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| quote = The tourmaline in this necklace is almost uncomfortably hot, warmed by a heat all its own. | | quote = The tourmaline in this necklace is almost uncomfortably hot, warmed by a heat all its own. | ||
| type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | | type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | ||
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | | proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->|<!-- Following are Armour- and Shield-related properties --> | ||
| <!-- Following are Armour- and Shield-related properties --> | |||
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | | armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | ||
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | | armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->|<!-- Following are general properties, which should be filled in for ALL types of equipment. --> | ||
| <!-- Following are general properties, which should be filled in for ALL types of equipment. --> | |||
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| weight kg = 0.05 | | weight kg = 0.05 | ||
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| price = 65 | | price = 65 | ||
| uid = MAG_ElementalGish_CantripBooster_Amulet | | uid = MAG_ElementalGish_CantripBooster_Amulet | ||
| uuid = a92cec2f-3a86-4aa1-a7e9-1d6dc9e12957 | |||
| special = <!-- List of special features, bonuses, or abilities granted by the item. --> | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
* '''Elemental Augmentation:''' When one of your [[Cantrip]]s deals {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, add your [[Spellcasting Modifier]] to the damage dealt. | * '''Elemental Augmentation:''' When one of your [[Cantrip]]s deals {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, add your [[Spellcasting Modifier]] to the damage dealt. | ||
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* Inside a Traveller's Chest on a shipwrecked ship Northwest of [[South Span Checkpoint]] at {{Coords|-97|107}} in [[Wyrm's Crossing]]. | * Inside a Traveller's Chest on a shipwrecked ship Northwest of [[South Span Checkpoint]] at {{Coords|-97|107}} in [[Wyrm's Crossing]]. | ||
| notes = | | notes = | ||
}} | }} |