User:MetalPlateMage: Difference between revisions
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18 STR level 12 Paladin with [[Moonlight Glaive]] rolls a 19 and crits due to [[The Dead Shot]] in ranged applying to melee weapon: | 18 STR level 12 Paladin with [[Moonlight Glaive]] rolls a 19 and crits due to [[The Dead Shot]] in ranged applying to melee weapon: | ||
* 17 (2d10 slashing) + 2 (weapon enhacement) + 4 (STR bonus) = 23 weapon damage | |||
* 6 (2d4 radiant from Moonlight Glaive) + 11 (2d8 from Improved Divine Smite) = 17 Radiant damage from weapon + imp ds | |||
* 43 (8d8 (!!) from reactive Divine Smite level 3) = 43 Divine Smite | |||
== 83 DAMAGE HOLY COOOOW | == 83 DAMAGE HOLY COOOOW | ||
* the damage cap is (26+24+64) 104!!! | * the damage cap is (26+24+64) 104!!! |
Revision as of 23:37, 31 August 2023
Random Bugs:
- Saving during a Pursuasion et al. check causes Illithid Pursuasion to be ignored
- Once recruiting Minthara the moment you invite her into your party you lose 1 tadpole point if you haven't allocated them all already
- Blacksmith for Karlach's quest is buggy beyond the "OX PROBLEM" - when moving to the shadowlands it says he can't help you etc..
- Volo joining the camp requires save scumming and reloads. If it happens he will appear immediately after freeing him from the cage. Full resting for all events helps but often doesn't solve it.
- Saving in the middle of the conversation causes skip ahead to not work correctly sometimes, possibly due to caching?
- Double Hand Crossbow always adds DEX bonus even without Two Weapon Fighting which seems like a bug? Maybe not?
- The mansion with phantasms is awful due to the loading time for enemy turns, it takes progressively more time each turn.
- ....(lots more i should put them here)
Breaking down why Paladins do absolutely BONKERS crit damage:
18 STR level 12 Paladin with Moonlight Glaive rolls a 19 and crits due to The Dead Shot in ranged applying to melee weapon:
- 17 (2d10 slashing) + 2 (weapon enhacement) + 4 (STR bonus) = 23 weapon damage
- 6 (2d4 radiant from Moonlight Glaive) + 11 (2d8 from Improved Divine Smite) = 17 Radiant damage from weapon + imp ds
- 43 (8d8 (!!) from reactive Divine Smite level 3) = 43 Divine Smite
== 83 DAMAGE HOLY COOOOW
- the damage cap is (26+24+64) 104!!!