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Modding:Creating hair merged.lsf with custom texture (edit)
Revision as of 22:14, 15 January 2024
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<attribute id="Localized" type="bool" value="False" /> | <attribute id="Localized" type="bool" value="False" /> | ||
<attribute id="MaterialType" type="uint8" value="0" /> | <attribute id="MaterialType" type="uint8" value="0" /> | ||
<attribute id="Name" type="LSString" value=" | <attribute id="Name" type="LSString" value="New_Hair_Template.GR2" /> | ||
<!-- ^ Name of your GR2. --> | <!-- ^ Name of your GR2. --> | ||
<attribute id="NeedsSkeletonRemap" type="bool" value="True" /> | <attribute id="NeedsSkeletonRemap" type="bool" value="True" /> |