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Unifying notes with all sources that change your base AC.
Guitarbard4 (talk | contribs) No edit summary |
(Unifying notes with all sources that change your base AC.) |
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| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| notes = * | | notes = | ||
* If you Armour Class is lower than 16, Barkskin changes your base Armour Class to 16 with no other bonuses allowed from any source. | |||
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore does not stack. | |||
** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}. | |||
* Barkskin can work while in {{SAI|Wild Shape}}. | |||
** This effect only works on forms with an {{Armour Class}} of less than 16. | |||
* The incantation for Barkskin is '''Mactē Virtutē''', the Latin command "honour with virtue!" | * The incantation for Barkskin is '''Mactē Virtutē''', the Latin command "honour with virtue!" | ||
| video = | | video = |