Grapple is a class action available to Tentacles that damages and incapacitates creatures within their reach. Tentacles will use Grapple as an .
Description
Grapples a creature and deals 2d6+STRBludgeoning damage.
Properties
- Cost:
-
Action
- Damage:
-
2d6 (2~12) + STR modifier
Bludgeoning
- Details:
-
Attack roll
-
Recharge: Per turn
Condition: Grappled
Duration: 3 turns
- At the start of each turn, the target makes a
Strength saving throw to attempt to free themselves. On a failed save, they take 2d6
Psychic.
Condition: Grappling
- Affected entity has another creature. Cannot move while Grappling. Interrupted by receiving damage.
How to learn
Used by creatures: Tentacle
Notes
- This action inflicts on the tentacle itself with a successful grapple. The condition expires when its victim ceases being .