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→{{Class|Sorcerer}}
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===={{Class|Wild Magic Sorcerer}}==== | ===={{Class|Wild Magic Sorcerer}}==== | ||
*[[Wild Magic ( | *[[Wild Magic (passive feature)|Wild Magic]] surges have a 5% chance to trigger after any spell of first level or higher the character casts. | ||
*[[Tides of Chaos]] increases the chance of surges triggering, but the increased odds are unknown. | *[[Tides of Chaos]] increases the chance of surges triggering, but the increased odds are unknown. | ||
**Tides of Chaos recharges on a Short Rest, but does not refresh when a wild magic surge triggers. | **Tides of Chaos recharges on a Short Rest, but does not refresh when a wild magic surge triggers. | ||
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**This is similar to the origin spells granted by newer 5e Sorcerer subclasses such as Aberrant Mind or Clockwork Soul, but all granted at level 6. | **This is similar to the origin spells granted by newer 5e Sorcerer subclasses such as Aberrant Mind or Clockwork Soul, but all granted at level 6. | ||
*The area affected by [[Heart of the Storm]]'s extra damage is expanded to a 20 foot radius (from 10 feet in 5e). | *The area affected by [[Heart of the Storm]]'s extra damage is expanded to a 20 foot radius (from 10 feet in 5e). | ||
*[[Storm's Fury]] is granted at 11th level instead of 14th. | *[[Storm's Fury]] is granted at 11th level instead of 14th. | ||
=={{Class|Warlock}}== | =={{Class|Warlock}}== |