Ad placeholder
Death Burst: Difference between revisions
Jump to navigation
Jump to search
(death burst) |
No edit summary |
||
Line 1: | Line 1: | ||
{{PageSeo | {{PageSeo | ||
| description = Death Burst is a passive feature available to | | description = Death Burst is a passive feature available to Mephits that causes them to deal damage around them when they die. | ||
}} | }} | ||
'''Death Burst''' is a passive feature available to [[ | '''Death Burst''' is a passive feature available to [[Mephit]]s that causes them to deal damage around them when they die. It is available in several different variants. | ||
[[ | |||
== | == Fire == | ||
When the [[ | When the [[Magma Mephit]] dies, it explodes in a burst of lava that deals {{DamageText|2d6|Fire}} damage to all creatures within 2m / 7ft. | ||
On a successful save, the creatures still take half damage. | |||
== Cold == | |||
When the [[Ice Mephit]] dies, it explodes in a burst of frost that deals {{DamageText|2d6|Cold}} damage to all creatures within 2m / 7ft. | |||
On a successful save, the creatures still take half damage. | |||
== Force == | |||
When the [[Mud Mephit]] dies, it explodes in a burst of frost that deals {{DamageText|4d6|Force}} damage to all creatures within 2m / 7ft. | |||
On a successful save, the creatures still take half damage. | On a successful save, the creatures still take half damage. | ||
[[Category:Passive Features]] |
Revision as of 08:39, 25 August 2023
Death Burst is a passive feature available to Mephits that causes them to deal damage around them when they die. It is available in several different variants.
Fire
When the Magma Mephit dies, it explodes in a burst of lava that deals 2d6Fire damage to all creatures within 2m / 7ft.
On a successful save, the creatures still take half damage.
Cold
When the Ice Mephit dies, it explodes in a burst of frost that deals 2d6Cold damage to all creatures within 2m / 7ft.
On a successful save, the creatures still take half damage.
Force
When the Mud Mephit dies, it explodes in a burst of frost that deals 4d6Force damage to all creatures within 2m / 7ft.
On a successful save, the creatures still take half damage.