign here marks the answers considered '''correct''' for the purposes of the test'' </small><br> | <small>'''''Note:''' The ★ sign here marks the answers considered '''correct''' for the purposes of the test'' </small><br> | ||
''Talking to [[Boney]] the mephit:'' | ''Talking to [[Boney]] the mephit:'' | ||
* Call his wife [[Stoney]] magnificent {{Approval|Wyll|+1}} | * Call his wife [[Stoney]] magnificent {{Approval|Wyll|+1}} | ||
** OR Note that she's a lot bigger than himself {{Approval|Wyll|+1}} | ** OR Note that she's a lot bigger than himself {{Approval|Wyll|+1}} | ||
** OR, Playing as a {{Class|Druid | ** OR, Playing as a {{Class|Druid}}, say they both are magnificent {{Approval|Wyll|+1}} | ||
''Dealing with [[Popper]] the kobold trader:'' | ''Dealing with [[Popper]] the kobold trader:'' | ||
* Grab [[Clown's Severed Hand|Dribbles's hand]] from his counter, and then: | * Grab [[Clown's Severed Hand|Dribbles's hand]] from his counter, and then: | ||
** | ** {{Skill|Persuasion|Persuade}} him to give you the hand for free {{Approval|Wyll|+1}} | ||
** | ** {{Skill|Intimidation|Intimidate}} him to let you go with the hand {{Approval|Wyll|+1}} | ||
** Use | ** Use {{Skill|Deception}} to make him lower the price {{Approval|Wyll|+1}} | ||
'''''Note:''' Class-based | '''''Note:''' Class-based {{Skill|Deception}} lines for {{Class|Wizard}}, {{Class|Warlock}} or {{Class|Sorcerer}} '''do not''' give approval'' {{verify}} | ||
* Playing as a {{Class|Paladin | * Playing as a {{Class|Paladin}} or a {{Class|Cleric}}, tell him that graverobbing is a profane act {{Approval|Wyll|+1}} | ||
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Wyll|+1}} <br> | * If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Wyll|+1}} <br> | ||
''Dealing with caged beasts:'' | ''Dealing with caged beasts:'' | ||
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Wyll|+1}} ''(works with or without {{SAI|Speak with Animals}})'' | * Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Wyll|+1}} ''(works with or without {{SAI|Speak with Animals}})'' | ||
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Wyll|+1}} ''(either option)'' | * Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Wyll|+1}} ''(either option)'' | ||
** After defeating false | ** After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Wyll|+1}} ''(either option)'' | ||
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Wyll|+1}} | ** OR, Say you'd have killed him before he hurts anyone else {{Approval|Wyll|+1}} | ||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | ''Watching [[Dribbles the Clown|Dribbles's]] show:'' | ||
* Say "What a corny joke." {{Approval|Wyll|+1}} | * Say "What a corny joke." {{Approval|Wyll|+1}} | ||
** OR, Playing as a | ** OR, Playing as a {{Class|Bard}}, interrupt him with your own pun {{Approval|Wyll|+1}} | ||
* Volunteer any companion to the stage as Dribbles's assistant, '''except Wyll himself''' and Karlach {{Approval|Wyll|+1}} | * Volunteer any companion to the stage as Dribbles's assistant, '''except Wyll himself''' and Karlach {{Approval|Wyll|+1}} | ||
** Then insist on your choice and cheer them {{Approval|Wyll|+1}} ''(including Wyll or unique lines for Minthara and Jaheira)'' | ** Then insist on your choice and cheer them {{Approval|Wyll|+1}} ''(including Wyll or unique lines for Minthara and Jaheira)'' | ||
'''''Note:''' If you volunteer [[Karlach]] to the stage, you'll get {{Approval|Wyll|+2}} instead of [+1] each time'' | <small>'''''Note:''' If you volunteer [[Karlach]] to the stage, you'll get {{Approval|Wyll|+2}} instead of [+1] each time''</small> | ||
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique lines for {{Class|Warlock | * If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique lines for {{Class|Warlock}} or {{Background|Haunted One|The Dark Urge}} {{Approval|Wyll|+1}} | ||
''Talking to [[Lucretious]]:'' | ''Talking to [[Lucretious]]:'' | ||
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Wyll|+1}} | * When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Wyll|+1}} | ||
* After defeating false | * After defeating false Dribbles, tell her that killing clowns is a rare treat {{Approval|Wyll|+1}} | ||
* When Lucretious asks you to find real Dribbles, say that he is probably dead now {{Approval|Wyll|+1}} | * When Lucretious asks you to find real Dribbles, say that he is probably dead now {{Approval|Wyll|+1}} | ||
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Wyll|+1}} | * When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Wyll|+1}} | ||
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** Then force Mar'hyah to leave the kennels via {{Skill|Deception}} or {{Skill|Intimidation}}. {{Approval|Wyll|+1}} | ** Then force Mar'hyah to leave the kennels via {{Skill|Deception}} or {{Skill|Intimidation}}. {{Approval|Wyll|+1}} | ||
'' | |||
'''Around and inside the [[Requisitioned Barn]]''' | |||
* | * Near the barn, donate some gold to [[Manip Nestor]]. {{Approval|Wyll|+1}} | ||
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Wyll|+1}} | * Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Wyll|+1}} | ||
'''''Note:''' This option is available only if tiefling kids survived in Acts | <small>'''''Note:''' This option is available only if tiefling kids survived in previous Acts''</small> | ||
* Talk to [[Rowan|Fist Rowan]] outside, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Wyll|+1}} | * Talk to [[Rowan|Fist Rowan]] outside, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Wyll|+1}} | ||
'''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan'' | <small>'''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan''</small> | ||
''In the smugglers' cave | '''In the smugglers' cave''' | ||
* After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, say you don't want gratitude from criminals {{Approval|Wyll|+1}} | * After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, say you don't want gratitude from criminals {{Approval|Wyll|+1}} | ||
** OR Ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Wyll|+1}} ''(either option)'' | ** OR Ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Wyll|+1}} ''(either option)'' | ||
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Wyll|+1}} | ** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too {{Approval|Wyll|+1}} | ||
'''Elsewhere in Rivington''' | |||
* Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Wyll|+1}} | |||
* Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Wyll|+1}} | |||
* Try and help the [[Dying Stone Lord Thug]] {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Druid}}, apply a natural salve to his wound {{Approval|Wyll|+1}} | |||
<small>'''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug''</small> | |||
* Playing as a {{Class|Barbarian}}, in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Wyll|+1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Wyll|+1}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, refuse your urge to kill the [[Strange Ox]] {{Approval|Wyll|+1}} | |||
<small>'''''Note:''' Available if you haven't resolved interactions with the Ox in the [[Act Two]]''</small> | |||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If | * If Orin is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Wyll|+1}} | ||
'''''Note:''' When playing as [[Karlach]] origin, this option will | <small>'''''Note:''' When playing as [[Karlach]] origin, this option will run differently''</small> | ||
** OR, Playing as | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her you do all you can to keep your loved ones safe from your blade {{Approval|Wyll|+1}} | ||
* If | * If Orin is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Wyll|+1}} | ||
'''''Note:''' This line goes for the Custom origin (Tav). | <small>'''''Note:''' This line goes for the Custom origin (Tav). Other Origins will have unique formulations''</small> | ||
:* OR Tell her that you're going to report to the commanding officer {{Approval|Wyll|+1}} | |||
:* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her that mindless slaughter is not the answer {{Approval|Wyll|+1}} | |||
* If | * If Orin is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then: | ||
* Say you'll stay with him until the end {{Approval|Wyll|+1}} | * Say you'll stay with him until the end {{Approval|Wyll|+1}} | ||
** OR Say you'll make it quick {{Approval|Wyll|+1}} | ** OR Say you'll make it quick {{Approval|Wyll|+1}} | ||
** OR, Playing as | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, resist the urge to torment him {{Approval|Wyll|+1}} | ||
''' | |||
'''The [[Open Hand Temple]]''' | |||
* Offer [[Yannis]] help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Wyll|+1}} | * Offer [[Yannis]] help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Wyll|+1}} | ||
* Talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Wyll|+1}} | * Talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Wyll|+1}} | ||
** OR, Playing as a | ** OR, Playing as a {{Class|Monk}}, say that offering alms to those in need is a sign of a noble soul {{Approval|Wyll|+1}} | ||
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse {{Approval|Wyll|+1}} and then withstand his madness | * Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse {{Approval|Wyll|+1}} and then withstand his madness {{Approval|Wyll|+3}} | ||
* On the temple roof, having [[Gale]] in the party, ask him to tell [[Tara]] to stop eating the carrier pigeons {{Approval|Wyll|+1}} | |||
** OR, Playing as [[Gale]] origin, tell Tara that other aviary in the city is much better {{Approval|Wyll|+1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* At the entrance gate, consent to be arrested by the [[Steel Watcher]] | * At the entrance gate, consent to be arrested by the [[Steel Watcher]] {{Approval|Wyll|+1}} | ||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Wyll|+1}} | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Wyll|+1}} | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line {{Approval|Wyll|+1}} | ||
** When he tries to imitate a bard, ask him to never sing again {{Approval|Wyll|+1}} | ** When he tries to imitate a bard, ask him to never sing again {{Approval|Wyll|+1}} | ||
'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines'' | <small>'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''</small> | ||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Wyll|+1}} ''(either option)'' | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Wyll|+1}} ''(either option)''<br> | ||
* At [[Sharess' Caress]] | ''At [[Fraygo's Flophouse]]:'' | ||
* | * Tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Wyll|+1}} | ||
* Speaking to [[Valeria]], | * Playing as [[Astarion]] origin, drag [[Pale Petras]] into the sunlight, then choose to let him go {{Approval|Wyll|+1}} | ||
''At [[Sharess' Caress]]:'' | |||
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]], say it was a bad idea, when Wyll declines {{Approval|Wyll|+1}} ''(This option appears only if you're partnered with the warlock)'' | |||
* After trying a swig of [[Hoots Hooligan|Hoots Hooligan's]] "special", say that Flaming Fist should lock her up for selling it. {{Approval|Wyll|+1}} | |||
* Speaking to [[Valeria]], propose a toast to ADVENTURE! {{Approval|Wyll|+1}} | |||
<small>'''''Note:''' Available only after you've started [[Solve the Open Hand Temple Murders]] quest''</small> | |||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
* Get access into Wyrm's Rock Fortress by either: | * Get access into Wyrm's Rock Fortress {{Approval|Wyll|+1}} by either of following options: | ||
** Showing the [[Archducal Coronation - Admission Pass|Admission Pass]] obtained from [[Arfur Gregorio]] | |||
** Showing [[Lower City Pass]] obtained from [[Valeria]] | |||
** Using [[Urgent Report for Duke Ravengard|Nashkellan's report]] ''(can be stolen from the Sword Coast Couriers)'' | |||
** Bribing [[Elin|Blaze Elin]] | |||
** Passing any of class-based checks | |||
''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Wyll|+1}} | * Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Wyll|+1}} | ||
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Wyll|+1}} | * When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Wyll|+1}} | ||
''Speaking to [[Bakshi|Manip Bakshi]] | ''Speaking to [[Bakshi|Manip Bakshi]]:'' | ||
* Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Wyll|+1}} | * Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Wyll|+1}} | ||
* OR Tell him you've spotted another guard on stealing {{Approval|Wyll|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | * OR Tell him you've spotted another guard on stealing {{Approval|Wyll|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | ||
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* OR Leave barracks (or let him escort you out) {{Approval|Wyll|+1}} | * OR Leave barracks (or let him escort you out) {{Approval|Wyll|+1}} | ||
''At the Audience Hall:'' | ''At the [[Wyrm's_Rock_Fortress#Second_floor|Audience Hall]]:'' | ||
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Wyll|+1}} | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Wyll|+1}} | ||
** OR, playing as a | ** OR, playing as a {{Class|Druid}}, say that there's nothing natural about them {{Approval|Wyll|+1}} | ||
* Pass the | * Pass the Steel Watcher that confronts you at the coronation {{Approval|Wyll|+3}} | ||
''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | <small>''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party''</small> | ||
* | * If [[Karlach]] is in the party at the Gortash’s ordaining, fail the roll to talk her out of attacking [[Gortash]] {{Approval|Wyll|+1}} {{verify}} | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, when Gortash explains your previous dealings, answer that you've come to end this evil plot {{Approval|Wyll|+1}} | |||
* Refuse to make an alliance with him and confirm your decision {{Approval|Wyll|+1}} | * Refuse to make an alliance with him and confirm your decision {{Approval|Wyll|+1}} | ||
* Agree to witness the ceremony of | * Agree to witness the ceremony of Gortash's ordaining, saying "All right" OR "Let's get over" {{Approval|Wyll|+1}} ''(either option)'' | ||
** OR Tell Gortash that you have no interest in this sham of a coronation {{Approval|Wyll|+3}} | ** OR Tell Gortash that you have no interest in this sham of a coronation {{Approval|Wyll|+3}} | ||
* After killing [[Orin]], speak to | * After killing [[Orin]], speak to Gortash and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Wyll|+3}} | ||
''Talking to [[Duke Ravengard]] after the coronation:'' | ''Talking to [[Duke Ravengard]] after the coronation:'' | ||
* Speak to the Duke {{Approval|Wyll|+3}} | * Speak to the Duke {{Approval|Wyll|+3}} | ||
* Ask him whether the "new dawn" is what they call tyranny now {{Approval|Wyll|+2}} | * Ask him whether the "new dawn" is what they call tyranny now {{Approval|Wyll|+2}} | ||
* | * Playing as a Baldurian character, ask what has happened to the city's great hero {{Approval|Wyll|+1}} | ||
** '''After''' using any of these lines, explore [[Ulder Ravengard|Ravengard's]] mind with illithid check {{Approval|Wyll|+3}}, and tell him [[Florrick]] sent you {{Approval|Wyll|+3}} | ** '''After''' using any of these lines, explore [[Ulder Ravengard|Ravengard's]] mind with illithid check {{Approval|Wyll|+3}}, and tell him [[Florrick]] sent you {{Approval|Wyll|+3}} | ||
** OR Initially tell the Duke that | ** OR Initially tell the Duke that Florrick sent you {{Approval|Wyll|+3}}, then probe Ravengard's mind to discover councellor's location, and finally tell him that Gortash is a tyrant {{Approval|Wyll|+2}} | ||
** OR Ask Ravengard whether he knows that he is infected {{Approval|Wyll|+2}} | ** OR Ask Ravengard whether he knows that he is infected {{Approval|Wyll|+2}} | ||
''Talking to [[Mizora]] after the ceremony:'' | |||
* Say you are not giving up on the Duke Ravengard {{Approval|Wyll|+3}} | |||
* If the fight occured, and Ravengard died, ask Mizora whether the Duke is gone for good {{Approval|Wyll|+3}} | |||
''In the [[Wyrm's Rock Prison]]:'' | ''In the [[Wyrm's Rock Prison]]:'' | ||
* Convince | * Convince Counsellor Florrick to escape the prison {{Approval|Wyll|+7}} | ||
* After escorting Florrick out, tell her she's proven to be a vital ally {{Approval|Wyll|+10}} | * After escorting Florrick out, tell her she's proven to be a vital ally {{Approval|Wyll|+10}} | ||
* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Wyll|+1}} ''(requires {{Ability check|Persuasion|18}})'' | |||
** Solve the first riddle {{Approval|Wyll|+1}} | ** Solve the first riddle {{Approval|Wyll|+1}} | ||
** Solve the second riddle {{Approval|Wyll|+1}} | ** Solve the second riddle {{Approval|Wyll|+1}} | ||
''In the [[Wyrmway]]:'' | |||
* At the entrance, when Balduran's statue requests, say you're worthy {{Approval|Wyll|+3}} | * At the entrance, when Balduran's statue requests, say you're worthy and ask it to open the way {{Approval|Wyll|+3}} | ||
** OR | ** OR, If Wyll is in the party, say that the presence within the statue addresses to him {{Approval|Wyll|+7}} {{verify}} | ||
* Wake [[Ansur|Ansur's]] spirit {{Approval|Wyll|+10}} | * Wake [[Ansur|Ansur's]] spirit {{Approval|Wyll|+10}} | ||
* Pick up the [[Helm of Balduran]] after defeating | * Pick up the [[Helm of Balduran]] after defeating Ansur {{Approval|Wyll|+5}} | ||
'''Lower City'''<br> | '''[[Lower City]]'''<br> | ||
'' | '''The [[Basilisk Gate Barracks]]''' | ||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | * Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | ||
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** OR, Playing as a {{Race|Drow}}, tell him you'd make you cut off his hand were you his master {{Approval|Wyll|+2}} | ** OR, Playing as a {{Race|Drow}}, tell him you'd make you cut off his hand were you his master {{Approval|Wyll|+2}} | ||
** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Wyll|+1}} | ** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Wyll|+1}} | ||
<small>'''''Note: ''' For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"'' </small> | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say | * Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say that you'd do exactly what she is doing {{Approval|Wyll|+2}} | ||
** OR Advise her to double their shifts and dock their pay {{Approval|Wyll|+1}} | ** OR Advise her to double their shifts and dock their pay {{Approval|Wyll|+1}} | ||
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* Tell Lora to calm down and let Liara alone {{Approval|Wyll|+2}} | * Tell Lora to calm down and let Liara alone {{Approval|Wyll|+2}} | ||
** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Wyll|+1}} | ** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Wyll|+1}} | ||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Wyll|+1}} ''( | * Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Wyll|+1}} ''(Unique line for {{Class|Paladin}})'' | ||
* If you already know that Vanra died, tell this to Lora, then | * If you already know that Vanra died, tell this to Lora, then add you did your best {{Approval|Wyll|+1}} | ||
'' | '''[[The Blushing Mermaid]]'''<br> | ||
''Talking to [[Bosun Gannet]]:'' | |||
* When he instructs you about the tavern rules, say you'll keep to them {{Approval|Wyll|+1}} | |||
** Ask Gannet what to do if you want to use the latrine {{Approval|Wyll|+1}} | ** Ask Gannet what to do if you want to use the latrine {{Approval|Wyll|+1}} | ||
* Ask Gannet about Vanra, and then: | * Ask Gannet about [[Vanra]], and then: | ||
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Wyll|+1}} | ** Say you didn't think a tough guy would be scared of a little knife {{Approval|Wyll|+1}} | ||
** Tell him you'd love to see him try to kick you out {{Approval|Wyll|+1}} | ** Tell him you'd love to see him try to kick you out {{Approval|Wyll|+1}} | ||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Wyll|+1}} | * After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Wyll|+1}} | ||
''Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]:'' | |||
* Inquire her about Vanra, and then: | |||
** Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Wyll|+1}} | ** Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Wyll|+1}} | ||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Wyll|+1}} | * When looking for a decision, propose to talk to [[Lora Bergauz|Lora]] and calm her down {{Approval|Wyll|+1}} | ||
** OR Suggest to pay Lora off {{Approval|Wyll|+1}} | ** OR Suggest to pay Lora off {{Approval|Wyll|+1}} | ||
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Wyll|+1}} | ** OR Say you want to get to the bottom to the story of a missing child {{Approval|Wyll|+1}} | ||
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Wyll|+1}} | ** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Wyll|+1}} | ||
* When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Wyll|+1}} ''( | * When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Wyll|+1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})'' | ||
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Wyll|+1}} | ** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Wyll|+1}} | ||
* Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Wyll|+1}} | * Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Wyll|+1}} | ||
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* If you have already killed Lora, tell Ethel to thank you {{Approval|Wyll|+1}} | * If you have already killed Lora, tell Ethel to thank you {{Approval|Wyll|+1}} | ||
** OR Say you don't like being used {{Approval|Wyll|+1}} | ** OR Say you don't like being used {{Approval|Wyll|+1}} | ||
* When Ethel offers | * When Ethel offers to become an ally in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Wyll|+2}} ''(either option)'' | ||
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Wyll|+2}} | ** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Wyll|+2}} | ||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Wyll|+2}} | ** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Wyll|+2}} | ||
''Speaking to [[Svend]] and [[Siggy]]:'' | ''Speaking to [[Svend]] and [[Siggy]]:'' | ||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Wyll|+1}} | * Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Wyll|+1}} | ||
** OR Say Siggy clearly loves him and worries about him {{Approval|Wyll|+1}} | ** OR Say Siggy clearly loves him and worries about him {{Approval|Wyll|+1}} | ||
** OR Persuade Svend he would leave the city at the first chance {{Approval|Wyll|+1}} | ** OR Persuade Svend he would leave the city at the first chance {{Approval|Wyll|+1}} | ||
** OR | ** OR Use a class-based or race-based line for a {{Class|Bard}}, a {{Class|Monk}}, a {{Class|Rogue}} or {{Race|Halfling}} {{Approval|Wyll|+1}} | ||
** OR Choose to stay out of their debate and do not meddle in {{Approval|Wyll|+1}} | ** OR Choose to stay out of their debate and do not meddle in {{Approval|Wyll|+1}} | ||
''Other patrons:'' | ''Other patrons:'' | ||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use | * Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use {{Skill|Persuasion}} to insist on it {{Approval|Wyll|+1}} | ||
'' | '''The [[Old Garlow's Place]]'''<br> | ||
''First time visiting the place:'' | ''First time visiting the place:'' | ||
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''Dealing with hexed [[Mayrina]]:'' | ''Dealing with hexed [[Mayrina]]:'' | ||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Wyll|+1}} | |||
* Talking to Adrielle, offer to have a look at the hex {{Approval|Wyll|+1}} | * Talking to Adrielle, offer to have a look at the hex {{Approval|Wyll|+1}} | ||
** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Wyll|+1}} | ** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Wyll|+1}} | ||
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* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Wyll|+1}} | * Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Wyll|+1}} | ||
* Tell Mayrina she was an adorable sheep {{Approval|Wyll|+1}} | * Tell Mayrina she was an adorable sheep {{Approval|Wyll|+1}} | ||
* Offer Mayrina help with the hag {{Approval|Wyll|+1}} ''( | * Offer Mayrina help with the hag {{Approval|Wyll|+1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})'' | ||
* Tell [[Hydrangea Wubb]] she coudn't have known him in disguise {{Approval|Wyll|+1}} | * Tell [[Hydrangea Wubb]] she coudn't have known him in disguise {{Approval|Wyll|+1}} | ||
** OR Say they need to do a better job protecting Mayrina {{Approval|Wyll|+1}} | ** OR Say they need to do a better job protecting Mayrina {{Approval|Wyll|+1}} | ||
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | <small>''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''</small> | ||
* Talking to [[Kled]], tell him that they are safe now {{Approval|Wyll|+1}} | * Talking to [[Kled]], tell him that they are safe now {{Approval|Wyll|+1}} | ||
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''If you have killed [[Auntie Ethel]]:'' | ''If you have killed [[Auntie Ethel]]:'' | ||
* Talking with Mayrina, | * Talking with Mayrina, {{Skill|Persuasion|persuade}} her to let Connor go {{Approval|Wyll|+1}} | ||
** OR Tell her to take time and celebrate {{Approval|Wyll|+1}} | ** OR Tell her to take time and celebrate {{Approval|Wyll|+1}} | ||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Wyll|+1}} | * If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Wyll|+1}} | ||
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* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Wyll|+1}} | * Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Wyll|+1}} | ||
''At [[Lora's House]]:'' | |||
* If you haven't resolved the [[Save Vanra|quest]] yet: | |||
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Wyll|+1}} | |||
* After you have saved Vanra: | |||
** Say the hag was you problem to deal with {{Approval|Wyll|+1}} | |||
** OR Tell her to keep a closer eye on her daughter {{Approval|Wyll|+1}} | |||
** OR Say she is damn lucky you found Vanra {{Approval|Wyll|+1}} | |||
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Wyll|+1}} | |||
'''The [[Baldur's Mouth]] (and dealing with its employees)''' | |||
* Talking to [[Ettvard Needle]], threaten him with the blackmail letters from Gortash {{Approval|Wyll|+1}} | * Talking to [[Ettvard Needle]], threaten him with the blackmail letters from Gortash {{Approval|Wyll|+1}} | ||
* Talking to [[Estra Stir]] '''after''' you have defeated Gortash, say you'd rather never hear that prick's name again {{Approval|Wyll|+1}} | * Talking to [[Estra Stir]] '''after''' you have defeated Gortash, say you'd rather never hear that prick's name again {{Approval|Wyll|+1}} | ||
'' | '''[[Cazador's Dungeon]]''' | ||
* | * Speaking to [[Sebastian]], pass {{Skill|Persuasion}} or {{Skill|Intimidation}} check, then promise him to set him and the other spawn free OR ask whether they would be able to control hunger {{Approval|Wyll|+1}} ''(either option)'' | ||
* Don't let [[Astarion]] finish the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]] once he has started it {{Approval|Wyll|+1}} | |||
'''The [[Crimson Draughts]]''' | |||
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Wyll|+1}} | |||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Wyll|+1}} | |||
<small>''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|companion quest]] is not finished yet''</small> | |||
* Near the Crimson Draughts, give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Wyll|+1}} | |||
' | '''The [[Elfsong Tavern]]''' | ||
* Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Wyll|+1}} ''(Requires various skill checks with DC from 18 to 20)'' | * Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Wyll|+1}} ''(Requires various skill checks with DC from 18 to 20)'' | ||
''Talking to [[Lakrissa]] and [[Alfira]]:'' | |||
* In the tavern hall, remind Lakrissa about your bet in the druid's grove, then say she owes you nothing {{Approval|Wyll|+1}} | |||
** OR Ask for a kiss instead {{Approval|Wyll|+1}} | ** OR Ask for a kiss instead {{Approval|Wyll|+1}} | ||
* Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Wyll|+1}} | * Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Wyll|+1}} | ||
** OR Say you missed her {{Approval|Wyll|+1}} | ** OR Say you missed her {{Approval|Wyll|+1}} | ||
* Speaking to | * Speaking to them both on the tavern's roof, say they are very cute together {{Approval|Wyll|+1}} | ||
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Wyll|+1}} | ** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Wyll|+1}} | ||
''Speaking to [[Harvard Willoughby]]:'' | |||
* Agree to participate in ''Laff Riot'', and then, in the first round, joke about Harvard smelling funny {{Approval|Wyll|+1}} | |||
** OR Joke about "Wizard and shatter" {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Wyll|+1}} | |||
* In the second round, joke about "Vampires" {{Approval|Wyll|+1}} | |||
** Joke about | ** OR Joke about "Sleeping with a dragonborn" {{Approval|Wyll|+1}} | ||
** Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Wyll|+1}} | ** OR Joke about "Zombie reanimator" {{Approval|Wyll|+1}} | ||
* In the second round | ** OR {{Skill|Intimidation|Intimidate}} the public {{Approval|Wyll|+1}} ''(Requires successful {{Ability check|Intimidation|20}})'' | ||
* In the third round, joke about "A cleric and ham" {{Approval|Wyll|+1}} | |||
** Joke about | ** OR {{Skill|Intimidation|Intimidate}} the public {{Approval|Wyll|+1}} ''(Requires successful {{Ability check|Intimidation|25}})'' | ||
** Joke about | |||
** Intimidate the public {{Approval|Wyll|+1}} ''(Requires successful {{Ability check|Intimidation|20}})'' | |||
* In the third round | |||
** Intimidate the public {{Approval|Wyll|+1}} ''(Requires successful {{Ability check|Intimidation|25}})'' | |||
''Talking to [[Dez Kanshaw]]:'' | |||
* Say he won't find courage on the bottom of a bottle {{Approval|Wyll|+1}} | |||
** OR Say he has enough left to buy a drink {{Approval|Wyll|+1}} | ** OR Say he has enough left to buy a drink {{Approval|Wyll|+1}} | ||
** OR, Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Wyll|+1}} | ** OR, Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Wyll|+1}} | ||
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** Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Wyll|+1}} | ** Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Wyll|+1}} | ||
Talking to [[Skoona|Enforcer Skoona]]: | ''Talking to [[Doora Thumbfoot]]:'' | ||
* Agree to buy the necklace from her {{Approval|Wyll|+1}} | |||
** OR Give her some money and tell to keep the necklace, too {{Approval|Wyll|+2}} | |||
''Talking to [[Skoona|Enforcer Skoona]]:'' | |||
* Playing as a {{Class|Barbarian}}, say you approve her arms {{Approval|Wyll|+1}} | * Playing as a {{Class|Barbarian}}, say you approve her arms {{Approval|Wyll|+1}} | ||
** OR, Playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Wyll|+1}} | ** OR, Playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Wyll|+1}} | ||
* | '''[[Elerrathin's Home]]''' | ||
* Speaking to [[Jaheira|Jaheira’s]] children (automated dialogue), when [[Rion]] asks whether you all are doomed, say "Not in this lifetime" {{Approval|Wyll|+1}} | |||
** OR Say that the fight with the cult won’t be easy {{Approval|Wyll|+1}} | |||
* Speaking to Rion for the second time (not automated dialogue), tell her that refugees behind the wall need protection {{Approval|Wyll|+1}} | |||
<small>''''' Note:''' All these options require having Jaheira in your party </small> | |||
'' | '''The [[Facemaker's Boutique]]''' | ||
* | * Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Stop right there!"'', using any of class-based lines or unique {{Race|Half-Orc}} line {{Approval|Wyll|+1}} | ||
''Talking to [[Devella Fountainhead]]:'' | |||
* Propose to investigate the cult for her {{Approval|Wyll|+1}} | |||
* | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Wyll|+1}} | ||
** OR | <small>''''' Note:''' Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory''</small> | ||
'' | '''[[Golbraith's Cellar]]''' | ||
* | * Talking to [[Golbraith Stredivas]], ask him whether his son needs any help {{Approval|Wyll|+1}} ''(Unique line for {{Race|Duergar}})'' | ||
** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Wyll|+1}} | ** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Wyll|+1}} | ||
** OR, Playing as a {{Class|Ranger}}, | ** OR, Playing as a {{Class|Ranger}}, a {{Class|Fighter}} or a {{Class|Barbarian}}, tell Golbraith you see the mark of a true hunter/true warrior about him {{Approval|Wyll|+1}} ''(either option)'' | ||
** OR, Playing as a {{Class|Wizard}}, say you've read his book on psionics {{Approval|Wyll|+1}} | ** OR, Playing as a {{Class|Wizard}}, say you've read his book on psionics {{Approval|Wyll|+1}} | ||
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Wyll|+1}} | * Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Wyll|+1}} | ||
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Wyll|+1}} | ** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Wyll|+1}} | ||
** OR, Playing as a Good/ | ** OR, Playing as a Good or Neutral/Evil {{Class|Cleric}}, say you'll pray for his son returned swiftly/murdered the mind flayer brutally and swiftly {{Approval|Wyll|+1}} ''(either option)'' | ||
' | '''[[Graveyard (Lower City)|Graveyard]]'''<br> | ||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | ''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | ||
Line 1,000: | Line 1,014: | ||
* Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Wyll|+1}} | * Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Wyll|+1}} | ||
* Say “Thank goodness, you can keep it”, and then: | * Say “Thank goodness, you can keep it”, and then: | ||
** Use Deception to convince him the treasure is cursed {{Approval|Wyll|+1}} | ** Use {{Skill|Deception}} to convince him the treasure is cursed {{Approval|Wyll|+1}} | ||
** Say the crate was promised for [[Nine-Fingers]], then use Intimidation to convince him to pay the fee for not breaking his snout {{Approval|Wyll|+1}} | ** Say the crate was promised for [[Nine-Fingers]], then use {{Skill|Intimidation}} to convince him to pay the fee for not breaking his snout {{Approval|Wyll|+1}} | ||
* Intimidate him into surrendering the loot to you {{Approval|Wyll|+1}} | * {{Skill|Intimidation|Intimidate}} him into surrendering the loot to you {{Approval|Wyll|+1}} | ||
* OR, Playing as a {{Race|Dragonborn}}, ask her whether he would loot the corpse despite their shared blood {{Approval|Wyll|+1}} | * OR, Playing as a {{Race|Dragonborn}}, ask her whether he would loot the corpse despite their shared blood {{Approval|Wyll|+1}} | ||
** OR, Playing as a {{Class|Draconic Bloodline|Draconic Sorcerer}}, warn him not to test the dragon's blood in your veins {{Approval|Wyll|+1}} | ** OR, Playing as a {{Class|Draconic Bloodline|Draconic Sorcerer}}, warn him not to test the dragon's blood in your veins {{Approval|Wyll|+1}} | ||
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* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Wyll|+1}} | * Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Wyll|+1}} | ||
** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Wyll|+1}} | ** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Wyll|+1}} | ||
** OR Tell Nina to let her brother rest in peace {{Approval|Wyll|+1}} ''( | ** OR Tell Nina to let her brother rest in peace {{Approval|Wyll|+1}} ''(Unique line for {{Class|Monk}})'' | ||
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Wyll|+1}} | * Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Wyll|+1}} | ||
** Then tell Nina | ** Then tell Nina that Mortarch is right {{Approval|Wyll|+1}} | ||
Talking to [[Valmorba]] | * Talking to [[Valmorba]], ask her to give you a shovel (if you don't have one) {{Approval|Wyll|+1}} | ||
* Talking to [[Ulkov Sully]], pay him for making a coffin for [[Anita Fischer|Lily Fischer]] {{Approval|Wyll|+1}} | * Talking to [[Ulkov Sully]], pay him for making a coffin for little [[Anita Fischer|Lily Fischer]] {{Approval|Wyll|+1}} | ||
** OR Convince him to make it for free and out of turn, using Persuasion, Intimidation or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Wyll|+1}} | ** OR Convince him to make it for free and out of turn, using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Wyll|+1}} | ||
* Playing as a {{Class|Rogue}}, tell [[Gothric Rillyn]] he should have learned the signs of a dangerous mark {{Approval|Wyll|+1}} | |||
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Wyll|+1}} | |||
'''[[Grey Harbour Docks]]''' | |||
* Convince Captain Sleam to take aboard the whole Brislen family via {{Skill|Intimidation}}, {{Skill|Persuasion}}, or simply paying the sum they're lacking {{Approval|Wyll|+1}} | |||
* When you come across the mob preparing to execute [[Volo]], ask [[Churg Elvek]] what is the evidence of his crimes {{Approval|Wyll|+1}} | |||
'' | ''Talking to [[Big Huido]]:'' | ||
* | ** Successfully {{Skill|Deception|deceive}} him and pretend to be representative of [[The Guild]] {{Approval|Wyll|+1}} ''(Unique lines for {{Class|Bard}} and {{Class|Rogue}})'' | ||
* OR {{Skill|Intimidation|Intimidate}} him into surrendering the Guild shipment {{Approval|Wyll|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Fighter}})''<br> | |||
'' In the [[Iron Throne]]:'' | |||
* When [[Gortash]] connects to the [[Submersible]] upon you preparing to dock at the prison: | |||
** Tell him that you go where you choose {{Approval|Wyll|+1}} | |||
** OR Say you’re going to take whatever he is hiding there {{Approval|Wyll|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, answer you’re going to pillage him for all he is worth {{Approval|Wyll|+1}} | |||
<small>'''''Note:''' This option gives approval only if you did not strike an alliance with Gortash''</small> | |||
:* OR Say "F*ck you" {{Approval|Wyll|+1}} | |||
* After docking at the prison, when [[Omeluum]] approaches your mind, ask him to tell you what to do {{Approval|Wyll|+1}} | |||
* Escape the prison with [[Ulder Ravengard]] alive {{Approval|Wyll|+10}} | |||
** After saving Ravengard from the Iron Throne, if Wyll is in the party, tell the duke his son is a hero {{Approval|Wyll|+1}} | |||
** If you failed to save Ravengard, tell Wyll you are sorry for it {{Approval|Wyll|+3}} ''(This line gives approval also if played out in the camp afterwards)'' | |||
''At the [[ | ''At the [[Flymm Cargo]]:'' | ||
* | * After returning from the Iron Throne, tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Wyll|+1}} | ||
* | |||
** OR Ask | |||
* | '''The [[Heapside Prison]]''' | ||
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}, call him a "''rat''-ical mercantile rodent" {{Approval|Wyll|+1}} | |||
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Wyll|+1}} | |||
** OR Ask to have ''a squeak'' at what he’s got {{Approval|Wyll|+1}} | |||
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Wyll|+1}} | |||
'''The [[House of Hope]]'''<br> | |||
''Speaking to [[Hope]] or to her spirit:'' | |||
* In front of the [[House_of_Hope#Archive|Archive]], say you need to get her out before the jailor kills her {{Approval|Wyll|+1}} | |||
* After freeing Hope from her chains, speak with her {{Approval|Wyll|+1}} | |||
** Tell her she is beautiful {{Approval|Wyll|+1}} | |||
* After defeating [[Raphael]], if [[Korrilla]] was knocked out, tell Hope she didn’t deserve to die {{Approval|Wyll|+1}} | |||
''Talking to the [[Archivist]],'' ask whether he'd like you to break bits of him {{Approval|Wyll|+1}} ''(Works regardless you talk about your contract or the [[Orphic Hammer]]; Requires {{Ability check|Intimidation|25}})'' | |||
''In the [[House_of_Hope#Boudoir|Boudoir]]:'' | |||
* | * Provoke the fight with [[Haarlep]] {{Approval|Wyll|+1}} by either way of listed below: | ||
** | ** When Haarlep asks you why you are here, answer you’ve come to kill them | ||
** OR Refuse to undress for Haarlep | |||
** OR Choose to attack the incubus | |||
<small>'''''Note: '''This option is available either before you shed your clothes or when they prompt you to lie on the bed''</small> | |||
:* OR Agree to lie down, then fail a {{Ability|Wisdom}} or {{Skill|Performance}} check to resist the incubus and choose to fight your way out | |||
:* OR Plead to gods to get you out of here when the incubus approaches you | |||
:* OR Refuse to vow your body to the incubus at the climax of the sexual intercourse | |||
'' | '''[[Lady Jannath's Estate]]'''<br> | ||
''If [[Oskar Fevras]] was not saved in [[Act One]]:'' | ''If [[Oskar Fevras]] '''was not''' saved in [[Act One]]:'' | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, at the entrance ask [[Tarhun Mnemonis]] about icons depicting Bhaal, then tell him not to sell | * Playing as {{Background|Haunted One|The Dark Urge}}, at the entrance ask [[Tarhun Mnemonis]] about icons depicting Bhaal, then tell him not to sell "this evil junk" {{Approval|Wyll|+1}} | ||
* Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], tell them to stop or you will stick both their heads through the bloody painting {{Approval|Wyll|+1}} ''(Requires {{Ability check|Intimidation|18}})'' | * Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], tell them to stop or you will stick both their heads through the bloody painting {{Approval|Wyll|+1}} ''(Requires {{Ability check|Intimidation|18}})'' | ||
** OR, Playing as a {{Race|Half-Orc}}, tell them to solve the matter with blades {{Approval|Wyll|+1}} | ** OR, Playing as a {{Race|Half-Orc}}, tell them to solve the matter with blades {{Approval|Wyll|+1}} | ||
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** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, tell them that such actions demand retribution OR that the duel is the only answer {{Approval|Wyll|+1}} ‘’(Either option)’’ | ** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, tell them that such actions demand retribution OR that the duel is the only answer {{Approval|Wyll|+1}} ‘’(Either option)’’ | ||
''If Oskar Fevras was saved in Act One and the estate is now haunted:'' | ''If Oskar Fevras '''was saved''' in Act One and the estate is now haunted:'' | ||
* After initial fight with [[Poltergeist]]s, speak to [[Firellia Jannath|Lady Jannath]] and say you are not one of her servants to order you around {{Approval|Wyll|+1}} | * After initial fight with [[Poltergeist]]s, speak to [[Firellia Jannath|Lady Jannath]] and say you are not one of her servants to order you around {{Approval|Wyll|+1}} | ||
'' | '''The [[The Lodge|Society of Brilliance Lodge]]''' | ||
* | * Talking to [[Havkelaag]], refuse to give him the [[Githyanki Egg]] {{Approval|Wyll|+1}} | ||
* Talking to [[Blurg]], tell him that bravery is no bad thing {{Approval|Wyll|+1}} | |||
''Talking to [[Ptaris]]:''<br> | |||
<small>'''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y’llek to [[Lady Esther]] in [[Act One]]</small> | |||
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then: | |||
** Tell him he would be destroyed if you haven’t saved him {{Approval|Wyll|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)'' | |||
** OR Successfully use {{SAI|Detect Thoughts}} on him and then say that it’s his conscience that tells him to stop {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Barbarian}}, say that you are no more 'bad' than he is {{Approval|Wyll|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | |||
** OR, Playing as a {{Class|Warlock}}, tell Ptaris you gave him same that your patron gave you {{Approval|Wyll|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | |||
'''[[Lower City Sewers]]''' | |||
* Talking to [[Lorna Esthelian]], tell her that her date was a vampire {{Approval|Wyll|+1}} | |||
* ''In the [[Abandoned Cistern]],'' convince the [[Emperor]] to extend his mental defences onto [[Minsc]] {{Approval|Wyll|+1}} | |||
* ''At the [[Guildhall]],'' when confronting [[Roah Moonglow]] or [[Friol]], tell them that Minsc of Rashemen always knows the right thing to do {{Approval|Wyll|+2}} | |||
** OR Declare that you side with the Guild {{Approval|Wyll|+1}} | |||
* After defeating the [[Zhentarim]], convince Minsc to make peace with [[Nine-Fingers]] {{Approval|Wyll|+1}}''(requires having him in the party)'' | |||
'''The [[Sorcerous Sundries]]'''<br> | |||
'' | |||
''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | ''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | ||
* Successfully deceive him, saying you haven’t found the [[Aylin|Nightsong]] {{Approval|Wyll|+1}} | * Successfully {{Skill|Deception|deceive}} him, saying you haven’t found the [[Aylin|Nightsong]] {{Approval|Wyll|+1}} | ||
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is immortal and tough {{Approval|Wyll|+1}} | * If you let slip to Aradin that you’ve found the Nightsong, tell him that she is immortal and tough {{Approval|Wyll|+1}} | ||
** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Wyll|+1}} | ** OR {{Skill|Deception|Deceive}} Aradin, saying that you have let the Nightsong go {{Approval|Wyll|+1}} | ||
** OR Use | ** OR Use {{Skill|Intimidation}} or {{Skill|Persuasion}} to make him stop pursuing the Nightsong {{Approval|Wyll|+1}} | ||
''''' Note:''' Good/Neutral/Evil {{Class|Cleric}} | <small>''''' Note:''' Unique line for Good/Neutral/Evil {{Class|Cleric}}. The {{Skill|Persuasion}} option is available for {{Class|Monk}} characters only'' </small> | ||
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | ''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | ||
* Tell Lorroakan | * Tell Lorroakan you'll ask her to come to the tower, so that she ripped him to shreds {{Approval|Wyll|+1}} | ||
** OR Use | ** OR Use {{Skill|Deception}} to convince Lorroakan that Aylin is dead {{Approval|Wyll|+1}} | ||
''''' Note:''' A {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}} | <small>''''' Note:''' A common unique line for {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}}'' </small> | ||
** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Wyll|+1}} | ** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Wyll|+1}} | ||
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* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | * Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | ||
** Demand to release your 'master' or die {{Approval|Wyll|+1}} | ** Demand to release your 'master' or die {{Approval|Wyll|+1}} | ||
** Ask him politely to release your ''companion'' now {{Approval|Wyll|+1}} ''( | ** Ask him politely to release your ''companion'' now {{Approval|Wyll|+1}} ''(Available to all characters except {{Class|Wizard}})'' | ||
''' | '''The [[Steel Watch Foundry]]'''<br> | ||
''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:'' | ''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:'' | ||
* Say | * Say you've come to bathe in Banites' blood {{Approval|Wyll|+1}} | ||
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Wyll|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)'' | ** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Wyll|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)'' | ||
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* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Wyll|+1}} | * If you have killed Banites in the workroom, tell Toobin about it {{Approval|Wyll|+1}} | ||
''If you failed to switch off an activated [[Motivator]] | ''If you failed to switch off an activated [[Motivator]],'' convince Zanner Toobin to move on, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Wyll|+1}} | ||
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | ''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | ||
** Persuade [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Wyll|+1}} ''( | ** {{Skill|Persuasion|Persuade}} [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Wyll|+1}} ''(Unique line for {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}})'' | ||
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Wyll|+1}} | ** OR {{Skill|Intimidation|Intimidate}} [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Wyll|+1}} | ||
'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character will have a {{Ability check|Persuasion|18}} instead of [[Intimidation]] for all others'' | <small>'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character will have a {{Ability check|Persuasion|18}} instead of [[Intimidation]] for all others''</small> | ||
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Wyll|+1}} ''(Wulbren and other Ironhands become hostile)'' | * Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Wyll|+1}} ''(Wulbren and other Ironhands become hostile)'' | ||
* OR, Convince Wulbren to let the Gondians go away {{Approval|Wyll|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | * OR, Convince Wulbren to let the Gondians go away {{Approval|Wyll|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | ||
'''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll | <small>'''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll {{Skill|Performance}} instead of {{Skill|Persuasion}}''</small> | ||
''Talking to [[Barcus Wroot]] after resolving the conflict:'' | ''Talking to [[Barcus Wroot]] after resolving the conflict:'' | ||
* If you have sided with [[Gondian]]s | * If you have sided with [[Gondian]]s, tell Barcus that [[Wulbren]] was past saving {{Approval|Wyll|+1}} | ||
** OR Say that Wulbren deserved to die {{Approval|Wyll|+1}} | ** OR Say that Wulbren deserved to die {{Approval|Wyll|+1}} | ||
* If you convinced both factions to make peace | * If you convinced both factions to make peace, tell Barcus you're impressed how he stood up to Wulbren OR that he'll make a great leader of the Clan Ironhand {{Approval|Wyll|+1}} ''(either option)'' | ||
'''The [[Stormshore Tabernacle]]''' | |||
* Make an offering to {{Deity|Mielikki}}, the Supreme Ranger {{Approval|Wyll|+1}} | |||
* Pay honor to any other god of light and justice {{Approval|Wyll|+1}} | |||
<small>'''''Note:''' Any approval benefits here will be gained only if the offering is enough to receive the blessing''</small> | |||
'''The [[ | '''The [[Water Queen's House]]''' | ||
* | * Attending the funeral of [[Holli Dylford]], tell [[Allandra Grey]] you’ve brought gold as an offering {{Approval|Wyll|+1}} | ||
** OR Say you’ve brought a prayer {{Approval|Wyll|+1}} ''(Not available for {{Class|Barbarian}} and {{Class|Monk}} characters)'' | |||
** OR Say | ** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Wyll|+1}} | ||
** OR, Playing as {{ | <small>'''''Note:''' Using this option, the players may choose either a “general” line or a line reflecting exactly the deity their character is allied to''</small> | ||
'''''Note:''' | ** OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Wyll|+1}} | ||
'' | '''Other locations in Lower City'''<br> | ||
* | * ''In the [[Bloomridge Park]],'' speaking to [[Albert]], call him a quitter and tell to get his [[Sparky|dog]] {{Approval|Wyll|+1}} | ||
** | * ''At the [[Chromatic Scale]],'' playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Wyll|+1}} | ||
* ''In the [[Cloister of Sombre Embrace]],'' after defeating [[Viconia DeVir]], tell her to go and vanish {{Approval|Wyll|+1}}<br> | |||
<small>''''' Note:''' You need to knock her out in the battle to speak to her afterwards ''</small><br> | |||
* ''At the [[Counting House]],'' on the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Wyll|+1}} | |||
* ''At [[Flymm's Cobblers]],'' talking to [[Sally Flymm]], choose to "put her out of her misery" {{Approval|Wyll|+1}} ''(Sally and [[Dravo Flymm|Dravo]] turn hostile to the party)'' | |||
* ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Wyll|+1}} | |||
<small>''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small> | |||
* ''At [[Highberry's Home]],'' donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Wyll|+1}} | |||
* ''Outside [[The Singing Lute]],'' give [[Leythim|Manip Leythim]] a healing potion {{Approval|Wyll|+1}} | |||
'' | ''Talking to children playing at {{coords|-166|-75}}:'' | ||
* | * Succeed a passive {{Ability check|Perception|7}} and ask [[Cinnamon]] what is she hiding in her pocket {{Approval|Wyll|+1}} | ||
* Ask [[Punkins]] to scan you {{Approval|Wyll|+1}} | |||
** OR First refuse to be scanned, then say you will comply {{Approval|Wyll|+1}} | |||
** OR, If you detected Cinnamon’s “spy candy”, tell Punkins about it {{Approval|Wyll|+1}} | |||
'' | '''The [[Murder Tribunal]]''' | ||
* | * Speaking with [[Sarevok Anchev]]: | ||
** | ** Tell Sarevok you actually were deciding who should get to kill him {{Approval|Wyll|+1}} | ||
* | ** OR Ask either [[Jaheira]], or [[Minsc]], or them both, whether they would like to kill the old man, or you should do it yourself {{Approval|Wyll|+1}} | ||
* Being judged, tell Sarevok that you didn’t kill this person, but you will kill him instead {{Approval|Wyll|+1}} | |||
* | * After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]: | ||
** | ** Speaking to [[Echo of Illasera]], tell her that she wasn’t quick enough if someone cut her down {{Approval|Wyll|+1}} | ||
** | ** Speaking to [[Echo of Amelyssan]], say that killing is merely a tool {{Approval|Wyll|+1}} | ||
'''The [[Bhaal Temple]]'''<br> | '''The [[Bhaal Temple]]'''<br> | ||
''Speaking to Avatar of Bhaal after defeating [[Orin]]:'' | |||
''Speaking to Avatar of Bhaal after defeating [[Orin]]:'' | |||
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Wyll|+1}} | * Tell Bhaal that you have no desire to harm anyone else {{Approval|Wyll|+1}} | ||
** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Wyll|+1}} | ** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Wyll|+1}} | ||
* Reject your Father’s gift and blessings {{Approval|Wyll|+1}} | * Reject your Father’s gift and blessings {{Approval|Wyll|+1}} | ||
'''''Note:''' | <small>'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same''</small> | ||
< | '''[[Campsite|Camp]] & Conversations'''<br> | ||
''Camp interactions'' | |||
* | * Discussing refugees, say that Baldur's Gate has a responsibility to people in need {{Approval|Wyll|+3}} | ||
* | * If the ceremony of Gortash's ordaining came to a fight, tell Wyll you should have found another way {{Approval|Wyll|+3}} | ||
* Meeting [[Florrick]] or [[Cordula Eltan]] in the Lower City streets, convince them to stand down {{Approval|Wyll|+5}} | |||
** Then promise to seek the wyrm guardian of the city {{Approval|Wyll|+5}} | |||
** OR Ask Wyll to decide what to do about the wyrm {{Approval|Wyll|+5}} | |||
** Discussing the encounter with Wyll, say he could do so much good as a Duke {{Approval|Wyll|+5}} | |||
* After reading the [[The Legend of Ansur]], tell Wyll that you need Ansur's help to annihilate the cultists {{Approval|Wyll|+3}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, after rejecting Bhaal, tell Wyll you are cured of your bloodlust{{Approval|Wyll|+5}} | |||
''Other companions and camp followers'' | |||
* After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Wyll|+1}} | * After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Wyll|+1}} | ||
* Accept [[Mizora|Mizora's]] offer for a night of lust but then change your mind and don't completely follow through with it. {{Approval|Wyll|+10}} | * When [[Vlaakith]] emerges at the camp as a projection, convince [[Lae'zel]] to reject her once and for all {{Approval|Wyll|+1}} | ||
<small>'''''Note: ''' Requires {{Ability check|Perception|18}} or {{Ability check|Intimidation|18}}, or {{Ability check|Wisdom|18}} if you have successfully {{SAI|Detect Thoughts|read}} Vlaakith’s mind)'' </small> | |||
* When [[Jaheira]] scolds [[Minsc]] after his recruitment, tell her that she could have lost the trail of the cult {{Approval|Wyll|+1}} | |||
* Accept [[Mizora|Mizora's]] offer for a night of lust, but then change your mind and don't completely follow through with it {{Approval|Wyll|+10}} | |||
''[[Wyll/romance|Romance]]'' | |||
* Within the third romantic scene, take the Wilden Oak's acorn he offers and agree to be with him {{Approval|Wyll|+10}} | |||
** Then agree to spend the night together {{Approval|Wyll|+5}} | |||
** If you decide to break relations, agree to dance with him one last time {{Approval|Wyll|+3}} | |||
* When [[Halsin]] proposes to have sex, ask permission from Wyll. When he objects, say you want to be with him {{Approval|Wyll|+5}} | |||
* Talking to Wyll after he was convinced to break the pact, agree to join him as a Blade of Avernus/as a Grand Duke's consort after the [[Netherbrain]] is defeated {{Approval|Wyll|+5}} | |||
'''[[The Blade of Frontiers|Companion quest]]''' | |||
* When [[Mizora]] offers Wyll to rearrange their pact, convince Wyll to pledge his soul eternally so that his father would live (or was brought back if he died) {{Approval|Wyll|+10}} | |||
** OR Tell Mizora to break the pact immediately, not waiting six months {{Approval|Wyll|+10}} | |||
<small>'''''Note:''' The latter option is available if you convinced Mizora to let Wyll go in the Mind Flayer Colony</small> | |||
:* OR Tell Wyll to break the pact and take his father's place OR to let his father die {{Approval|Wyll|+10}} | |||
* Talking to Wyll after he was convinced to break the pact, succeed the passive {{Skill|Insight}} check and talk him out of hunting Mizora {{Approval|Wyll|+3}} | |||
* If Wyll was convinced to make an eternal pact, tell him he did the right, the selfless thing {{Approval|Wyll|+3}} | |||
* After defeating [[Ansur]], talk to Wyll and hail him as the Blade of Frontiers/Blade of Avernus/Grand Duke of Baldur's Gate {{Approval|Wyll|+15}} ''(either option)'' | |||
== Disapproval == | == Disapproval == |