Druid
Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.
Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.
Druid is a character Class in Baldur's Gate 3. Druids are closely attuned with nature and the animals that live in it. They utilize the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.
The Druid Subclasses are: Circle of the Land,
Circle of the Moon,
Circle of the Spores
The Druid Class Progression | Spell Slots per Spell Level | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | ![]() |
2 | 2 | - | - | - | - | - |
2nd | +2 | ![]() ![]() |
2 | 3 | - | - | - | - | - |
3rd | +2 | - | 2 | 4 | 2 | - | - | - | - |
4th | +2 | ![]() ![]() |
3 | 4 | 3 | - | - | - | - |
5th | +3 | - | 3 | 4 | 3 | 2 | - | - | - |
6th | +3 | ![]() |
3 | 4 | 3 | 3 | - | - | - |
7th | +3 | - | 3 | 4 | 3 | 3 | 1 | - | - |
8th | +3 | ![]() ![]() |
3 | 4 | 3 | 3 | 2 | - | - |
9th | +4 | - | 3 | 4 | 3 | 3 | 3 | 1 | - |
10th | +4 | ![]() |
4 | 4 | 3 | 3 | 3 | 2 | - |
11th | +4 | - | 4 | 4 | 3 | 3 | 3 | 2 | 1 |
12th | +4 | ![]() |
4 | 4 | 3 | 3 | 3 | 2 | 1 |
Class Information[edit | edit source]
- Level 1 Maximum Hit Points: 8 +
Constitution Modifier
- Hit points at higher levels: 5 +
Constitution Modifier
- Hit points at higher levels: 5 +
- Important Ability Scores:
Wisdom for Spells,
Constitution for Hit Points and
Concentration Checks, and
Dexterity for Armour Class.
- Saving Throw Proficiencies:
Wisdom,
Intelligence
- Equipment Proficiencies:
- Skills with Proficiency (Choose 2):
- Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, Survival
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, Survival
Spellcasting[edit | edit source]
- Spellcasting Ability:
Wisdom
Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
- Number of Prepared Spells = Druid Level +
Wisdom Modifier (Minimum of 1 spell.)
- Number of Prepared Spells = Druid Level +
Level Progression[edit | edit source]
Through experience, you acquire new power. You gain the following traits.
Level 1[edit | edit source]
Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)


- Choose a number of Prepared Spells = 1 (Druid Level) +
Wisdom Modifier (Minimum of 1 spell)
- New 1st Level Spells:
Level 2[edit | edit source]
Wild Shape[edit | edit source]
- New Wild Shape forms:
Wild Shape: Badger: Take the shape of a giant Badger that can burrow into the ground.
Wild Shape: Cat: Take the shape of a ragdoll Cat that can avoid attention and meow to distract your enemies.
Wild Shape: Spider: Take the shape of a giant Spider that can shoot webs to entangle enemies.
Wild Shape: Wolf: Take the shape of a Wolf that can leave enemies open to Critical Hits and increase allies' Movement Speed.
Wild Shape Charges: 2 (The number of times you can use your Wild Shape. Replenished by Short or Long Rest.)
Spellcasting[edit | edit source]
Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)

- Choose a number of Prepared Spells = 2 (Druid Level) +
Wisdom Modifier (Minimum of 1 spell)
- Spells: No new spells this level, except those granted by your subclass

Select a Subclass
|
|
|
Level 3[edit | edit source]
Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)

- Choose a number of Prepared Spells = 3 (Druid Level) +
Wisdom Modifier (Minimum of 1 spell)
- New 2nd Level Spells:

- Subclass Features:
![]() |
![]() |
![]() |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 4[edit | edit source]
- Choose a Feat.
- New Wild Shape:
Wild Shape: Deep Rothé: Take the shape of a Deep Rothé that can charge and impale enemies.
Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)


- Choose a number of Prepared Spells = 4 (Druid Level) +
Wisdom Modifier (Minimum of 1 spell)
- Spells: No new spells this level

- Subclass Features:
![]() |
![]() |
![]() |
---|---|---|
(none) |
|
(none) |
Level 5[edit | edit source]
Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
Wild Strike[edit | edit source]
- You can make an additional attack after making an unarmed strike while in wildshape.
Spellcasting[edit | edit source]
Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
Scaling Cantrips: Your damaging cantrips gain an additional damage die. For example,
Poison Spray now deals 2d12
Poison.

- Choose a number of Prepared Spells = 5 (Druid Level) +
Wisdom Modifier (Minimum of 1 spell)
- New 3rd Level Spells:

- Subclass Features:
![]() |
![]() |
![]() |
---|---|---|
|
|
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 6[edit | edit source]
- New Wild Shape forms:
Wild Shape: Panther: Take the shape of a Panther that can prowl around invisibly.
Wild Shape: Owlbear: Take the shape of an Owlbear that can rupture the ground and become enraged.
Level 3 Spell Slots Unlocked: 1 (You gain an additional Level 3 Spell Slots.)

- Choose a number of Prepared Spells = 6 (Druid Level) +
Wisdom Modifier (Minimum of 1 spell)
- Spells: No new spells at this level

- Subclass Features:
![]() |
![]() |
![]() |
---|---|---|
Level 7[edit | edit source]
- Level 4 Spell Slots Unlocked: 1 (You gain one Level 4 Spell Slot.)

- Choose a number of Prepared Spells = 7 (Druid Level) +
Wisdom Modifier (Minimum of 1 spell)
- New 4th Level Spells:

- Subclass Features:
![]() |
![]() |
![]() |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 8[edit | edit source]
- Choose a Feat.
- Level 4 Spell Slots Unlocked: 2 (You gain an additional Level 4 Spell Slot.)

- Choose a number of Prepared Spells = 8 (Druid Level) +
Wisdom Modifier (Minimum of 1 spell)
- Spells: No new spells at this level

- Subclass Features:
![]() |
![]() |
![]() |
---|---|---|
(none) |
|
(none) |
Level 9[edit | edit source]
Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus.)
- Level 4 Spell Slots Unlocked: 3 (You gain an additional Level 4 Spell Slot.)
- Level 5 Spell Slots Unlocked: 1 (You gain one Level 5 Spell Slot.)

- Choose a number of Prepared Spells = 9 (Druid Level) +
Wisdom Modifier (Minimum of 1 spell)
- New 5th Level Spells:

- Subclass Features:
![]() |
![]() |
![]() |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 10[edit | edit source]
- New Wild Shape:
Wild Shape: Dilophosaurus: Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armor class.
Improved Wild Strike[edit | edit source]
- You can make two additional attacks after making an unarmed strike while in Wild Shape.
Spellcasting[edit | edit source]
- Level 5 Spell Slots Unlocked: 2 (You gain an additional Level 5 Spell Slot.)


Scaling Cantrips: Your damaging cantrips gain an additional damage die. For example,
Poison Spray now deals 3d12
Poison.
- Choose a number of Prepared Spells = 10 (Druid Level) +
Wisdom Modifier (Minimum of 1 spell)
- Spells: No new spells at this level

Subclass Features:
![]() |
![]() |
![]() |
---|---|---|
Level 11[edit | edit source]
- Level 6 Spell Slots Unlocked: 1 (You gain one Level 6 Spell Slot.)

- Choose a number of Prepared Spells = 11 (Druid Level) +
Wisdom Modifier (Minimum of 1 spell)
- New 6th Level Spells available:

Level 12[edit | edit source]
- Choose a Feat.

- Choose a number of Prepared Spells = 12 (Druid Level) +
Wisdom Modifier (Minimum of 1 spell)
- Spells: No new spells at this level

Druid Spell List[edit | edit source]
Cantrips[edit | edit source]
Level 1 Spells[edit | edit source]
Level 2 Spells[edit | edit source]
Level 3 Spells[edit | edit source]
Level 4 Spells[edit | edit source]
Level 5 Spells[edit | edit source]
Level 6 Spells[edit | edit source]
External Links[edit | edit source]
Druid on the Forgotten Realms Wiki
|