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→Class Information: Reformatted/renamed Key Ability Scores to match format in other pages. Separated Dexterity into its own bullet point and added AC/Initiative increases
m (Changed "Manoeuver " to "Manoeuvre") |
(→Class Information: Reformatted/renamed Key Ability Scores to match format in other pages. Separated Dexterity into its own bullet point and added AC/Initiative increases) |
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* '''Level 1 Maximum Hit Points:''' {{InfoBlob|10 + {{Ability|Constitution}} Modifier}} | * '''Level 1 Maximum Hit Points:''' {{InfoBlob|10 + {{Ability|Constitution}} Modifier}} | ||
** '''Hit points at higher levels:''' {{InfoBlob|6 + {{Ability|Constitution}} Modifier}} | ** '''Hit points at higher levels:''' {{InfoBlob|6 + {{Ability|Constitution}} Modifier}} | ||
* ''' | * '''Key Ability Scores:''' | ||
** {{Ability|Strength}} for physical attacks. | |||
** {{Ability|Dexterity}} for physical attacks with [[Finesse]] weapons, [[Armour Class]] (non-{{HeavyArmour}}), and [[Initiative]]. | |||
** {{Ability|Constitution}} for Hit Points (and {{Concentration}} Checks for {{Class|Eldritch Knight}}s). | |||
** {{Ability|Intelligence}} for Spells ({{Class|Eldritch Knight}} only). | |||
* '''Saving Throw Proficiencies:''' {{Ability|Strength}}, {{Ability|Constitution}} | * '''Saving Throw Proficiencies:''' {{Ability|Strength}}, {{Ability|Constitution}} | ||
* '''Equipment Proficiencies:''' | * '''Equipment Proficiencies:''' |