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Tska'an

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Ch'r'ai Tska'an is a githyanki warlock[1] encountered in Act Two.

W'wargaz failed to kill you. I won't make the same mistake!

Involvement[edit section | visual editor]

Ch'r'ai Tska'an and her group of Githyanki lie in wait to ambush the party if they approach the caption = Road to Baldur's Gate Road to Baldur's Gate X: -263 Y: -37 Waypoint. Carrying the Qua'nith Psionic Detector, whether gifted by VossVoss or looted off his corpse, allows the party to more easily spot their ambush and surprise the raiding party.

If the party was not marked for death by VlaakithVlaakith, Tska’an and her entourage do not appear at the ambush spot. If this is the case, Tska'an can be fought in the Knights of the Shield Hideout in Act Three as part of the quest Visit the Emperor's Old HideoutVisit the Emperor's Old Hideout.

In combat, Tska'an functions as a gish and a warlock.

Combat[edit section | visual editor]

Attacks and abilities[edit section | visual editor]

Astral StepAstral Step (Bonus Action)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m (60 ft) Range: 18 m (60 ft)
Eldritch BlastEldritch Blast (Action)
Damage: 1~10
1d10ForceForce

Conjure a beam of crackling energy. Deals 1d10ForceForce damage to a target.

Range: 18 m (60 ft) Range: 18 m (60 ft)
Form of DreadForm of Dread (Bonus Action)

Manifest some of Vlaakith's power and appearance.

You gain 15 Temporary Hit Points and can't be Frightened. Each time you attack a foe, that foe can become Frightened Frightened for 2 turns.

Range: Self Range: Self
Recharge: Per combat Recharge: Per combat
LacerateLacerate (Action)   –  Githyanki Longsword
Damage: 2~9
1d8 + 1SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
LightLight (Action)
Infuse an object with an aura of light.
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Misty StepMisty Step (Bonus Action)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m (60 ft) Range: 18 m (60 ft)
Recharge: Long rest Recharge: Long rest
Pommel StrikePommel Strike (Bonus Action)   –  Githyanki Longsword
Damage: 1~4

Make a non-lethal attack against an enemy and possibly DazeDaze them.

CON SaveCON Save
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Recharge: Short rest Recharge: Short rest
Rush AttackRush Attack (Action)   –  Githyanki Longsword
Damage: 4~7
1d4 + 3PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off BalanceOff Balance.

STR SaveSTR Save
Range: 9 m (30 ft) Range: 9 m (30 ft)
Recharge: Short rest Recharge: Short rest
Vampiric TouchVampiric Touch (Action + Level 3 Spell Slot)
Damage: 3~18
3d6NecroticNecrotic

Touch an enemy to siphon their life force and regain half as many Hit Points.

For 10 turns, you can use Vampiric Touch again without expending an additional Spell Slot.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)

Honour Mode[edit section | visual editor]

Legendary Action: Soul SacrificeLegendary Action: Soul Sacrifice
Once per round when a humanoid dies, the Ch'r'ai can spend a legendary action to SacrificeSacrifice its soul to VlaakithVlaakith in return for great power. Once 3 souls have been sacrificed, the Ch'r'ai takes on Vlaakith's Undying AspectVlaakith's Undying Aspect.

Notable loot[edit section | visual editor]

Allies[edit section | visual editor]

Encounter details[edit section | visual editor]

Tactics[edit section | visual editor]

  • An effective way to begin the fight is using spells like Enhance LeapEnhance Leap, Misty StepMisty Step, or Dimension DoorDimension Door to get the entire party onto the top of the archway and begin focusing attacks on the raiders. Alternatively, the party can sneak their way onto the archway via a path to the north before the githyanki appear and surprisesurprise them. The warriors below are then forced to waste a turn or two taking the long way around or using Enhance Leap to follow with a jump.
  • Tska'an and her entourage can be affected by the Shadow curse. Retreating deeper into the town of Reithwin or trapping them in a source of darkness (e.g. from Hunger of HadarHunger of Hadar or DarknessDarkness) causes the LightLight spell on their weapons to be snuffed out, causing them to take damage from the curse every turn. However, if they die to the curse in this way then they will be revived with half health as Shadow-Cursed UndeadShadow-Cursed Undead. If they die to the curse, then they are hostile to everyone, including the still-living githyanki.

Notes[edit section | visual editor]

  1. Tska’an displays the abilities of a warlock with an Undead patron despite the patron not being available to player characters.