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Either a bug or a mistype, this spell lasts until Long Rest, despite the ingame text saying it only lasts 20 turns.
HiddenDragon (talk | contribs) No edit summary |
m (Either a bug or a mistype, this spell lasts until Long Rest, despite the ingame text saying it only lasts 20 turns.) |
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| level = 3 | | level = 3 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| summary = This spell is a variant of the spell [[Daylight]]. This variant of the spell allows spellcasters to enchant an item to shine like the sun. | | summary = This spell is a variant of the spell [[Daylight]]. This variant of the spell allows spellcasters to enchant an item to shine like the sun. | ||
| description = Enchant an item or weapon to shine with the light of the sun and dispel all darkness around it. Target must have a weapon in their main hand. | | description = Enchant an item or weapon to shine with the light of the sun and dispel all darkness around it. Target must have a weapon in their main hand. | ||
| cost = action, spell3 | | cost = action, spell3 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = radius | | aoe = radius | ||
| aoe m = 15 | | aoe m = 15 | ||
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| condition = Daylight | | condition = Daylight | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| variant of = Daylight | | variant of = Daylight | ||
| notes = | | notes = * As of Patch 5 v4.1.1.4425968, the description of Enchant Item variant of Daylight claims to only last 20 turns, but despite this, it lasts until Long Rest. | ||
| video = | | video = | ||
}} | }} | ||
== External links == | == External links == | ||
* {{FRWiki|Daylight|long}} | * {{FRWiki|Daylight|long}} |