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Rotting (Condition): Difference between revisions
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DrakeCross22 (talk | contribs) (Included saves and follow up conditions gained.) |
HiddenDragon (talk | contribs) No edit summary |
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* {{Disadvantage}} on [[Ability Check]]s and {{SavingThrow}} using Charisma. | * {{Disadvantage}} on [[Ability Check]]s and {{SavingThrow}} using Charisma. | ||
* {{Duration|20}} | * {{Duration|20}} | ||
* {{SavingThrow|CON|dc=15}} to remove condition. Failure will lead to you gaining | * {{SavingThrow|CON|dc=15}} to remove condition. Failure will lead to you gaining {{Cond|Flesh Rot}}. | ||
| disease = yes | | disease = yes | ||
}} | }} | ||
{{Inflicts|Flesh Rot|cond}} |
Revision as of 17:32, 26 October 2023
Open wound is starting to rot.
- Disadvantage on Ability Checks and Saving throw using Charisma.
- Duration: 20 turns
- DC 15 Constitution saving throw to remove condition. Failure will lead to you gaining .