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Necklace of Elemental Augmentation
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Necklace of Elemental Augmentation is an uncommon Amulet. When the wearer inflicts elemental damage with a cantrip, it adds their Spellcasting Modifier to the damage.
Properties
- Amulets
- Rarity: Uncommon
- Weight: 0.05 kg (0.1 lb)
- Price: 65 gp
-
UID
MAG_ElementalGish_CantripBooster_AmuletUUID
a92cec2f-3a86-4aa1-a7e9-1d6dc9e12957Stats
MAG_ElementalGish_CantripBooster_Amulet
Special
The wearer of this item gains:
- Elemental Augmentation
- When one of your cantrips deals Acid, Cold, Fire, Lightning, or Thunder damage, add your Spellcasting Modifier to the damage dealt.
Where to find
- Crèche Y'llek X: 1379 Y: -662: inside a display case in the Inquisitor's Chamber
- Wyrm's Crossing X: -97 Y: 107: inside a Traveller's Chest on a shipwrecked ship Northwest of South Span Checkpoint
Notes
Regarding Elemental Augmentation:
- Elemental Augmentation functions by checking the cantrip itself for specific
DamageTypeflags (such as Fire or Lightning) rather than monitoring the actual damage type produced when the cantrip's casting hits a target. While this might suggest a way to 'trick' the Necklace of Elemental Augmentation into working with other spells, the game engine does not consider 'added' damage – such as the bonus from Lightning Charges – to be an inherent part of the cantrip itself. Because these external bonuses lack the necessary flags, they do not trigger the necklace's effect. Consequently, the Necklace only works with cantrips which are natively elemental (with the exception Poison, which – as stated in the description – is not augmented), regardless of how many external buffs are applied. - Elemental Augmentation stacks with the Elemental Affinity: Damage feature for most Draconic Bloodline Sorcerers (though not those with green dragon ancestry, which use Poison damage). In this case, the Charisma modifier will be added to the damage of the relevant cantrips twice.
- When multiclassing, Elemental Augmentation uses the spellcasting ability modifier of the last class added, not necessarily the spellcasting ability of the class which granted the cantrip.
- The minimum additional damage is 1, even if the character's spellcasting ability modifier is 0 or negative.
- Hellflame Cleave deals two instances of damage which both receive the bonus damage from Elemental Augmentation.
- The following cantrips receive bonus damage from Elemental Augmentation:
| Name | Level | Cast time | Duration | Range/Area | Attack/Save | Damage/Effect | |
|---|---|---|---|---|---|---|---|
| C | - |
18 m / 60ft 2m / 7ft (Radius) |
1d6Acid | ||||
| C | - |
30 m / 100ft | -
|
1d12Lightning | |||
| C | 4 turns | 18 m / 60 ft | 1d4Lightning | ||||
| C | - |
18 m / 60ft | Attack Roll | 1d10Fire | |||
| C | - |
18 m / 60ft | Attack Roll | 1d10Fire | |||
| C | 1 turn | 3m / 10ft (Cone) | Normal weapon damage 2d6Fire |
||||
| C | Long Rest | Self | -
|
1d8Fire | |||
| C | - |
9 m / 30ft | Attack Roll | 1d8Fire | |||
| C | 1 turn | 18 m / 60ft | Attack Roll | 1d8Cold | |||
| C | - |
18 m / 60 ft | Attack Roll | 3d6Fire 3d6Fire 3d6Fire |
|||
| C | 1 turn | 1.5 m / 5 ft | Attack Roll | 1d8Lightning | |||
































