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Rotting (Condition)
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- Open wound is starting to rot.
- Disadvantage on Ability Checks and Saving Throws using Charisma.
- DC 15 Constitution Saving Throw to remove condition when the condition expires from duration. Failure will lead to you gaining Flesh Rot.
Condition: Flesh Rot
Flesh Rot
Duration: 25 turns
DC 15 Constitution Saving Throw
- Flesh is decaying.
- Disadvantage on Ability checks and Saving throws using Charisma.
- Vulnerable to all damage.
- DC 15 Constitution saving throw to remove condition when the duration ends, otherwise it is reapplied.
Notes
- Can be ended early by anything that cures a Disease, such as Lesser Restoration, Lay on Hands, or Potion of Vitality.
Sources of Rotting
Creatures with Rotting
None defined in the wiki database
Conditions with the same stack ID
Conditions with the stack ID HAG_ROT, only one of these can be applied at the same time:
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