Corrosive Spit
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Description
Spray a target with corrosive fluids that slowly melt away its Armour Class.The target's Armour Class decreases by 1 per turn, to a maximum penalty of -5. Water removes the spit and its effects.
Properties
- Cost
- Action
- Damage: 2~16
- Details
- CON Save (Spell save DC)
- Range: 18 m / 60 ft
2d8Acid
At higher levels
Condition: Corrosive Spit: Dissolving
Corrosive Spit: Dissolving
Duration: 5 turns
Spell save DC Constitution saving throw
- Takes 1d10 damage per turn.
- Affected entity's Armour Class has been reduced by 1. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.
Condition: Corrosive Spit: Dissolved
Corrosive Spit: Dissolved
Duration: 5 turns
Spell save DC Constitution saving throw
- Affected entity's Armour Class has been reduced by 5. The spit can be removed with water.
How to learn
Used by creatures: Wild Shape: Dilophosaurus
Notes
- Corrosive Spit does not count as an attack for the purposes of Wild Strike or Improved Wild Strike.