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Extra Reach: Difference between revisions
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[[File:Extra Reach.jpg|thumb|right]] | [[File:Extra Reach.jpg|thumb|right]] | ||
'''Extra Reach''' is a weapon | '''Extra Reach''' is a weapon attribute that allows weapons to have a wider range than other melee weapons. Characters with '''Reach Weapons''' can attack enemies and make [[Attacks of Opportunity]] from farther away. | ||
* The typical range for melee weapons is | * The typical range for melee weapons is {{C|1.5m / 5ft}}. | ||
* '''Reach Weapons''' have a melee range of {{C|2.5m / 8.3ft}}. | |||
== | == List of Reach Weapons == | ||
* [[File:Glaive Icon t.png|frameless|upright=0.1|link=]] [[Glaive]] | * [[File:Glaive Icon t.png|frameless|upright=0.1|link=]] [[Glaive]] | ||
* [[File:Weapon_halberd_comon.png|frameless|upright=0.1]] [[Halberd]] | |||
* [[File:Pike Icon t.png|frameless|upright=0.1]] [[Pike]] |
Revision as of 04:21, 30 January 2023
Extra Reach is a weapon attribute that allows weapons to have a wider range than other melee weapons. Characters with Reach Weapons can attack enemies and make Attacks of Opportunity from farther away.
- The typical range for melee weapons is
1.5m / 5ft
. - Reach Weapons have a melee range of
2.5m / 8.3ft
.