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m (where to find fix, rarity fix) |
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| rarity = common <!-- EMPTY for common, otherwise: uncommon, rare, veryrare, legendary --> | | rarity = common <!-- EMPTY for common, otherwise: uncommon, rare, veryrare, legendary --> | ||
| enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d8 | | damage = 1d8 <!-- Must follow this exact strict format, with the "+ X" being optional. --> | ||
| damage type = Slashing <!-- Slashing, Piercing, Bludgeoning --> | |||
| versatile damage = 1d10 <!-- Same as above, without the damage type. --> | | versatile damage = 1d10 <!-- Same as above, without the damage type. --> | ||
| extra damage = <!-- Same as the regular damage, with optional "+ X". --> | | extra damage = <!-- Same as the regular damage, with optional "+ X". --> |