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Default final choice as a Dark Justiciar
Current page (from 9 March 2024) specifies that If Dark Justiciar Shadowheart is given the choice to make on her own, without any persuading from the party, she says all she has left to do is to follow orders and kills her parents. This was not true on my Dark Urge playthrough and she decided to release them. From what I've found from other sources, it seems that the choice she makes may depend on how many memories she regains before that moment. I didn't give her the Noblestalk in Act 2, but I've visited the cemetery and found the tombstone, got the dialogue about graffiti on a wall, also another one about Baldur's Gate smell and also visited that hidden location from Cloister. Hmmm, or maybe is random... 79.115.52.22 23:18, 19 March 2024 (CET)
I have different dialog choices
The page says: Viconia initially attempts to negotiate in a way which keeps blades sheathed:
- All right, you wish to negotiate? Make me an offer then.
- As far as the artefact is concerned, there's nothing to discuss.
- Attack
- Turn to leave.
When I enter the room and she speaks to the party, I have the following options:
- Shadowheart has nothing to prove to the likes of you.
- This was a mistake. We shouldn't have come here.
- Why is the artefact so important to you?
- Keep silent.
All options lead to Viconia eventually demanding I surrender Shadowheart, which only gives the option to do so or not and fight everyone. --MeanJim (talk) 05:56, 17 August 2024 (CEST)