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editsI am choosing to phrase it as "lasting rift in the Dream Visitor's trust" -- "lasting" being key to avoid spoiling how far forward or frequent that consequences are
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ArcaneFocus (talk | contribs) (I am choosing to phrase it as "lasting rift in the Dream Visitor's trust" -- "lasting" being key to avoid spoiling how far forward or frequent that consequences are) |
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The Inquisitor demands the artefact. The player can ask questions or attempt to hand over the artefact, which leads to [[Vlaakith]] appearing through the Planecaster. Otherwise, if the player refuses, Ch'r'ai becomes hostile, along with the other githyanki in the room. He's joined in combat by Ardent [[Jhe'rezath]], Raider [[Kyrr'a'ath]], Warrior [[Brelal'reth]], and Ardent [[Qu'th]]. After this, Vlaakith appears to confront the party and demands the death of the individual within the artefact, claiming they are corrupting the object, which is actually an [[Astral Prism]]. | The Inquisitor demands the artefact. The player can ask questions or attempt to hand over the artefact, which leads to [[Vlaakith]] appearing through the Planecaster. Otherwise, if the player refuses, Ch'r'ai becomes hostile, along with the other githyanki in the room. He's joined in combat by Ardent [[Jhe'rezath]], Raider [[Kyrr'a'ath]], Warrior [[Brelal'reth]], and Ardent [[Qu'th]]. After this, Vlaakith appears to confront the party and demands the death of the individual within the artefact, claiming they are corrupting the object, which is actually an [[Astral Prism]]. | ||
Once inside the prism, the [[Dream Visitor]] speaks to the party and says they will only speak to the leader of the party. Enter, and the Dream Visitor explains that they power they use to protect the party was stolen from the githyanki. Additionally, the Visitor knows a secret that would threaten Vlaakith's empire | ===Facing the Prism Inhabitant=== | ||
Once inside the prism, the [[Dream Visitor]] speaks to the party and says they will only speak to the leader of the party. Enter, and the Dream Visitor explains that they power they use to protect the party was stolen from the githyanki. Additionally, the Visitor knows a secret that would threaten Vlaakith's empire, but depending on the player's selected choices, the exact nature of this secret is not always revealed during conversation. | |||
===Choosing a Path=== | |||
{{Quote|"I already told you that I protect you, that I saved you. If this was not enough to convince you, what more is there to say?}} | |||
Regardless of the players' chosen responses, the conversation with the Dream Visitor will always eventually arrive at this point. The Dream Visitor will offer a blade to the player, and may also kneel down if this sequence occurs "later" in the conversation. | |||
The player has to choose between two options: 'spare' the Dream Visitor, or attempt to 'kill' them. If a third dialogue choice is present, selecting that option will still eventually bring the conversation back to this choice. | |||
'''This choice greatly affects the tone of all future interactions the player has with the Dream Visitor.''' | |||
If the player chooses to 'spare' the Dream Visitor, then they will continue to treat the player with similar trust and friendliness in future interactions. | |||
If the player attempts to 'kill' the Dream Visitor, then they do not actually die, and this creates a lasting rift in the Dream Visitor's trust of the player. They will begin treating the player with much more derision and overall hostility in future conversations. | |||
''Additional effects of this choice has on the player's relationship with this character cannot be included here without spoiling critical story beats.'' | |||
===Discussing with Lae'zel=== | |||
After the visit, the player returns and explains what happens. Lae'zel demands to know what happened, and she can be told that the Visitor couldn't be killed if an attempt was made, or that Vlaakith has been hiding things from her people. The party must depart the Astral Plane and return to the mortal plane. If the Inquisitor was not already dealt with, then he attacks the party, as he had never intended for them to leave alive. After this, the entire crèche becomes hostile and the party can fight their way through, attempt to sneak out, or use the Secret Stairway from the [[Find the Blood of Lathander]] quest. The crèche itself becomes a hostile area, so fast travel is not possible. | After the visit, the player returns and explains what happens. Lae'zel demands to know what happened, and she can be told that the Visitor couldn't be killed if an attempt was made, or that Vlaakith has been hiding things from her people. The party must depart the Astral Plane and return to the mortal plane. If the Inquisitor was not already dealt with, then he attacks the party, as he had never intended for them to leave alive. After this, the entire crèche becomes hostile and the party can fight their way through, attempt to sneak out, or use the Secret Stairway from the [[Find the Blood of Lathander]] quest. The crèche itself becomes a hostile area, so fast travel is not possible. | ||