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Resistance (Cantrip): Difference between revisions

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| title = <div style="font-size:105%; font-family:Georgia;">''"Magically bolster a creature's defences. It receives a 1d4 bonus to [[Saving Throws]]."''</div>
| title = <div style="font-size:105%; font-family:Georgia;">''"Magically bolster a creature's defences. It receives a 1d4 bonus to [[Saving Throws]]."''</div>
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<div style="text-align:center;">[[File:Action Icon.png|frameless]] '''Action'''</div>
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action'''</div>
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| Range = 2m / 5ft
| Range = 2m / 5ft

Revision as of 12:54, 21 May 2022

Spell > List Of Spells > Cantrips > Resistance


Resistance is a Abjuration Cantrip. This spell allows spellcasters to temporary improve their allies' resistances.

File:Resistance Icon 2.png
"Magically bolster a creature's defences. It receives a 1d4 bonus to Saving Throws."


Range 2m / 5ft
School Abjuration
Concentration Required
Condition Resistance
Duration 10 turns
Class Cleric, Druid

Description

Magically bolster a creature's defences. It receives a 1d4 bonus to Saving Throws.

Properties

Action Icon.png Action

Available to level 1 Cleric and Druid.

  • Range: Range Icon.png 2m / 5ft
  • Concentration: Concentration Icon.png Required