Luck of the Far Realms: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Created page with "{{ up to date | 2023-09-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> {{PageSeo | description = Luck of the Far Realms is an Illithid Power which allows a character to change a successful attack roll into a Critical Hit once per long rest. | image = TadpoleSuperPower_LuckOfTheFarRealm.png }} frameless|right '''Luck of the Far Realms''' is a passive feature and Illithid Power. This feature allows a ch...")
 
m (Fix missing links and format)
Line 2: Line 2:


{{PageSeo
{{PageSeo
| description = Luck of the Far Realms is an Illithid Power which allows a character to change a successful attack roll into a Critical Hit once per long rest.
| description = Luck of the Far Realms is an Illithid Power which allows a character to change a successful attack roll into a critical hit once per long rest.
| image = TadpoleSuperPower_LuckOfTheFarRealm.png
| image = TadpoleSuperPower_LuckOfTheFarRealm.png
}}
}}
[[File:TadpoleSuperPower_LuckOfTheFarRealm.png|frameless|right]]
[[File:TadpoleSuperPower_LuckOfTheFarRealm.png|frameless|right]]


'''Luck of the Far Realms''' is a passive feature and [[Illithid Power]]. This feature allows a character to change a successful attack roll into a Critical Hit once per long rest.
'''Luck of the Far Realms''' is a passive feature and [[Illithid Power]]. This feature allows a character to change a successful [[Attack Roll]] into a [[Critical Hit]] once per long rest.


== Description ==
== Description ==

Revision as of 22:06, 3 September 2023

Template:Up to date

TadpoleSuperPower LuckOfTheFarRealm.png

Luck of the Far Realms is a passive feature and Illithid Power. This feature allows a character to change a successful Attack Roll into a Critical Hit once per long rest.

Description

When you make a successful Attack Roll against a foe, you can change that hit into a Critical Hit.

Properties

Reaction