Background
|
XP reward
|
Name
|
Description
|
Acolyte |
20 |
Divinity Undone |
Unlock and read the Book of Dead Gods.
|
Acolyte |
20 |
Fate Must Wait |
Resurrect anyone in your party.
|
Acolyte |
25 |
Silvanus' Solitude |
Witness the ritual that seals off the grove from the world.
|
Acolyte |
25 |
A Kiss Without Mercy |
Endure the ritual of Loviatar until Abdirak is pleased.
|
Acolyte |
25 |
Her Gift of Silver |
Recover Selûne's lost treasure through prayer.
|
Acolyte |
25 |
Treefather's Sorrow |
Unleash Silvanus' curse upon the grove.
|
Acolyte |
25 |
Saving the Heretic |
Learn about Maglubiyet and safely free his priest.
|
Acolyte |
30 |
Last Rites of the Dark Dancer |
Complete Eilistraee's ritual of sorrow and obtain her blessed blade.
|
Acolyte |
30 |
A Unified Spirit |
Pray with the Flaming Fists at Waukeen's Rest.
|
Acolyte |
30 |
Tipping the Scales |
Earn the worship of the kuo-toa.
|
Acolyte |
30 |
Justice Sees All |
Discover why Anders betrayed Tyr.
|
Acolyte |
30 |
Shatter the Moon |
Destroy Selûne's protection over the Underdark fort.
|
Acolyte |
50 |
Acolytes of the Demonweb Pits |
Persuade the spiders in Grymforge to remain faithful to Lolth.
|
Acolyte |
50 |
Moonweaver's Prayer |
Witness Isobel's ritual to keep up the protection of Last Light.
|
Acolyte |
50 |
No Rest for the Wicked |
Assist He Who Was in his task.
|
Acolyte |
50 |
Let Sleeping Dogs Lie |
Prevent He Who Was from completing his task.
|
Acolyte |
50 |
Tragic Love |
Witness Jonas' funeral.
|
Acolyte |
60 |
Honing the Darkness |
Pass all of Shar's tests in the middle of the cursed town.
|
Acolyte |
60 |
Did My Homework |
Recite Shar's dogma to the surgeon.
|
Acolyte |
60 |
A Piece of Three |
Piece together Ketheric's allegiances.
|
Acolyte |
60 |
Blessed's Final Rest |
Find the aasimar's journal.
|
Acolyte |
75 |
In Her Footsteps |
Solve each of Shar's trials in the Gauntlet of Shar.
|
Acolyte |
75 |
Sole Survivor |
Discover the truth behind the numerous rats in the Gauntlet of Shar.
|
Acolyte |
75 |
Those for Whom the Bell Tolled |
Kill all of Balthazar's undead.
|
Acolyte |
75 |
Cerimonia Alārum |
Release Nightsong.
|
Acolyte |
75 |
Cerimonia Compedum |
Execute the ritual to bring Nightsong to Ketheric yourself.
|
Acolyte |
135 |
Carnal Rituals of Sharess |
Take part in the... erm... negotiable affection provided in Sharess' Caress.
|
Acolyte |
135 |
Food for the Soul |
Donate a Long Rest's worth of food to the donation chest.
|
Acolyte |
135 |
Needs of the Many |
Persuade the merchant to let the refugee squatters stay in his home.
|
Acolyte |
135 |
The Dismemberment of Dribbles |
Find all the pieces of Dribbles' body and return them to Lucretious.
|
Acolyte |
135 |
A Test of Faithfulness |
Ask the Master of Love to test your bond.
|
Acolyte |
135 |
A Wounded Open Heart |
Side with the close-minded priest.
|
Acolyte |
135 |
A Scorned Closed Heart |
Side with the open-minded priest.
|
Acolyte |
170 |
Shaking Bane's Hand |
Agree to an alliance with Gortash.
|
Acolyte |
170 |
Grinning with Bhaal |
Agree to an alliance with Orin.
|
Acolyte |
170 |
Child Protection Agents |
Find and rescue Lora's daughter, Vanra.
|
Acolyte |
170 |
Ordinary Practises in Extraordinary Times |
Offer appropriate offerings to a deity in the Stormshore Tabernacle.
|
Acolyte |
170 |
Offerings to the Waves |
Make an offering for the dead waveservant.
|
Acolyte |
170 |
What Remains of the Dead |
Guide Nina to acceptance or prowess.
|
Acolyte |
220 |
True Exorcism |
Burn Kerri's portrait with the Torch of Revocation and banish Kerri from the Material Plane.
|
Acolyte |
220 |
Liturgy of Blood |
Embrace Bhaal and complete the Murder Tribunal.
|
Acolyte |
220 |
Revulsion of Blood |
Free Valeria during the Murder Tribunal.
|
Acolyte |
220 |
Rites of Loss |
Complete the Mapping of the Heart.
|
Acolyte |
220 |
Forgotten, Bloodied, Halls |
Discover the Temple of Bhaal.
|
Charlatan |
20 |
Cheese Your Way Through |
Talk your way past the bandits and enter the chapel.
|
Charlatan |
20 |
Flexible Diplomacy |
Betray the tieflings after convincing them to free Lae'zel.
|
Charlatan |
25 |
Just Passing Through |
Trick the goblins in Moonhaven.
|
Charlatan |
25 |
Very Important Parasite |
Deceive any of the guards in the goblin camp.
|
Charlatan |
25 |
Spiked |
Poison the beer in the goblin camp.
|
Charlatan |
25 |
Devil's Advocate |
Interrogate the dead mind flayer without drawing suspicion.
|
Charlatan |
25 |
A Better Offer |
Convince the pit spiders to attack the goblins.
|
Charlatan |
25 |
Anything for a Profit |
Steal the toe ring from Crusher without getting caught.
|
Charlatan |
25 |
Mirror Master |
Trick the magic mirror in the Thayan cellar.
|
Charlatan |
30 |
Merciless |
Manipulate the Flind into eating itself.
|
Charlatan |
30 |
Silver Blades, Silver Tongue |
Convince Kith'rak Voss to leave without violence.
|
Charlatan |
30 |
The Importance of Networking |
Talk your way into the Zhentarim hideout.
|
Charlatan |
30 |
One of Us |
Use the hag's mask to peacefully bypass her thralls.
|
Charlatan |
30 |
Warmonger |
Cause Glut to stage a coup - then pick a side.
|
Charlatan |
50 |
A Friend to All |
Gain access to Grymforge peacefully by lying to the raft patrol.
|
Charlatan |
50 |
Not My First Time |
Resist the truth serum when talking to Jaheira.
|
Charlatan |
50 |
Shuffling the Board |
Rig the game of lanceboard.
|
Charlatan |
50 |
Not to Worry, I Have a Permit |
Evade repercussions when speaking to the Moonrise prisoners.
|
Charlatan |
50 |
Tadpole Solidarity |
Go along with Marcus' plan.
|
Charlatan |
50 |
Always Trust a Dishonest Person |
Expose Marcus to the Harpers.
|
Charlatan |
50 |
Clear Conscience |
Successfully lie to Z'rell about the fate of the goblins.
|
Charlatan |
50 |
Pied Piper |
Successfully influence the gnolls, either to break free or continue being subservient.
|
Charlatan |
60 |
Little White Lies |
Lie to Arabella about the fate of her parents.
|
Charlatan |
60 |
Know thy Clientele |
Instigate Z'rell into showing off her gifts from the Absolute.
|
Charlatan |
60 |
Tricks of the Trade |
Successfully pretend to drink from the steins of ale.
|
Charlatan |
60 |
Takes One to Know One |
Expose the true form of the toll collector by removing all her gold armour.
|
Charlatan |
75 |
The Devil's in the Details |
Expose a half-truth in the orthon's contract with Raphael.
|
Charlatan |
75 |
Morally Grey |
Betray the trust of Moonrise or Lastlight.
|
Charlatan |
135 |
Cheating the Cheater |
Find the source of the genie's trick and take it.
|
Charlatan |
135 |
Seams of Lavender and Thyme |
Deceive your way into the circus.
|
Charlatan |
135 |
Stuffed Bears in the Closet |
Blackmail the merchant.
|
Charlatan |
135 |
Never Trust an Honest Person |
Lie to make your way into the big barn.
|
Charlatan |
135 |
Nothing's Not for Sale |
Convince the Flaming Fist quartermaster to trade with you.
|
Charlatan |
170 |
Rock-Solid Alibi |
Manage to convince the Flaming Fist to let you into Wyrm's Rock.
|
Charlatan |
170 |
Not so Infallible After All |
Evade being arrested by a Steel Watcher.
|
Charlatan |
170 |
Friends in Low Places |
Gain access to the Undercellar through Tusgront.
|
Charlatan |
170 |
Saving a Fellow Tale-Spinner |
Save Volo from an untimely death.
|
Charlatan |
170 |
Silver-Tongue's Better Than Any Key |
Gain access to Avery's workshop.
|
Charlatan |
170 |
The News of My Deeds Was Greatly Exaggerated |
Rig the Baldur's Mouth printing press.
|
Charlatan |
170 |
Grave Prospector |
Retrieve the grave's gold from Bugthimble.
|
Charlatan |
170 |
Perks of the Trade |
Obtain a rebate for your room at the Elfsong Tavern.
|
Charlatan |
220 |
Winged Serpent of Gold |
Side with the Zhentarim against Nine-Fingers.
|
Charlatan |
220 |
Woman of Her Word |
Side with the Nine-Fingers against the Zhentarim.
|
Charlatan |
220 |
Always Trust a Dishonest Person |
Betray a recently forged alliance.
|
Criminal |
20 |
Slaughter's Prize |
Ally with Minthara to loot and slaughter the grove.
|
Criminal |
20 |
The Allure of Coin |
Steal from a child charmed by harpies.
|
Criminal |
20 |
Lesser Evils |
Rob the enthralled fishermen.
|
Criminal |
20 |
Jailbreaker |
Smuggle Sazza out of the grove.
|
Criminal |
20 |
Heretic |
Steal the Idol of Silvanus.
|
Criminal |
20 |
Escape Artist |
Escape from jail after being arrested.
|
Criminal |
20 |
Blood Price |
Murder an innocent civilian.
|
Criminal |
20 |
Show Them How It's Done |
Steal from the tiefling children's stash without making enemies of them.
|
Criminal |
25 |
Serpent's Bounty |
Take Zevlor's payment for killing Kagha.
|
Criminal |
25 |
Culling the Crowd |
Use poison to kill the drunk goblins in camp.
|
Criminal |
25 |
A Fine Fortune |
Steal an item worth at least 1000 gold.
|
Criminal |
30 |
Swiftly Stolen |
Obtain Thulla's magical boots through underhanded means.
|
Criminal |
30 |
Open for a Surprise |
Acquire the Iron Flask from the Zhentarim.
|
Criminal |
30 |
Friend of the Family |
Become an ally of the Zhentarim.
|
Criminal |
50 |
Perfect Cut |
Split Nere's money with the duergar mutineers.
|
Criminal |
50 |
Shiny Trinkets and Baubles |
Take the drider's Moonlantern.
|
Criminal |
50 |
War Profiteer |
Find Roah in Moonrise and trade with her.
|
Criminal |
60 |
Personal Payroll |
Discover the Toll Collector's personal hoard.
|
Criminal |
60 |
Right Tool for the Job |
Obtain all 4 variants of the nurses' tools.
|
Criminal |
60 |
Always a Way Out |
Help the Moonrise prisoners escape.
|
Criminal |
60 |
Escape Artisan |
Give Wulbren his tools so the gnomes can escape.
|
Criminal |
60 |
Notes of an Amateur |
Craft some Brewed-Up Bellyglummer.
|
Criminal |
60 |
An Absolute Douceur |
Accept the Absolute's promise of gifts.
|
Criminal |
60 |
Enter Nostalgia |
Trespass into Ketheric and Isobel's respective rooms.
|
Criminal |
60 |
A Dark Edge |
Take Shar's dagger from the ritual pedestal.
|
Criminal |
75 |
Fickle Allegiances |
Betray Balthazar after learning that Nightsong is not a simple relic.
|
Criminal |
75 |
Long-Awaited Reunion |
Hand Isobel over to Ketheric.
|
Criminal |
75 |
What's Yours is Mine |
Take Shar's gem without aiding or killing the orthon.
|
Criminal |
95 |
Body Heist |
Open and loot the mind flayer colony's vault.
|
Criminal |
135 |
Donations Means 'Free' |
Steal donated goods from the big barn.
|
Criminal |
135 |
Saving It From Collecting Dust |
Steal an offering to the gods.
|
Criminal |
135 |
Supply and Demand |
Offer to kick the squatters out for a lower fee than the Rivington Rats.
|
Criminal |
135 |
There's Always a Back Door |
Gain access to the Open Hand Temple's hidden door.
|
Criminal |
170 |
Price of Freedom |
Introduce Arfur to the subtleties of capitalism.
|
Criminal |
170 |
Buyable Loyalty |
Get your payday for the head of the deep gnome's leader.
|
Criminal |
170 |
Easy Pickings |
Take out Cairos and his crew after they fight with Farlin's crew.
|
Criminal |
170 |
Stacking the Deck |
Side with Farlin and the Guild against the Stonelord's smugglers.
|
Criminal |
170 |
Wrongly Convicted |
Break Counsellor Florrick out of Wyrm's Rock.
|
Criminal |
170 |
Key to the Vault |
Obtain a way to enter the lower vaults.
|
Criminal |
170 |
Next Generation of Pockets |
Assume a contributive role in Dez's parenting.
|
Criminal |
170 |
Back into the Familiar |
Gain a way into the Undercellar.
|
Criminal |
220 |
A Pressing Heist |
Rig the Baldur's Mouth printing press.
|
Criminal |
220 |
What Do We Have Here? |
Open one of the additional vaults in the lower levels of the Counting House.
|
Criminal |
220 |
It's Just Business |
Side with the Zhentarim against Nine-Fingers.
|
Criminal |
220 |
Honour Among Thieves |
Side with Nine-Fingers against the Zhentarim.
|
Criminal |
220 |
Interplanar Cat Burglar |
Burgle and escape the House of Hope.
|
Entertainer |
20 |
A Bard's Muse |
Inspire Alfira the bard.
|
Entertainer |
20 |
Made You Look |
Earn Mattis' respect by taking his ring.
|
Entertainer |
25 |
Celebrant |
Enjoy a dance in camp with the tieflings.
|
Entertainer |
25 |
Chicken Chase Extraordinaire |
Win a match of chicken chase.
|
Entertainer |
25 |
Give Them a Show |
Get the goblins on your side while duelling Crusher.
|
Entertainer |
25 |
The Art of Agony |
Perform for Loviatar's pleasure in her ritual.
|
Entertainer |
25 |
Life of the Party |
Take part in the goblin camp's toast.
|
Entertainer |
25 |
A Very Tall Tale |
Tell Volo a dramatic story fit for a chapbook.
|
Entertainer |
25 |
Feel the Beat |
Successfully perform on the goblin war drum.
|
Entertainer |
30 |
Heart of the Creator |
Perform in a play with Bernard the automaton.
|
Entertainer |
30 |
The Price of Ink |
Free Oskar the painter from the Zhentarim.
|
Entertainer |
30 |
A Story for the Ages |
Turn someone to your side with a well-timed tale.
|
Entertainer |
50 |
Living Legend |
Accept Jaheira's invitation to talk.
|
Entertainer |
50 |
Memento Mori |
Offer condolences to Harper Meygan.
|
Entertainer |
50 |
A Different Kind of Muse |
Connect to the strange consciousness in Moonrise.
|
Entertainer |
50 |
Danse Macabre |
Make the gnolls stay under the influence of their master.
|
Entertainer |
50 |
Plucking the Lyre's Web |
Play the Spider's Lyre to attract the drider.
|
Entertainer |
60 |
Strings of Fate |
Bring Art his lute.
|
Entertainer |
60 |
A Story You Won't Believe |
Pass all Performance checks when telling a tall tale to the brewer.
|
Entertainer |
60 |
Tales of Yore |
Piece the scriptures together correctly and reveal the secret in the town square.
|
Entertainer |
60 |
Town of Shadows |
Find out the fate of each of the major characters in the town: the brewer, the surgeon, the toll collector, and the mason.
|
Entertainer |
75 |
It Came From Shadows |
Discover the source of the shadow curse.
|
Entertainer |
75 |
A Tale of Two Souls |
Complete the saga of Art, Halsin, and the spirit of the land.
|
Entertainer |
75 |
Catchy Tune |
Hear the orthon's contract.
|
Entertainer |
95 |
Eclipse of the Heart |
Recount Ketheric's past to him, shaking his resolve.
|
Entertainer |
135 |
Blabbermouth |
Complete Lens' interview.
|
Entertainer |
135 |
Drama Sleuth |
Take up Valeria's investigation.
|
Entertainer |
135 |
Taking the Spotlight |
Willingly step up to the circus' stage.
|
Entertainer |
135 |
Skald's Song |
Witness the Gur funeral.
|
Entertainer |
135 |
At Least They Didn't Throw Overripe Bananas... |
Lose the comedy contest.
|
Entertainer |
170 |
Explosive Artistry |
Obtain the runepowder bomb from Wulbren.
|
Entertainer |
170 |
Giving a Private Performance |
Accept one of the offers at Sharess' Caress.
|
Entertainer |
170 |
Personal Invitation |
Witness Gortash's coronation.
|
Entertainer |
170 |
Playing Sune |
Nudge Svend to accept Siggy's proposition.
|
Entertainer |
170 |
Threads of Fame |
Obtain a piece of clothing from the famous Figaro.
|
Entertainer |
170 |
A Stand-Up Adventurer |
Win the comedy contest.
|
Entertainer |
170 |
Finding her Stage |
Reunite with Alfira in Baldur's Gate.
|
Entertainer |
170 |
Alien in the Big City |
Meet and acquaint yourself with Ptaris.
|
Entertainer |
170 |
Sea Memorial |
Offer something during the Water Queen's funeral procession.
|
Entertainer |
220 |
Making It Sing to Your Tune |
Sabotage the printing press.
|
Entertainer |
220 |
The Throes of Love |
Save Oskar's life.
|
Entertainer |
220 |
Villain of the Ages |
Encounter Sarevok, wretched spawn of the dark God Bhaal
|
Folk Hero |
20 |
Soul Warden |
Save Nadira from the bugbear assassin.
|
Folk Hero |
20 |
Snake Whisperer |
Protect Arabella from Kagha and her serpent.
|
Folk Hero |
20 |
Protector of the Small |
Save Mirkon from the harpies.
|
Folk Hero |
20 |
Guardian of the Forgotten |
Save the tieflings from the goblin assault.
|
Folk Hero |
20 |
Liberator |
Liberate the enthralled fishermen from the mind flayer.
|
Folk Hero |
20 |
A Timely Rescue |
Save Findal from the goblins who kidnapped him.
|
Folk Hero |
25 |
Fate Worse Than Death |
Save Liam from his goblin torturers.
|
Folk Hero |
25 |
Saved by a Thread |
Save Smythin from his lethal fall.
|
Folk Hero |
25 |
The Bard with Nine Lives |
Rescue Volo from the goblin camp.
|
Folk Hero |
25 |
The Most Unfortunate Gnome |
Rescue the gnome from his fate at the windmill.
|
Folk Hero |
30 |
A Lethal Endeavour |
Escort Baelen out of the field of bibberbangs.
|
Folk Hero |
30 |
Rescued from the Flames |
Save whoever you can from Waukeen's Rest.
|
Folk Hero |
30 |
Unmasking the Truth |
Free one of the Hag's masked thralls.
|
Folk Hero |
30 |
Breaker of Chains |
Save the deep gnomes from Nere and the duergar.
|
Folk Hero |
50 |
Not Another Soul |
Keep all Harpers alive during the ambush with the Shadows.
|
Folk Hero |
50 |
Saving the Prodigious |
Save Rolan from the Shadow-Cursed Lands.
|
Folk Hero |
50 |
A Smile Better Suits... |
Offer a hopeful response to Alfira's inquiry.
|
Folk Hero |
50 |
From One Hero to Another |
Meet Jaheira and stay in her good books.
|
Folk Hero |
50 |
Helping the Little Guy |
Help Mol win the game of lanceboard.
|
Folk Hero |
50 |
No Strings to Hold Them Back |
Release the gnolls from their enslavement.
|
Folk Hero |
50 |
Uncommon Recognition |
Relate your feats to the bugbear merchant.
|
Folk Hero |
60 |
Meeting of Fates |
Side with either Isobel or Marcus during the confrontation in Last Light.
|
Folk Hero |
60 |
Greatness Thrust Upon Them |
Find, save, and bring Arabella to your camp.
|
Folk Hero |
60 |
Power Corrupts |
Defeat a major figure in the corrupted town.
|
Folk Hero |
60 |
Breakout! |
Break out and save all of the Moonrise prisoners.
|
Folk Hero |
75 |
Power Corrupts... Absolutely |
Defeat all of the major figures in the corrupted town.
|
Folk Hero |
75 |
Damsel No More |
Free Nightsong.
|
Folk Hero |
135 |
Securing Hospitality |
Save the squatters from being kicked out.
|
Folk Hero |
135 |
Trusting Your Instincts |
Take up Valeria's shoddily concluded investigation.
|
Folk Hero |
135 |
Keeping Your Hands Clean |
Refuse to cause collateral damage with Wulbren's plan.
|
Folk Hero |
170 |
Truth Shines Through |
Find the true culprit behind the serial murders.
|
Folk Hero |
170 |
Innocence Lost |
Expose the toy-maker's mischief.
|
Folk Hero |
170 |
Diplomatic Rescue |
Save Counsellor Florrick from Wyrm's Rock.
|
Folk Hero |
170 |
Empathy for the Fallen |
Convince the coffin-maker to make an exception.
|
Folk Hero |
170 |
Wyrmslayers |
Challenge and defeat Ansur, the not-so-immortal sentinel of Wyrm's Crossing.
|
Folk Hero |
170 |
Safeguarding the Songbird |
Meet the unflappable Alfira in Baldur's Gate.
|
Folk Hero |
170 |
A Bet Is a Bet |
Meet with Lakrissa in Baldur's Gate.
|
Folk Hero |
170 |
Painted Hero |
Obtain your portrait from Oskar.
|
Folk Hero |
220 |
In Need of a Hero |
Successfully rescue all the Gondians from the Steel Watch Foundry.
|
Folk Hero |
220 |
Against All Odds |
Rescue all the captured Gondians' family members.
|
Folk Hero |
220 |
Never To Be Chained Again |
Defeat Lorroakan and let Nightsong execute her vengeance.
|
Folk Hero |
220 |
End of the Tribunal |
Save Valeria and end the Murder Tribunal.
|
Folk Hero |
220 |
Freeing the Preyed |
Free Hope from captivity.
|
Folk Hero |
220 |
Chained, Unfortunate Souls |
Rescue the vampire spawn from Cazador's lair.
|
Guild Artisan |
20 |
The Apprentice Turns Master |
Craft Nettie's antidote in the cauldron.
|
Guild Artisan |
20 |
Valued Customer |
Trade with someone who has High approval of you.
|
Guild Artisan |
25 |
A Golden Masterpiece |
Sell an item worth at least 1000 gold.
|
Guild Artisan |
25 |
A New Vision |
Reforge the broken spear.
|
Guild Artisan |
30 |
Regeneration |
Restore power to the elevator in the Arcane Tower.
|
Guild Artisan |
30 |
The Finest Ingredients |
Create a masterwork item from sussur bark.
|
Guild Artisan |
30 |
Mind Over Mushrooms |
Gather ingredients for Omeluum's potion.
|
Guild Artisan |
30 |
An Artist in Need |
Rescue Oskar the painter from the Zhentarim.
|
Guild Artisan |
30 |
In Working Order |
Repair the elevator in the Zhentarim hideout.
|
Guild Artisan |
30 |
An Acquired Taste |
Drink one of Auntie Ethel's unique potions.
|
Guild Artisan |
30 |
The Spider's Gift |
Identify the drow armour near Waukeen's Rest.
|
Guild Artisan |
30 |
Trash & Treasure |
Observe the effects of the Chest of the Mundane.
|
Guild Artisan |
30 |
Art Endures |
Craft something in the Adamantine Forge.
|
Guild Artisan |
50 |
Expert Opinion |
Evaluate the ruins in Grymforge and share your findings with the duergar mason.
|
Guild Artisan |
50 |
Trust and a Little Pixie Dust |
Investigate the Moonlantern and find its power source.
|
Guild Artisan |
50 |
Simple Tools, Great Works |
Return Wulbren's tools to him.
|
Guild Artisan |
50 |
In the Palm of My Hand |
Acquire the Brilliant Retort from Barcus.
|
Guild Artisan |
50 |
Blood, Sweat, and the Other Thing |
Give your blood to Araj Oblodra.
|
Guild Artisan |
60 |
Tragedy in Masonry |
Discover the fate of the mason.
|
Guild Artisan |
60 |
Inhumane Trials |
Witness a horrid operation in the cursed house of healing.
|
Guild Artisan |
60 |
Special Iced Arsenic... Brew? |
Craft some Brewed-Up Bellyglummer.
|
Guild Artisan |
60 |
Safety-Averse Quaffing |
Drink at least 1 of the brewer's steins.
|
Guild Artisan |
60 |
Confiscated Works |
Acquire a magical item from the toll collector's confiscation chest.
|
Guild Artisan |
60 |
Ruthless Craftsmanship |
Take Shar's ceremonial dagger.
|
Guild Artisan |
60 |
Hellish Armaments |
Obtain a piece of infernal equipment from Dammon.
|
Guild Artisan |
60 |
Mating Season |
Discover the source of the displacer beast's infatuation.
|
Guild Artisan |
75 |
Dark Machinations |
Fill all sockets with Sharran gems in the Gauntlet of Shar.
|
Guild Artisan |
75 |
Made of Shadows |
Unlock and take the Spear of Rampant Night.
|
Guild Artisan |
135 |
Encouraging Local Artists |
Commission a statue of yourself.
|
Guild Artisan |
135 |
Immoral Ingenuity |
Discover the booby-trapped toys.
|
Guild Artisan |
135 |
Dream Big |
Describe your perfect weapon to Gyldro Angleiron.
|
Guild Artisan |
135 |
Free Advertisement |
Complete the interview with Lens.
|
Guild Artisan |
135 |
Extravagance Required |
Acquire an exquisite new outfit from Figaro's.
|
Guild Artisan |
170 |
Macabre Enigma |
Piece the corpse of Dribbles back together.
|
Guild Artisan |
170 |
Alternative Vocations |
Partake in the lurid services of Sharess' Caress.
|
Guild Artisan |
170 |
Following the Instructions |
Return the Sentient Amulet to Shirra.
|
Guild Artisan |
170 |
Putting the Pen to Paper |
Discover the inner workings of the Baldur's Mouth printing press.
|
Guild Artisan |
170 |
Sanguine Progress |
Find out what happened to Araj and her blood experiment.
|
Guild Artisan |
170 |
These Belong in a Museum! |
Open any of the special vaults in the Counting House.
|
Guild Artisan |
170 |
Soured Taste |
Find the poisoned wine bottle.
|
Guild Artisan |
170 |
Touring the Sights |
Correctly identify all of the Devil's Fee's relics.
|
Guild Artisan |
170 |
Lantanna Marvel |
Take control of the submersible.
|
Guild Artisan |
220 |
The Art of Destruction |
Use the runepowder bomb to destroy the Steel Watch Foundry.
|
Guild Artisan |
220 |
Flames of Passion |
Burn Oskar's painting with a Torch of Revocation.
|
Haunted One |
20 |
To Sleep, Perchance To Dream Tentacled Dreams |
Close the pinned mind flayer's eyes forever.
|
Haunted One |
20 |
Unfamiliar Familiarity |
Release Withers from his tomb.
|
Haunted One |
25 |
Snipping the Chords |
Kill Alfira in cold blood.
|
Haunted One |
25 |
Reuniting Friends |
Kill Brynna and Andrick, reuniting them with their fallen companion.
|
Haunted One |
25 |
Creatures of Bloodlust |
Recruit the ogre mercenaries, using the corpses of your enemies as payment.
|
Haunted One |
25 |
Good Ol' Long Pig |
Eat a chunk of the cooked dwarf.
|
Haunted One |
25 |
Grabbing the Poker with Both Hands |
Torture Liam yourself.
|
Haunted One |
25 |
Now It's a Party! |
Poison the stolen ale, slaughtering the goblins.
|
Haunted One |
25 |
Subdue Thine Appetites |
Resist your Dark Urge.
|
Haunted One |
25 |
Indulge Thine Appetites |
Follow your Dark Urge.
|
Haunted One |
30 |
Fresh Kindle for the Fire |
Leave the pinned Benryn to burn.
|
Haunted One |
50 |
Panoply of Agony |
Defeat an enemy using every type of damage.
|
Haunted One |
50 |
Killing Spree |
Kill 5 enemies in a single round.
|
Haunted One |
50 |
Morally Acceptable Massacre |
Spill the blood of the goblins.
|
Haunted One |
50 |
Camaraderie in Bloodthirst |
Spill the blood of the tieflings.
|
Haunted One |
50 |
New Management |
Kill the Myconid Sovereign for Glut.
|
Haunted One |
50 |
Head of the Snake |
Take Nere's head.
|
Haunted One |
50 |
Too Easy |
Execute the useless goblins.
|
Haunted One |
50 |
Fly-Swatter |
Kill the trickster pixie.
|
Haunted One |
50 |
Forcing Responsibility |
Demand that the goblin fetch his bone.
|
Haunted One |
60 |
Who Let the Gnolls Out |
Release the gnolls from their leashes.
|
Haunted One |
60 |
Lack of Moderation is Key |
Kill the brewer with his own brew.
|
Haunted One |
60 |
Under the Knife |
Kill the surgeon using his own servile nurses.
|
Haunted One |
60 |
Swimming with the Shadows |
Force the Zhent smuggler to jump off the docks.
|
Haunted One |
60 |
Soulful Lobotomy |
Torture Minthara, reducing her to a husk of her former self.
|
Haunted One |
75 |
Bleeding the Corpse Dry |
Kill the necromancer.
|
Haunted One |
75 |
Lunar Eclipse |
Kill the protector of Last Light.
|
Haunted One |
75 |
Blood Moon |
Kill the daughter of the moon.
|
Haunted One |
75 |
Forced Retirement |
End Jaheira's career permanently.
|
Haunted One |
75 |
Self-Flagellation |
Kill your mirror-self in Shar's trial.
|
Haunted One |
75 |
Killer Poetry |
Trick the orthon with a false loophole.
|
Haunted One |
95 |
Unfriendly Fire |
Defeat 5 neutral creatures in a single round.
|
Haunted One |
95 |
Lesser of the Three |
Kill the envoy of Myrkul.
|
Haunted One |
135 |
Exsanguinated Ecstacy |
Accept Naoise's lewd proposition.
|
Haunted One |
135 |
First of Many |
Request a statue of your mortal form.
|
Haunted One |
135 |
Unexpected Parenting |
Feed a brain to the newborn mind flayer.
|
Haunted One |
135 |
Kill 'Em While They're Young |
Execute the newborn mind flayer.
|
Haunted One |
135 |
Personal Relations |
Meet one of Orin's impersonations.
|
Haunted One |
170 |
Trail of Blood |
Collect all the pieces of Dribbles.
|
Haunted One |
170 |
Culling the Imitator |
Kill the wannabe assassin.
|
Haunted One |
170 |
Cleaning up the Scum |
Kill both of the opposing smuggling factions.
|
Haunted One |
170 |
Weak Gifts for Weak Beings |
Take the measly offerings to the gods for yourself.
|
Haunted One |
170 |
Written in Blood |
Accept Orin's proposition of alliance.
|
Haunted One |
220 |
Death of Innocence |
Become the Unholy Assassin of Bhaal.
|
Haunted One |
220 |
A Step Too Far |
Save Valeria, rejecting Bhaal's gifts.
|
Haunted One |
220 |
How High They Fall |
Kill the egotistic would-be immortal.
|
Haunted One |
220 |
Shattering the Black Hand |
Kill the would-be tyrant.
|
Haunted One |
220 |
Securing Your Line |
Become the primary descendant of Bhaal.
|
Haunted One |
220 |
A Massacre Beyond Imagining |
Annihilate the Steel Watch Foundry with Wulbren's secret weapon.
|
Haunted One |
220 |
An Overdue Slaughter |
Pull off a long-overdue climax to the life of Mystic Carrion.
|
Haunted One |
220 |
Re-tasting the Kill |
Kill Ethel a second time - that stubborn, swampy scandal of a hag.
|
Haunted One |
220 |
Homecoming |
Discover the Temple of Bhaal beneath Baldur's Gate.
|
Haunted One |
275 |
Return of the Bhaalspawn |
Embrace your legacy.
|
Haunted One |
275 |
Bhaalspawn No More |
Reject your legacy.
|
Haunted One |
275 |
Spawn Cleanup Crew |
Defeat Bhaal's wretched legacy.
|
Noble |
20 |
Noblesse Oblige |
Ignore the pleas or requests of a companion in dialogue.
|
Noble |
20 |
Lest Ye Be Judged |
Learn Astarion's history as a magistrate.
|
Noble |
20 |
Soul for Sale |
Acquire a Soul Coin for your personal collection.
|
Noble |
20 |
Fine By Me |
Use your wealth to bribe a guard.
|
Noble |
25 |
Bodyguards for Hire |
Recruit the ogres to protect you.
|
Noble |
25 |
A Man of Many Talents |
Expand your retinue by bringing Volo to camp.
|
Noble |
25 |
Penchant for Diplomacy |
Reach a High level of approval with a companion.
|
Noble |
25 |
Dragon's Hoard |
Have at least 2000 gold among the party.
|
Noble |
25 |
Entitled |
Earn a title for your deeds.
|
Noble |
30 |
Protector of the Duke |
Rescue Counsellor Florrick from the burning inn.
|
Noble |
30 |
Blueblood Solidarity |
Learn Wyll's family history.
|
Noble |
30 |
Eldritch Authority |
Become a True Soul.
|
Noble |
30 |
Know Your Place |
Leverage your role in the drow matriarchy to force Dhourn to abandon his quest.
|
Noble |
50 |
Can't Bribe 'Em All |
Bribe Moonrise's warden.
|
Noble |
50 |
A Velvet Glove |
Spare the goblins.
|
Noble |
50 |
An Iron Fist |
Execute the goblins.
|
Noble |
50 |
Taxes? Never Heard of 'Em |
Don't give any gold to the toll collector.
|
Noble |
50 |
Noble Feline |
Speak with the lordly cat at Last Light.
|
Noble |
50 |
Odd Entourage |
Complete the drider escort to Moonrise.
|
Noble |
60 |
Patrician of the Grove |
Recruit Halsin.
|
Noble |
60 |
Nobleborn as Below, so Above |
Recruit Minthara.
|
Noble |
60 |
Meat Shield |
Obtain Balthazar's bell and summon his flesh golem.
|
Noble |
60 |
Top of the Ladder |
Meet Ketheric at the top of Moonrise.
|
Noble |
60 |
Favour for a Favour |
Wake Art for Counsellor Florrick and the Flaming Fist.
|
Noble |
75 |
Ketheric's Loss |
Learn Ketheric's past.
|
Noble |
75 |
Recognised by Shadows |
Pass all of Shar's trials.
|
Noble |
135 |
Exerting Judgement |
End the squabbling between the merchant and the squatters.
|
Noble |
135 |
Alms for the Unfortunate |
Donate something to the refugees.
|
Noble |
135 |
The Right Oil for Any Situation |
Gain access to the circus.
|
Noble |
135 |
Press Release |
Complete Lens' interview.
|
Noble |
135 |
Updating Your Wardrobe |
Obtain a sumptuous new garment from Figaro's.
|
Noble |
170 |
The Means of Coercion |
Find the true reason the Gondians are cooperating with Gortash.
|
Noble |
170 |
Interrupted Communications |
Discover where the missing letters went.
|
Noble |
170 |
Multipass |
Use the urgent Ravengard missive to pass the Flaming Fist checkpoint.
|
Noble |
170 |
Newfound Subject |
Feed a brain to the freshly turned mind flayer.
|
Noble |
170 |
Backing the Established Players |
Side with the Guild during the confrontation.
|
Noble |
170 |
An Apocalyptic Deal |
Accept an impossible deal.
|
Noble |
170 |
Procedures be Damned |
Enter Wyrm's Rock without a pass.
|
Noble |
170 |
Wine Connoisseur |
Warn Mrs Highberry of the poisoned wine.
|
Noble |
170 |
Underbelly Diplomat |
Gain access to the Undercellar.
|
Noble |
220 |
Defamed No More |
Sabotage the printing press.
|
Noble |
220 |
The Wealth of Morality |
Choose your allegiance between the Guild and the Zhentarim.
|
Noble |
220 |
Titles for the Collection |
Become the Unholy Assassin of Bhaal.
|
Outlander |
20 |
Sticky Fingers |
Secure the pouch from the spider crevice.
|
Outlander |
25 |
A Mother's Fury |
Triumph over the mother Owlbear.
|
Outlander |
25 |
Cub Tamer |
Successfully tame the owlbear cub.
|
Outlander |
30 |
Rock Steady |
Survive the bandits' rolling boulder trap.
|
Outlander |
30 |
Nest Egg |
Take an item from the Carrion Crawler nest.
|
Outlander |
30 |
Walking on Air |
Successfully use a fairy ring.
|
Outlander |
30 |
Eyes of the Wild |
See past the illusion covering the swamp.
|
Outlander |
30 |
Cursebreaker |
Discover the curse of Yeenoghu and destroy his hyenas.
|
Outlander |
30 |
Abyss Jumper |
Enter the Underdark through the bottomless well.
|
Outlander |
30 |
Mushroom Enthusiast |
Destroy each kind of hazardous Underdark mushroom.
|
Outlander |
30 |
A Noble Endeavour |
Effectively use a noblestalk mushroom.
|
Outlander |
30 |
Clever Cuckoo |
Steal from the giant bird's nest in the Underdark.
|
Outlander |
50 |
The Floor Is Lava |
Defeat the Lava Elemental in the lava lake.
|
Outlander |
50 |
Child's Play |
Beat Oliver at hide and seek without alerting the shadow creatures.
|
Outlander |
50 |
Mutual Respect |
Meet the tadpole-hunting cat.
|
Outlander |
50 |
Embracing the Environment |
Survive two rounds of the shadow curse.
|
Outlander |
50 |
Sleeping in the Dark |
Take a full Long Rest in the Shadow-Cursed Lands.
|
Outlander |
60 |
Grove Keeper's Keeper |
Protect Halsin's portal while he saves the spirit of the land.
|
Outlander |
60 |
I Ain't Afraid of No Shadows |
Traverse through the Shadow-Cursed Lands to Last Light and Moonrise without using a Moonlantern.
|
Outlander |
60 |
Bumps in the Dark |
Conquer three combat encounters in the Shadow-Cursed Lands.
|
Outlander |
60 |
No Cursed Stone Left Unturned |
Explore each key area of the Shadow-Cursed Lands.
|
Outlander |
60 |
Never Liked Stairs |
Enter a restricted area in Moonrise Towers from the outside.
|
Outlander |
60 |
I've Had Worse |
Successfully drink and resist the negative effects of the brewer's concoction.
|
Outlander |
60 |
Delving into the Deep |
Enter the oubliette... for better or for worse.
|
Outlander |
75 |
Path Least Followed |
Complete the Gauntlet of Shar without going to Last Light or Moonrise.
|
Outlander |
75 |
Tools of the Trade |
Obtain the orthon's crossbow.
|
Outlander |
75 |
Always a Step Ahead of the Darkness |
Reach Nightsong without having been affected by the shadow curse.
|
Outlander |
95 |
From Head to Toe |
Explore all sections of the mind flayer colony.
|
Outlander |
135 |
Gifts of the Wilds |
Give raw goods as a donation.
|
Outlander |
135 |
Solemn Farewell |
Witness the Gur funeral.
|
Outlander |
135 |
Enlisted Avian |
Meet Commander Lightfeather.
|
Outlander |
135 |
Cat's Got Your Tongue? |
Find the missing letters.
|
Outlander |
170 |
Running Wild |
Release all the imprisoned circus beasts.
|
Outlander |
170 |
Primary Needs |
Tame the dilophosaurus, making it non-hostile towards you.
|
Outlander |
170 |
Macabre Hunt |
Find all the pieces of Dribbles' body and return them to Lucretious.
|
Outlander |
170 |
For Once, a Warm Meal |
Obtain room and board at the Elfsong Tavern.
|
Outlander |
170 |
Nature of the Beast |
Discover the fate of the githyanki egg.
|
Outlander |
170 |
Urban Jungle |
Survive the Bhaalist ambush at the park.
|
Outlander |
170 |
Beneath the Gate |
Enter the Undercellar.
|
Outlander |
170 |
Children of an Outlander |
Convince Jaheira to let her family stay in the city.
|
Outlander |
220 |
Catastrophic Structural Failure |
Blow up the Steel Watch Foundry.
|
Outlander |
220 |
Horizon Walker |
Travel through the House of Hope portal.
|
Outlander |
220 |
Down to the Depths Below |
Enter the Iron Throne.
|
Outlander |
220 |
The Face of Evil |
Reach the Temple of Bhaal.
|
Sage |
20 |
Secrets of the Sundering |
Unlock and read the Book of Dead Gods.
|
Sage |
20 |
Roots of the Grove |
Learn local history from the druidic frescos.
|
Sage |
20 |
Secrets of the Shadow Druids |
Discover and read Faldorn's Canticle.
|
Sage |
20 |
Reanimator |
Correctly follow Gale's instructions to resurrect him.
|
Sage |
25 |
Secrets of the Necromancer |
Discover the strange nature of the Thayan tome.
|
Sage |
25 |
All Knowledge Is Worth Having |
Finish reading the Thayan tome of necromancy.
|
Sage |
25 |
A Solitary Spider |
Read the arachnomancer's journals at the bottom of the well.
|
Sage |
25 |
Secrets of the High Chieftain |
Read Volo's Guide to Goblins.
|
Sage |
25 |
The Phases Unfold |
Solve the moon puzzle sealing the door to the Underdark.
|
Sage |
25 |
Whispers from the Grave |
Glean some wisdom from speaking with the dead.
|
Sage |
30 |
Secrets of the Sussur Tree |
Disable an arcane turret using a sussur flower.
|
Sage |
30 |
The Forbidden Arcane |
Read Omeluum's notes on illithid magic.
|
Sage |
30 |
Secrets of the Matron |
Read the obscure text by a drow matron.
|
Sage |
30 |
A Natural Alliance |
Recognise the druid and Harper armour.
|
Sage |
30 |
If I Can't Have It... |
Discover the secrets of the Adamantine Forge from all three drow wizards.
|
Sage |
50 |
Corrupted Beyond Recognition |
Find and read the dead druid's journal about how the shadow curse came to be.
|
Sage |
50 |
Theskan Tactician |
Help Mol win the game of lanceboard.
|
Sage |
50 |
Secrets of the Necromancer |
Solve Balthazar's secret study puzzle.
|
Sage |
50 |
They're in the Walls! |
Discover what the 'meat sound' is.
|
Sage |
60 |
Snuffed Spark |
Find the dead aasimar's journal.
|
Sage |
60 |
Thorm Family Secrets |
Discover the fate of Ketheric's family members.
|
Sage |
60 |
To Have Loved and Lost |
Discover the source of Ketheric's shame.
|
Sage |
60 |
Tenets of Loss |
Open the way into the Sharran Sanctuary.
|
Sage |
60 |
Partaking in Local Customs |
Perform the ritual in the Sharran Sanctuary.
|
Sage |
60 |
History Never Forgets |
Open the way into the Gauntlet of Shar.
|
Sage |
60 |
Waking the Sleeper |
Wake Art from his catatonic slumber.
|
Sage |
60 |
A Little Too Familiar with the Grotesque... |
Solve Balthazar's secret study puzzle without making a mistake.
|
Sage |
60 |
Hippocratic No More |
Find the surgeon's research notes.
|
Sage |
75 |
Emblem of the Moonmaiden |
Discover the truth about Nightsong.
|
Sage |
75 |
Rat King |
Discover the truth behind the numerous rats in the Gauntlet of Shar.
|
Sage |
95 |
Brain Blast! |
Successfully complete the mind puzzle in the mind flayer colony.
|
Sage |
135 |
New Normal |
Let yourself be scanned by a Steel Watcher.
|
Sage |
135 |
Assistant to the Extra-Planar Agent |
Take up Valeria's serial killer investigation.
|
Sage |
135 |
Knowledge of the Heart |
Get a fresh perspective on your relationship with a companion.
|
Sage |
170 |
A Grand Prize! |
Figure out Akabi's scheme and obtain the 'grand' prize.
|
Sage |
170 |
A Foul and Awesome Display |
Use Wulbren's runepowder bomb.
|
Sage |
170 |
Coronation of the Dreadmaster |
Meet Gortash in Wyrm's Rock and witness his coronation.
|
Sage |
170 |
Heavy is the Head |
Find the Helm of Balduran.
|
Sage |
170 |
Rennaissant Ingenuity |
Uncover the machinery powering the printing press.
|
Sage |
170 |
Blood of the Covenant |
Found out how Araj's blood experiments are going.
|
Sage |
170 |
Membership Admittance |
Ask to join the Society of Brilliance.
|
Sage |
170 |
Crossing's Namesake |
Discover the undying sentinel underneath Wyrm's Crossing.
|
Sage |
170 |
An Exotic Charter |
Obtain access to the House of Hope portal.
|
Sage |
220 |
The Returned Cap'n |
Behold the true Captain Grisly in all her piratical glory.
|
Sage |
220 |
Using the Proper Means |
Find and use the Torch of Revocation.
|
Sage |
220 |
The Karsus of Our Times |
Give Nightsong to Lorroakan.
|
Sage |
220 |
Stopping the Repetition of History |
Defeat Lorroakan.
|
Soldier |
20 |
Start Them Young |
Inspire the tiefling children to train harder.
|
Soldier |
20 |
Stalwart Heart |
Persuade Rolan to stay and protect the grove.
|
Soldier |
20 |
To Arms! |
Help Guex learn how to fight.
|
Soldier |
20 |
No One Left Behind |
Ensure all of the Grove's defenders survive the first goblin assault.
|
Soldier |
25 |
A Headless Horde |
Kill every leader in the goblin camp.
|
Soldier |
25 |
Pentacrush |
Kill 5 enemies in a single turn.
|
Soldier |
25 |
One for the Ages |
Survive a fight in which you kill ten or more enemies.
|
Soldier |
25 |
Strategist |
Destroy a powerful foe in one strike.
|
Soldier |
30 |
Conquer the Conquerors |
Defeat the githyanki raiding squad.
|
Soldier |
30 |
Chain of Command |
Follow Flaming Fist orders at the burning inn.
|
Soldier |
30 |
Warrior of the Hells |
Kill the cultist leader seeking Karlach.
|
Soldier |
30 |
Drowned in the Dark |
Defeat the duergar patrolling on the Ebonlake.
|
Soldier |
50 |
Shield of the Moon |
Obtain Selûne's blessing from Isobel.
|
Soldier |
50 |
Notched Armour |
Show off your prowess to the bugbear merchant.
|
Soldier |
50 |
War is No Place for a Child |
Lie to Arabella about her parents' fate.
|
Soldier |
50 |
Realities of War |
Tell Arabella what happened to her parents.
|
Soldier |
50 |
Centennial Rivalries |
Complete the Harper ambush.
|
Soldier |
60 |
Familicide |
Kill all members of the Thorm family.
|
Soldier |
60 |
An Apple a Day Keeps the Scalpel Away |
Defeat the Surgeon without being operated upon.
|
Soldier |
60 |
The Best Offence is Virtually Nonsense |
Defeat a member of the Thorm family without drawing steel.
|
Soldier |
75 |
Know Thine Enemy |
Defeat yourself in the Gauntlet of Shar's mirror trial.
|
Soldier |
75 |
Masterful Execution |
Kill any of the bosses in and around the Shadow-Cursed Lands in a single round of combat.
|
Soldier |
75 |
Return to Sender |
Kill the orthon, returning him to Raphael.
|
Soldier |
75 |
Absolute Devastation |
Destroy Last Light.
|
Soldier |
75 |
Devastation of the Absolute |
Complete the assault on Moonrise.
|
Soldier |
75 |
Soldier of Faith |
Save and release Nightsong.
|
Soldier |
75 |
Soldier of Fortune |
Give Nightsong to Ketheric.
|
Soldier |
95 |
A Bone To Pick |
Overcome the skeletons in Moonrise prison during the assault.
|
Soldier |
135 |
Sharing the Spoils |
Donate to the refugees.
|
Soldier |
135 |
Removing Chaotic Actors |
Remove the head of the deep gnome insurrectionists.
|
Soldier |
135 |
Love That Smell |
Aid the deep gnomes and use the runepowder bomb to blow up the Steel Watch Foundry.
|
Soldier |
135 |
Reporting for Duty |
Report to Commander Lightfeather.
|
Soldier |
170 |
Court Marshall |
Expose the Flaming Fist deserter.
|
Soldier |
170 |
Great Helm of Legends |
Find the Helm of Balduran.
|
Soldier |
170 |
Veteran's Hotspot |
Purchase a room at the Elfsong Tavern.
|
Soldier |
170 |
Urgent Communications |
Commune with the Netherbrain.
|
Soldier |
170 |
Innovations in Volatility |
Give your blood to Araj a second time.
|
Soldier |
220 |
Double-Tap |
Kill Auntie Ethel... again...
|
Soldier |
220 |
Knives in the Dark |
Survive the confrontation in the Sharran Cloister.
|
Soldier |
220 |
Hot Exit |
Escape the House of Hope.
|
Soldier |
220 |
Kicking the Rust Bucket |
Destroy a Steel Watcher.
|
Soldier |
220 |
Regicide |
Execute Gortash.
|
Soldier |
220 |
Putting the Past to Rest |
Execute Orin.
|
Soldier |
220 |
Rudolph Van Richtover My Dead Body |
Defeat the Ascended Cazador.
|
Soldier |
220 |
Lolth's Last Laugh |
Defeat Viconia and her Sharran cohorts.
|
Urchin |
20 |
Not On My Watch |
Save Arabella from Kagha and her serpent.
|
Urchin |
20 |
Slaying the Piper |
Rescue Mirkon from the harpies.
|
Urchin |
20 |
Hunger Never Fades |
Fill your plate at Raphael's House of Hope.
|
Urchin |
20 |
Idolatry |
Help Mol steal the Idol of Silvanus.
|
Urchin |
20 |
Family Comes First |
Encourage Meli to tell the truth about the amulet.
|
Urchin |
20 |
Artful Dodger |
Earn Mattis' respect by taking his ring.
|
Urchin |
20 |
Pyramid Scheme |
Convince the ogres to work for you without giving them gold.
|
Urchin |
20 |
Paying It Forward |
Give Mol money to found a guild in Baldur's Gate.
|
Urchin |
25 |
Born Innocent |
Save the owlbear cub from the goblins.
|
Urchin |
25 |
Protect Your Own |
Protect the child who took the locket from Barth.
|
Urchin |
25 |
What Price Dignity? |
Steal the toe ring from Crusher without getting caught.
|
Urchin |
30 |
Hero for Hire |
Get some coin out of the Zhentarim survivors.
|
Urchin |
50 |
You Can't Take It with You |
Loot the dead gnomes in Grymforge before their corpses are thrown into the river.
|
Urchin |
50 |
Orphan Camaraderie |
Help Mol win the game of lanceboard.
|
Urchin |
50 |
Child at Heart |
Play both games of hide and seek with Oliver.
|
Urchin |
50 |
Wary of Strangers |
Refuse to drink the spiked wine.
|
Urchin |
50 |
Newly Downtrodden |
Spare the goblins from Ketheric's wrath.
|
Urchin |
50 |
No Peeking! |
Block out True Soul Z'rell from reading your true intentions.
|
Urchin |
50 |
Gone Feral |
Free the mind-controlled gnolls from their master.
|
Urchin |
60 |
Bugging Out |
Help Wulbren escape Moonrise.
|
Urchin |
60 |
Will Not Be Forgotten |
Escape the Oubliette.
|
Urchin |
60 |
Twice Scorned, Twice Abandoned |
Rescue Minthara from her captors.
|
Urchin |
60 |
Alley Cats |
Meet both the lordly cat and the tadpole-hunting cat.
|
Urchin |
75 |
Strength in Cowardice |
Convince the orthon to spare you, for now...
|
Urchin |
75 |
Rebellious Phase |
Betray Balthazar.
|
Urchin |
75 |
Good Deed of the Day |
Free Nightsong.
|
Urchin |
95 |
Amateur Optician |
Find Mol's eyepatch.
|
Urchin |
135 |
Finders Keepers |
Help the squatters keep their temporary abode.
|
Urchin |
135 |
Give Nothing Back |
Take donations from the big barn.
|
Urchin |
135 |
Spare What You Can |
Give a donation to the big barn.
|
Urchin |
135 |
Child Safety |
Expose Arfur for his booby-trapped toys.
|
Urchin |
170 |
A Dish Served Cold |
Destroy the Steel Watch Foundry.
|
Urchin |
170 |
Easing His Leave, and His Pockets |
Blackmail the Flaming Fist deserter.
|
Urchin |
170 |
Never Trust Those Above You |
Defeat Gortash without making a deal with him.
|
Urchin |
170 |
Through Nooks and Crannies |
Enter Wyrm's Rock without a pass or invitation.
|
Urchin |
170 |
Part of Life |
Convince the coffin maker to make an exception.
|
Urchin |
170 |
Proper Lodging, Finally |
Obtain a room at the Elfsong Tavern.
|
Urchin |
170 |
Good Intentions |
Help Nina with her ritual.
|
Urchin |
170 |
Home Sweet Home |
Delve into the Undercellar of Baldur's Gate.
|
Urchin |
220 |
Down with the Steel Oppressors! |
Defeat a Steel Watcher.
|
Urchin |
220 |
Estrangement of Ethel |
Defeat Auntie Ethel permanently.
|
Urchin |
220 |
Finding Vanra |
Find and free Lora's abducted child.
|
Urchin |
220 |
Cherishing Family |
Convince Jaheira to let her family stay in the city.
|
Urchin |
220 |
Cunning Code Crackers |
Discover the secret passphrase and enter Avery's secret workshop.
|