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Ch'r'ai Tska'an and her group of [[Githyanki|gith]] will ambush the party as they are approaching the Road To Baldur's Gate [[Waypoint]]. Carrying the [[Qua'nith Psionic Detector]], whether gifted by [[Voss]] or looted off his body, allows the player to more easily spot their ambush and surprise the raiding party. | Ch'r'ai Tska'an and her group of [[Githyanki|gith]] will ambush the party as they are approaching the Road To Baldur's Gate [[Waypoint]]. Carrying the [[Qua'nith Psionic Detector]], whether gifted by [[Voss]] or looted off his body, allows the player to more easily spot their ambush and surprise the raiding party. | ||
In combat, Tska'an functions as a [[gish]] and a warlock. If she is not killed in Act Two, Tska'an can be fought in the [[Knights of the Shield Hideout]] in [[Act Three]] as part of the quest [[Visit the Emperor's Old Hideout]]. | In combat, Tska'an functions as a [[gish]] and a [[warlock]]. If she is not killed in Act Two, Tska'an can be fought in the [[Knights of the Shield Hideout]] in [[Act Three]] as part of the quest [[Visit the Emperor's Old Hideout]]. | ||
== Tactics== | == Tactics== | ||
Tska'an and her squad are formidable foes that will block the player from proceeding to Baldur's Gate and Act | Tska'an and her squad are formidable foes that will block the player from proceeding to [[Baldur's Gate]] and Act Three. Tska'an begins the battle standing on an archway flanked by two Githyanki Raiders who will often use [[Trip Attack (Ranged)|Trip Attack]]. Below her are two Githyanki Warriors armed with [[Supreme Githyanki Parry]]. | ||
An effective way to begin the fight is using spells like [[Enhance Leap]], [[Misty Step]], or [[Dimension Door]] to get the entire party onto the top of the archway with Tska'an and begin focusing attacks on the | An effective way to begin the fight is using spells like [[Enhance Leap]], [[Misty Step]], or [[Dimension Door]] to get the entire party onto the top of the archway with Tska'an and begin focusing attacks on the raiders. The warriors below will be forced to waste a turn or two taking the long way around or using [[Githyanki Psionics]] to follow with a jump. All members of the gith ambush carry weapons permanently imbued with [[Light]], making them easier to spot on the player's screen. | ||
== Gallery == | == Gallery == |