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[[File:Lora Quest.jpg|thumb|Lora is a desperate mother searching for her lost daughter.]] | [[File:Lora Quest.jpg|thumb|Lora is a desperate mother searching for her lost daughter.]] | ||
'''Save Vanra''' is a [[quest]] in [[Act Three]] of Baldur's Gate 3. It can be started by speaking with [[Lora]] in the [[Lower City]]. | '''Save Vanra''' is a [[quest]] in [[Act Three]] of Baldur's Gate 3. It can be started by speaking with [[Lora]] in the [[Lower City]]. This quest is only available if [[Save Mayrina]] was completed in Act One. | ||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
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== Walkthrough == | == Walkthrough == | ||
=== A | === A mother in distress === | ||
Lora, a distressed mother, can be found in the [[Basilisk Gate Barracks]], angrily shouting at a [[Flaming Fist]] {{Coords|155|-14}}. If "What is going on here?" is asked, then Lora explains that her daughter, [[Vanra]] has gone missing and the Flaming Fist said she had a lead. A successful [[Arcana]] check reveals that the Fist's memory has been magically tampered with, making her appear confused about why Lora is there at all. If "I'm listening" is chosen, followed by "I'll help you find your daughter," then Lora describes Vanra and states that she was last seen at [[The Blushing Mermaid]]. | Lora, a distressed mother, can be found in the [[Basilisk Gate Barracks]], angrily shouting at a [[Flaming Fist]] {{Coords|155|-14}}. If "What is going on here?" is asked, then Lora explains that her daughter, [[Vanra]] has gone missing and the Flaming Fist said she had a lead. A successful [[Arcana]] check reveals that the Fist's memory has been magically tampered with, making her appear confused about why Lora is there at all. If "I'm listening" is chosen, followed by "I'll help you find your daughter," then Lora describes Vanra and states that she was last seen at [[The Blushing Mermaid]]. | ||
=== Locating the | === Locating the hag === | ||
After speaking to Lora, the party is directed to investigate the Blushing Mermaid and speak to [[Captain Grisly]], who was present during Vanra's abduction. If Lora has not been spoken to, then Grisly will not speak to the party and says she is too hungover to talk. Speaking to Grisly about Vanra's disappearance, she claims that Lora has gone mad and is dangerous, threatening her customers. She states that Vanra isn't real, and is a delusion that Lora cooked up. Believing Lora to be a threat, she intends to put a hit out on her, and offers 3000 gold to the party if they are willing to take her out. If, after being given Grisly's offer, the party chooses "Absolutely not - I refuse to do your dirty work." then "Grisly" drops the act and reveals herself to be [[Auntie Ethel]], a hag. | After speaking to Lora, the party is directed to investigate the Blushing Mermaid and speak to [[Captain Grisly]], who was present during Vanra's abduction. If Lora has not been spoken to, then Grisly will not speak to the party and says she is too hungover to talk. Speaking to Grisly about Vanra's disappearance, she claims that Lora has gone mad and is dangerous, threatening her customers. She states that Vanra isn't real, and is a delusion that Lora cooked up. Believing Lora to be a threat, she intends to put a hit out on her, and offers 3000 gold to the party if they are willing to take her out. If, after being given Grisly's offer, the party chooses "Absolutely not - I refuse to do your dirty work." then "Grisly" drops the act and reveals herself to be [[Auntie Ethel]], a hag. | ||
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Grisly's true identity can also be exposed by finding a note in the Blushing Mermaid which contains a [[Report on Old Garlow's|report on Old Garlow's]], using terms like "Auntie." The note is inside a rosewood desk in the same room as Grisly {{Coords|-123|-93}}. Afterwards, the party can confront Grisly on the note they found and she instantly drops the act. | Grisly's true identity can also be exposed by finding a note in the Blushing Mermaid which contains a [[Report on Old Garlow's|report on Old Garlow's]], using terms like "Auntie." The note is inside a rosewood desk in the same room as Grisly {{Coords|-123|-93}}. Afterwards, the party can confront Grisly on the note they found and she instantly drops the act. | ||
=== Dealing with the | === Dealing with the hag === | ||
After Ethel's identity has been revealed, she tells the party that she ate Vanra, and the girl sits in her belly, slowly transforming into a new hag. She tells the party that she would fight them, but she doesn't want to exert herself while she is "pregnant" - demanding they instead walk away and let her make a new hag. The party can tell her off, or tell her to make a better offer, or simply walk away as she asks. | After Ethel's identity has been revealed, she tells the party that she ate Vanra, and the girl sits in her belly, slowly transforming into a new hag. She tells the party that she would fight them, but she doesn't want to exert herself while she is "pregnant" - demanding they instead walk away and let her make a new hag. The party can tell her off, or tell her to make a better offer, or simply walk away as she asks. | ||
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Each of them has the "Healing Pearl" status and 55 HP. | Each of them has the "Healing Pearl" status and 55 HP. | ||
==== Cutting | ==== Cutting out Vanra ==== | ||
If Hag's Bane has not been crafted, then it is still possible to save Vanra by cutting her out of Ethel's stomach. This is achieved by toggling non-lethal damage and defeating Ethel with fists or melee weapons. After Ethel is knocked out, there is an option to cut Vanra free of the hag. | If Hag's Bane has not been crafted, then it is still possible to save Vanra by cutting her out of Ethel's stomach. This is achieved by toggling non-lethal damage and defeating Ethel with fists or melee weapons. After Ethel is knocked out, there is an option to cut Vanra free of the hag. | ||
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The same as her last hag den, Ethel has a number of enthralled humans trapped with their masks. Most of these individuals are too far gone to properly save, and will simply mutter about their curses if Ethel is slain. However, there is one person who is able to be properly saved from the hag - the real Captain Grisly. Grisly, like the other servants, is forced to attack the party if they fight with Ethel. However, if Grisly is left alive, then she is freed from Ethel's influence and removes her mask. Speaking to her, she is immensely grateful to the party for liberating her, and states that the 'Maid's as much as the party's home as hers. | The same as her last hag den, Ethel has a number of enthralled humans trapped with their masks. Most of these individuals are too far gone to properly save, and will simply mutter about their curses if Ethel is slain. However, there is one person who is able to be properly saved from the hag - the real Captain Grisly. Grisly, like the other servants, is forced to attack the party if they fight with Ethel. However, if Grisly is left alive, then she is freed from Ethel's influence and removes her mask. Speaking to her, she is immensely grateful to the party for liberating her, and states that the 'Maid's as much as the party's home as hers. | ||
== Quest | == Quest rewards == | ||
If Vanra is successfully saved, Lora grants the following rewards: | If Vanra is successfully saved, Lora grants the following rewards: | ||
* {{MdRarityItem|Duellist's Prerogative}} - pick this up from Lora in her home after saving Venra. Southwest of the Lower City Central waypoint {{Coords|-61|-91}} | * {{MdRarityItem|Duellist's Prerogative}} - pick this up from Lora in her home after saving Venra. Southwest of the Lower City Central waypoint {{Coords|-61|-91}} | ||
* {{MdRarityItem|Amulet of Windrider}} | * {{MdRarityItem|Amulet of Windrider}} | ||
== | == Bugs == | ||
* | * ''This bug was fixed in [https://baldursgate3.game/news/patch-1-now-live_87 Patch #1].'' In version 4.1.1.3648072, a bug sometimes caused Auntie Ethel to stay in the tavern after she had transformed. She had zero health but walked around the room. Healing her, then killing her allowed Vanra to be cut out of the hag. | ||
* As of 4.1.1.3686210, even if you non lethally knock out Grisly, she will not revive and the bartender will still think she is dead. It does not matter if you do it in the first room separately from the Ethel encounter or if Ethel summons her. | * As of 4.1.1.3686210, even if you non lethally knock out Grisly, she will not revive and the bartender will still think she is dead. It does not matter if you do it in the first room separately from the Ethel encounter or if Ethel summons her. | ||
* | * Completing the quest without previously speaking to Lora (just following the hag survival group path) seems to lock the rewards (Lora does not give the rapier or the amulet - the amulet can be pickpocketed, but there is no weapon). | ||
{{NavQuests}} | {{NavQuests|state_three=expanded}} | ||
[[Category:Quests]] | [[Category:Quests]] |