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Updated damage fields
m (Category casing) |
HiddenDragon (talk | contribs) (Updated damage fields) |
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If the target is humanoid, you become {{cond|Happy}} and the target becomes {{cond|Bloodless}} | If the target is humanoid, you become {{cond|Happy}} and the target becomes {{cond|Bloodless}} | ||
Biting a creature does not break stealth. | Biting a creature does not break stealth. | ||
| damage = | | damage = 6d6 | ||
| | | damage type = Healing | ||
| condition = | | extra damage = 6d6 | ||
| extra damage type = Necrotic | |||
| condition = Happy | |||
| condition duration = long rest | | condition duration = long rest | ||
| condition2 = | | condition2 = Bloodless | ||
| condition2 duration = long rest | | condition2 duration = long rest | ||
| range = melee | | range = melee |