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Barkskin: Difference between revisions

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424 bytes added ,  29 February
Unifying notes with all sources that change your base AC.
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(Unifying notes with all sources that change your base AC.)
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| higher levels =
| higher levels =
| variants =  
| variants =  
| notes = * While similar to {{SAI|Mage Armour}}, Barkskin doesn't modify the base armour class, it instead sets the total armour class to 16 if it would have been lower.
| notes =
* If you Armour Class is lower than 16, Barkskin changes your base Armour Class to 16 with no other bonuses allowed from any source.
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore does not stack.
** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}.
* Barkskin can work while in {{SAI|Wild Shape}}.
** This effect only works on forms with an {{Armour Class}} of less than 16.
 
* The incantation for Barkskin is '''Mactē Virtutē''', the Latin command "honour with virtue!"
* The incantation for Barkskin is '''Mactē Virtutē''', the Latin command "honour with virtue!"
| video =  
| video =  

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