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== Overview == | == Overview == | ||
Mol is | Mol is the leader of group of young [[tiefling refugees]], who, along with their elders, are trying to reach Baldur's Gate after being expelled from [[Elturel]]. Comprised mostly of civilians and children, and with goblins currently blocking the road, the tieflings have taken refuge at the Emerald Grove. | ||
Mol | Mol leads the other tiefling children as a crime boss, directing and coordinating their exploits from a small hideout beneath the grove. | ||
== Involvement == | == Involvement == | ||
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Mol is found in the [[Tiefling Hideout]] in act one. See linked page for ways to enter. | Mol is found in the [[Tiefling Hideout]] in act one. See linked page for ways to enter. | ||
If entering the hideout without befriending her first, Mol warns the party to leave. If remaining anyway after a countdown, she immediately runs to inform the guards, potentially leading to trouble with them after finally leaving the hideout. There are a number of ways to befriend Mol: | |||
* Completing {{Quest|Save Arabella}} by saving {{CharLink|Arabella}} | * Completing {{Quest|Save Arabella}} by saving {{CharLink|Arabella}} | ||
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Mol takes pride in her schemes, and mocks those who think she is misbehaving. The party can instead show interest on her ''enterprise'' and offer an investment of 20 gold to found a Thieves' Guild when the Tieflings reach [[Baldur's Gate]]. | Mol takes pride in her schemes, and mocks those who think she is misbehaving. The party can instead show interest on her ''enterprise'' and offer an investment of 20 gold to found a Thieves' Guild when the Tieflings reach [[Baldur's Gate]]. | ||
If | If befriended, Mol may task the party with stealing the {{Quest|Steal the Sacred Idol|Sacred Idol}}. | ||
She can also give the party their {{Quest|Find Your Belongings|belongings back}} if successfully scammed by Mattis and Silfy, though she charges an "inspection fee" unless the party passes an ability check or has befriended the tiefling children: | She can also give the party their {{Quest|Find Your Belongings|belongings back}} if successfully scammed by Mattis and Silfy, though she charges an "inspection fee" unless the party passes an ability check or has befriended the tiefling children: | ||
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* {{Dialogue option|I'm sure this ''was'' a misunderstanding. My things cost me a lot... I really need them back.|roll=Persuasion|dc=15}} | * {{Dialogue option|I'm sure this ''was'' a misunderstanding. My things cost me a lot... I really need them back.|roll=Persuasion|dc=15}} | ||
If at any point the | If at any point the party harasses the tiefling children, Mol tells the adult tieflings, who will question the party and potentially start a fight. | ||
If | If on good terms with Mol, it is possible to trade with her at {{coords|187|475}}. Also, after speaking to {{CharLink|Zevlor}} upon returning from the {{Quest|Defeat the Goblins}} quest as long as not going directly to the camp celebration. | ||
Should the party side with the refugees, she is found during the celebration at the campsite, after stealing some wine. Mol reveals she is planning on selling it for an expensive price once the attendees run out of drinks. | Should the party side with the refugees, she is found during the celebration at the campsite, after stealing some wine. Mol reveals she is planning on selling it for an expensive price once the attendees run out of drinks. | ||
=== Act Two === | === Act Two === | ||
If Mol | If Mol survives Act One, she vouches for the party when first entering the [[Last Light Inn]]. Afterwards, she can be found near the bar thinking about how she can scam money out of {{CharLink|Isobel}}, or playing lanceboard with {{CharLink|Raphael}}, where the party can try to help her win the match. | ||
When the Last Light Inn is ambushed by {{CharLink|Marcus Falgor|Marcus}}, Mol is kidnapped. This starts the quest{{Quest|Find Mol}}. | When the Last Light Inn is ambushed by {{CharLink|Marcus Falgor|Marcus}}, Mol is kidnapped. This starts the quest{{Quest|Find Mol}}. |