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Luck of the Far Realms

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Luck of the Far Realms.webp

Luck of the Far Realms is a passive feature/reaction and Illithid Power. This feature allows a character to change a successful Attack Roll into a Critical Hit once per long rest.

Description

Once per Long Rest, you can change a successful Attack Roll against a foe into a Critical Hit.

Details

Cost:
Reaction
Recharge: Long rest

How to learn

Used by creatures:

Other ways to learn:

Notes

Bugs

  1. From the definition of LuckOfTheFarRealmCheck() in Mods/Shared/Scripts/thoth/helpers/CommonConditions.khn:
    Show code
    function LuckOfTheFarRealmCheck()
        local notCrit = context.InterruptedRoll.NaturalRoll < 20 and context.InterruptedRoll.NaturalRoll > 1
        local isHit = context.InterruptedRoll.Total >= context.InterruptedRoll.Difficulty
    
        return ConditionResult(notCrit and isHit)
    end