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{{PageSeo | |||
| description = Druid is a character class in Baldur's Gate 3. | |||
| image = Class Druid Badge Icon.png | |||
}} | |||
{{ClassQuote|quote=Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.|image=Class Druid Badge Icon.png}} | |||
[[Category:Classes]] | |||
'''Druid''' is a character [[Class]] in ''[[Baldur's Gate 3]]''. Druids are closely attuned with nature and the animals that live in it. They utilise the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score. | |||
'''Druid''' is | |||
The druid subclasses are: | |||
{{hlist| | |||
* {{IconLink|Class Druid Land Badge Icon.png|Circle of the Land}} | |||
* {{IconLink|Class Druid Moon Badge Icon.png|Circle of the Moon}} | |||
* {{IconLink|Class Druid Spores Badge Icon.png|Circle of the Spores}} | |||
}} | |||
{{TOC|limit=2}} | |||
{{ | |||
== | {| class="wikitable nomobile" style="text-align: center; max-width: 50em;" | ||
|- | |||
! colspan="4" | Druid Class Progression | |||
! colspan="6" | [[Spells#Spell_slots|Spell Slots]] per [[Spells#Spell_levels|Spell Level]] | |||
|- | |||
! style="width: 6%;" | Level | |||
! style="width: 6%;" | Proficiency Bonus | |||
! Features | |||
! style="width: 6%;" | Cantrips known | |||
! style="width: 3%;" | 1st | |||
! style="width: 3%;" | 2nd | |||
! style="width: 3%;" | 3rd | |||
* | ! style="width: 3%;" | 4th | ||
** [[ | ! style="width: 3%;" | 5th | ||
! style="width: 3%;" | 6th | |||
|- | |||
** [[ | ! [[#Level 1|1st]] | ||
** [[ | | rowspan="4" | +2 | ||
| style="text-align: left;" | {{Icon|Druid_Icon_Small.webp|24|link=#Level 1}} [[#Spellcasting|Spellcasting]] | |||
| rowspan="3" | 2 | |||
* | | 2 | ||
** [[ | | - | ||
** [[ | | - | ||
| - | |||
| - | |||
| - | |||
|- | |||
! [[#Level 2|2nd]] | |||
| style="text-align: left;" | {{SAI|Wild Shape}}, {{Icon|Druid_Icon_Small.webp|24|link=#Level 2}} [[#Level 2|Choose a subclass]] | |||
| 3 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
|- | |||
! [[#Level 3|3rd]] | |||
| style="text-align: left;" | - | |||
| 4 | |||
| 2 | |||
| - | |||
| - | |||
| - | |||
| - | |||
|- | |||
! [[#Level 4|4th]] | |||
| style="text-align: left;" | {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}} | |||
| rowspan="6" | 3 | |||
| 4 | |||
| 3 | |||
| - | |||
| - | |||
| - | |||
| - | |||
|- | |||
! [[#Level 5|5th]] | |||
| rowspan="4" | +3 | |||
| style="text-align: left;" | {{Pass|Wild Strike}} | |||
| 4 | |||
| 3 | |||
| 2 | |||
| - | |||
| - | |||
| - | |||
|- | |||
! [[#Level 6|6th]] | |||
| style="text-align: left;" | {{Icon|Druid_Icon_Small.webp|24|link=#Level 6}} [[#Level 6|Subclass feature]] | |||
| 4 | |||
| 3 | |||
| 3 | |||
| - | |||
| - | |||
| - | |||
|- | |||
! [[#Level 7|7th]] | |||
| style="text-align: left;" | - | |||
| 4 | |||
| 3 | |||
| 3 | |||
| 1 | |||
| - | |||
| - | |||
|- | |||
! [[#Level 8|8th]] | |||
| style="text-align: left;" | {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}} | |||
| 4 | |||
| 3 | |||
| 3 | |||
| 2 | |||
| - | |||
| - | |||
|- | |||
! [[#Level 9|9th]] | |||
| rowspan="4" | +4 | |||
| style="text-align: left;" | - | |||
| 4 | |||
| 3 | |||
| 3 | |||
| 3 | |||
| 1 | |||
| - | |||
|- | |||
! [[#Level 10|10th]] | |||
| style="text-align: left;" | {{Icon|Druid_Icon_Small.webp|24|link=#Level 10}} [[#Level 10|Subclass feature]], {{Pass|Improved Wild Strike}} | |||
| rowspan="3" | 4 | |||
| 4 | |||
| 3 | |||
| 3 | |||
| 3 | |||
| 2 | |||
| - | |||
|- | |||
! [[#Level 11|11th]] | |||
| style="text-align: left;" | - | |||
| 4 | |||
| 3 | |||
| 3 | |||
| 3 | |||
| 2 | |||
| 1 | |||
|- | |||
! [[#Level 12|12th]] | |||
| style="text-align: left;" | {{SAI|Feats|Feat}} | |||
| 4 | |||
| 3 | |||
| 3 | |||
| 3 | |||
| 2 | |||
| 1 | |||
|} | |||
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p> | |||
== Class information == | |||
[[File:Default Druid Armor.png|250px|right|Druid's default armour]] | |||
; Hit points | |||
: At level 1: {{InfoBlob|8 + [[Constitution]] modifier}} | |||
: On level up: {{InfoBlob|5 + [[Constitution]] modifier}} | |||
; Key ability scores | |||
: {{Ability|Wisdom}} for spells | |||
: {{Ability|Constitution}} for hit points and {{Concentration}} checks | |||
: {{Ability|Dexterity}} for [[Armour Class]] | |||
; Saving throw proficiencies | |||
: {{Ability|Wisdom}}, {{Ability|Intelligence}} | |||
; Equipment proficiencies | |||
: {{WeaponType|Clubs}}, {{WeaponType|Daggers}}, {{WeaponType|Javelins}}, {{WeaponType|Maces}} | |||
: {{WeaponType|Quarterstaves}}, {{WeaponType|Scimitars}}, {{WeaponType|Sickles}}, {{WeaponType|Spears}} | |||
: {{LightArmour}}, {{MediumArmour}} | |||
: {{Shields}} | |||
; Skills with proficiency (choose 2) | |||
: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}} | |||
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | |||
; Starting Equipment : {{RarityItem|Druid Quarterstaff}}, {{RarityItem|Druid Leather Armour}}, {{RarityItem|Grovetender Boots}} | |||
=== Spellcasting === | |||
{{Hatnote|For a list of spells available to druids, see: [[List of Druid spells]].}} | |||
; Spellcasting ability | |||
: {{Ability|Wisdom}} | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells | |||
: You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots. | |||
: Number of Prepared Spells = {{InfoBlob|Druid Level + [[Wisdom]] Modifier}} ''(minimum of 1 spell.)'' | |||
== Level progression == | |||
Through experience, you acquire new power. You gain the following traits. | |||
{{Level header|1}} | |||
; Spellcasting | |||
:; {{SpellSlot|1|2}} Level 1 spell slots unlocked: 2 | |||
:: You gain two Level 1 spell slots. | |||
:; {{SpellSlot|cantrip}} Cantrips Known: 2 | |||
:: Choose 2 cantrips from the [[List of Druid spells|druid spell list]]. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells | |||
:: Choose a number of Spells = {{InfoBlob|1 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
; New cantrips available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Guidance|c=16}} | |||
* {{SAI|Poison Spray}} | |||
* {{SAI|Produce Flame}} | |||
* {{SAI|Resistance (Cantrip)|Resistance|c=16}} | |||
* {{SAI|Shillelagh}} | |||
* {{SAI|Thorn Whip}} | |||
{{div col end}} | |||
{{HorizontalRuleImage}} | |||
; New 1st level spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Animal Friendship}} | |||
* {{SAI|Charm Person|c=16}} | |||
* {{SAI|Create or Destroy Water}} | |||
* {{SAI|Cure Wounds}} | |||
* {{SAI|Enhance Leap|r=16}} | |||
* {{SAI|Entangle|c=16}} | |||
* {{SAI|Faerie Fire|c=16}} | |||
* {{SAI|Fog Cloud|c=16}} | |||
* {{SAI|Goodberry}} | |||
* {{SAI|Healing Word}} | |||
* {{SAI|Ice Knife}} | |||
* {{SAI|Longstrider|r=16}} | |||
* {{SAI|Speak with Animals|r=16}} | |||
* {{SAI|Thunderwave}} | |||
{{div col end}} | |||
{{Level header|2}} | |||
; Spellcasting | |||
:; {{SpellSlot|1|3}} Level 1 spell slots unlocked: 3 | |||
:: You gain an additional level 1 spell slot. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells | |||
:: Choose a number of Spells = {{InfoBlob|2 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
; {{SAI|Wild Shape|w=40}} | |||
: New Wild Shape forms: | |||
:{{table list| | |||
:; {{SAI|Wild Shape: Badger|w=40}} | |||
:: Take the shape of a giant '''Badger''' that can burrow into the ground. | |||
:; {{SAI|Wild Shape: Cat|w=40}} | |||
:: Take the shape of a ragdoll [[Cat]] that can avoid attention and meow to distract your enemies. | |||
:; {{SAI|Wild Shape: Spider|w=40}} | |||
:: Take the shape of a giant '''Spider''' that can shoot webs to entangle enemies. | |||
:; {{SAI|Wild Shape: Wolf|w=40}} | |||
:: Take the shape of a '''Wolf''' that can leave enemies open to Critical Hits and increase allies' Movement Speed. | |||
}} | |||
; {{R|wldshp|icononly=yes}} Wild Shape charges: 2 | |||
: The number of times you can use your Wild Shape. Replenished with a [[Short Rest|Short]] or [[Long Rest]]. | |||
{{HorizontalRuleImage}} | |||
==== Select a subclass ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | |||
|- | |||
! style="width: 250px;" | {{ImageLink|Class Druid Land Badge Icon.png|Circle of the Land|w=150|h=150}} | |||
! style="width: 250px;" | {{ImageLink|Class Druid Moon Badge Icon.png|Circle of the Moon|w=150|h=150}} | |||
! style="width: 250px;" | {{ImageLink|Class Druid Spores Badge Icon.png|Circle of the Spores|w=150|h=150}} | |||
|- | |||
| style="vertical-align:top; width: 250px;"| | |||
* Choose an additional cantrip: | |||
** {{SAI|Guidance|c=16}} | |||
** {{SAI|Poison Spray}} | |||
** {{SAI|Produce Flame}} | |||
** {{SAI|Resistance (Cantrip)|Resistance|c=16}} | |||
** {{SAI|Shillelagh}} | |||
** {{SAI|Thorn Whip}} | |||
* {{SAI|Natural Recovery|w=40}} | |||
** {{Resource|nr}} (1) | |||
| style="vertical-align:top; width: 250px;"| | |||
* {{SAI|Combat Wild Shape|w=40}} | |||
** Wild shaping now uses a {{r|bonus}} instead of an {{r|action}}. | |||
* {{SAI|Lunar Mend|w=40}} | |||
* Gain a Wild Shape: | |||
** {{SAI|Wild Shape: Bear}} | |||
| style="vertical-align:top; width: 250px;"| | |||
* {{SAI|Halo of Spores|w=40}} | |||
* {{SAI|Symbiotic Entity|w=40}} | |||
* Gain an additional cantrip: | |||
** {{SAI|Bone Chill}} | |||
|} | |||
{{Level header|3}} | |||
; Spellcasting | |||
:; {{SpellSlot|1|4}} Level 1 Spell Slots Unlocked: 4 | |||
:: You gain an additional Level 1 Spell Slot. | |||
:; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked: 2 | |||
:: You gain two Level 2 Spell Slots. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|3 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
; New 2nd Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Barkskin|c=16}} | |||
* {{SAI|Darkvision (spell)|Darkvision}} | |||
* {{SAI|Enhance Ability|c=16}} | |||
* {{SAI|Flame Blade}} | |||
* {{SAI|Flaming Sphere|c=16}} | |||
* {{SAI|Gust of Wind}} | |||
* {{SAI|Heat Metal|c=16}} | |||
* {{SAI|Hold Person|c=16}} | |||
* {{SAI|Lesser Restoration}} | |||
* {{SAI|Moonbeam|c=16}} | |||
* {{SAI|Pass Without Trace|c=16}} | |||
* {{SAI|Protection from Poison}} | |||
* {{SAI|Spike Growth|c=16}} | |||
{{div col end}} | |||
{{HorizontalRuleImage}} | |||
==== Subclass features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |||
! style="width: 250px;" | [[Circle of the Land]] | |||
! style="width: 250px;" | [[Circle of the Moon]] | |||
![[Circle of the Spores]] | |||
|- | |||
| style="vertical-align:top; width: 250px;"| | |||
* Gain 2nd level [[Circle of the Land|Circle Spells]] | |||
* Choose a land type, these spells are always prepared. | |||
** Arctic: {{SAI|Hold Person|c=12}},{{SAI|Spike Growth|c=12}} | |||
** Coast: {{SAI|Mirror Image}}*, {{SAI|Misty Step}}* | |||
** Desert: {{SAI|Blur|c=12}}*, {{SAI|Silence|c=12}} {{Icon|Ritual Spell Icon.png|12px}}* | |||
** Forest: {{SAI|Barkskin|c=12}}, {{SAI|Hold Person|c=12}} | |||
** Grassland: {{SAI|Invisibility|c=12}}*, {{SAI|Pass Without Trace|c=12}} | |||
** Mountain: {{SAI|Mirror Image}}*, {{SAI|Spike Growth|c=12}} | |||
** Swamp: {{SAI|Melf's Acid Arrow}}*, {{SAI|Darkness|c=12}}* | |||
** Underdark: {{SAI|Web|c=12}}*, {{SAI|Misty Step}}* | |||
| style="text-align:center; vertical-align:top; width: 250px;"| | |||
(none) | |||
| style="vertical-align:top; width: 250px;"| | |||
* Gain 2nd level [[Circle of the Spores|Circle Spells]] | |||
** {{SAI|Blindness|w=40}}* | |||
** {{SAI|Detect Thoughts|w=40|c=16|r=16}}* | |||
|} | |||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | |||
{{Level header|4}} | |||
* Choose a [[Feat]]. | |||
{{HorizontalRuleImage}} | |||
; New Wild Shape | |||
:; {{SAI|Wild Shape: Deep Rothé|w=40}} | |||
:: Take the shape of a Deep Rothé that can charge and impale enemies. | |||
{{HorizontalRuleImage}} | |||
; Spellcasting | |||
:; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked: 3 | |||
:: You gain an additional Level 2 Spell Slot. | |||
:; {{SpellSlot|cantrip}} Cantrips Known 3 | |||
:: Choose 1 additional Cantrip from the [[List of Druid spells|Druid Spell List]]. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|4 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |||
! style="width: 250px;" | [[Circle of the Land]] | |||
! style="width: 250px;" | [[Circle of the Moon]] | |||
![[Circle of the Spores]] | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none; | |||
|- | |- | ||
| | | style="text-align:center; vertical-align:top; width: 250px;"| | ||
| | (none) | ||
| style="vertical-align:top;" | | |||
* Gain a Wild Shape: | |||
** {{SAI|Wild Shape: Dire Raven|w=40}} | |||
| style="text-align:center; vertical-align:top; width: 250px;"| | |||
(none) | |||
|} | |} | ||
{{Level header|5}} | |||
; {{Pass|Wild Strike|w=40}} | |||
: You can make an additional attack after making an unarmed strike while in wildshape. | |||
{{HorizontalRuleImage}} | |||
; Spellcasting | |||
:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked: 2 | |||
:: You gain two Level 3 Spell Slots. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|5 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{| class="wikitable" style="text-align: top; | {{HorizontalRuleImage}} | ||
; New 3rd Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Call Lightning|c=16}} | |||
* {{SAI|Daylight}} | |||
* {{SAI|Feign Death}} | |||
* {{SAI|Plant Growth}} | |||
* {{SAI|Protection from Energy|c=16}} | |||
* {{SAI|Sleet Storm|c=16}} | |||
{{div col end}} | |||
{{HorizontalRuleImage}} | |||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |- | ||
! style="width: | ! style="width: 250px;" | [[Circle of the Land]] | ||
! style="width: | ! style="width: 250px;" | [[Circle of the Moon]] | ||
![[Circle of the Spores]] | |||
|- | |- | ||
| style="vertical-align:top;"| | | style="vertical-align:top;" | | ||
* [[ | *Gain 3rd level [[Circle of the Land|Circle Spells]] | ||
* | |||
* | * Choose a land type, these spells are always prepared. | ||
* | ** Arctic: {{SAI|Sleet Storm|c=12}}, {{SAI|Haste|c=12}}* | ||
* | ** Coast: {{SAI|Sleet Storm|c=12}}, {{SAI|Call Lightning|c=12}} | ||
* | ** Desert: {{SAI|Protection from Energy|c=12}}, {{SAI|Hypnotic Pattern|c=12}}* | ||
* | ** Forest: {{SAI|Call Lightning|c=12}}, {{SAI|Plant Growth}} | ||
** Grassland: {{SAI|Daylight}}, {{SAI|Haste|c=12}}* | |||
* | ** Mountain: {{SAI|Lightning Bolt}}*, {{SAI|Grant Flight|c=12}}* | ||
* | ** Swamp: {{SAI|Stinking Cloud|c=12}}*, {{SAI|Vampiric Touch|c=12}}* | ||
** Underdark: {{SAI|Gaseous Form|c=12}}*,{{SAI|Stinking Cloud|c=12}}* | |||
| style="text-align:center; vertical-align:top; width: 250px;"| | |||
(none) | |||
| style="vertical-align:top; width: 250px;"| | |||
| style="vertical-align:top;"| | * Gain 3rd level [[Circle of the Spores|Circle Spells]] | ||
* | ** {{SAI|Animate Dead|w=40}}* | ||
* | ** {{SAI|Gaseous Form|w=40|c=16}}* | ||
* | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | |||
* | |||
* | {{Level header|6}} | ||
* | |||
; New Wild Shape forms: | |||
* | :; {{SAI|Wild Shape: Panther|w=40}} | ||
* | :: Take the shape of a Panther that can prowl around invisibly. | ||
* | :; {{SAI|Wild Shape: Owlbear|w=40}} | ||
* | :: Take the shape of an Owlbear that can rupture the ground and become enraged. | ||
* | |||
{{HorizontalRuleImage}} | |||
; Spellcasting | |||
:; {{SpellSlot|3|3}} Level 3 Spell Slots Unlocked: 3 | |||
:: You gain an additional Level 3 Spell Slots. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|6 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |||
! style="width: 250px;" | [[Circle of the Land]] | |||
! style="width: 250px;" | [[Circle of the Moon]] | |||
![[Circle of the Spores]] | |||
|- | |||
| style="vertical-align:top;" | | |||
* {{Pass|Land's Stride: Difficult Terrain|w=40}} | |||
| style="vertical-align:top;" | | |||
* {{Pass|Primal Strike|w=40}} | |||
| style="vertical-align:top; width: 250px;"| | |||
* {{SAI|Fungal Infestation|w=40}} | |||
** {{R|fnginf|icononly=yes}} Fungal Infestation Charges: 4 | |||
|} | |||
{{Level header|7}} | |||
; Spellcasting | |||
:; {{SpellSlot|4|1}} Level 4 Spell Slots Unlocked: 1 | |||
:: You gain one Level 4 Spell Slot. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|7 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
; New 4th Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Blight}} | |||
* {{SAI|Confusion|c=16}} | |||
* {{SAI|Conjure Minor Elemental}} | |||
* {{SAI|Conjure Woodland Being}} | |||
* {{SAI|Dominate Beast|c=16}} | |||
* {{SAI|Freedom of Movement}} | |||
* {{SAI|Grasping Vine}} | |||
* {{SAI|Ice Storm}} | |||
* {{SAI|Polymorph|c=16}} | |||
* {{SAI|Stoneskin|c=16}} | |||
* {{SAI|Wall of Fire|c=16}} | |||
{{div col end}} | |||
{{HorizontalRuleImage}} | |||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |||
! style="width: 250px;" | [[Circle of the Land]] | |||
! style="width: 250px;" | [[Circle of the Moon]] | |||
![[Circle of the Spores]] | |||
|- | |||
| style="vertical-align:top;" | | |||
* Gain 4th level [[Circle of the Land|Circle Spells]] | |||
* Choose a land type, these spells are always prepared. | |||
** Arctic: {{SAI|Conjure Minor Elemental}}, {{SAI|Ice Storm}} | |||
** Coast: {{SAI|Freedom of Movement}}, {{SAI|Confusion|c=12}} | |||
** Desert: {{SAI|Blight}}, {{SAI|Wall of Fire|c=12}} | |||
** Forest: {{SAI|Conjure Minor Elemental}}, {{SAI|Grasping Vine|c=12}} | |||
** Grassland: {{SAI|Freedom of Movement}}, {{SAI|Polymorph|c=12}} | |||
** Mountain: {{SAI|Stoneskin|c=12}}, {{SAI|Dominate Beast|c=12}} | |||
** Swamp: {{SAI|Blight}}, {{SAI|Grasping Vine}} | |||
** Underdark: {{SAI|Greater Invisibility|c=12}}*, {{SAI|Dominate Beast|c=12}} | |||
| style="text-align:center; vertical-align:top; width: 250px;"| | |||
(none) | |||
| style="vertical-align:top; width: 250px;"| | |||
* Gain 4th level [[Circle of the Spores|Circle Spells]] | |||
** {{SAI|Blight|w=40}} | |||
** {{SAI|Confusion|w=40|c=16}} | |||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | |||
{{Level header|8}} | |||
* | * Choose a [[Feat]]. | ||
; Spellcasting | |||
:; {{SpellSlot|4|2}} Level 4 Spell Slots Unlocked: 2 | |||
:: You gain an additional Level 4 Spell Slot. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|8 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
{| class="wikitable" style="text-align: top; | ==== Subclass Features ==== | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |- | ||
! style="width: | ! style="width: 250px;" | [[Circle of the Land]] | ||
! style="width: | ! style="width: 250px;" | [[Circle of the Moon]] | ||
![[Circle of the Spores]] | |||
|- | |- | ||
| style="vertical-align:top;"| | | style="text-align:center; vertical-align:top; width: 250px;"| | ||
(none) | |||
| style="vertical-align:top;" | | |||
* Gain a Wild Shape: | |||
** {{SAI|Wild Shape: Sabre-Toothed Tiger|w=40}} | |||
| style="text-align:center; vertical-align:top; width: 250px;"| | |||
(none) | |||
| style="vertical-align:top;"| | |||
* | |||
* | |||
* | |||
|} | |} | ||
{{Level header|9}} | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | |||
; Spellcasting | |||
:; {{SpellSlot|4|3}} Level 4 Spell Slots Unlocked: 3 | |||
:: You gain an additional Level 4 Spell Slot. | |||
:; {{SpellSlot|5|1}} Level 5 Spell Slots Unlocked: 1 | |||
:: You gain one Level 5 Spell Slot. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|9 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
; New 5th Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Conjure Elemental}} | |||
* {{SAI|Contagion}} | |||
* {{SAI|Greater Restoration}} | |||
* {{SAI|Insect Plague|c=16}} | |||
* {{SAI|Mass Cure Wounds}} | |||
* {{SAI|Planar Binding|c=16}} | |||
* {{SAI|Wall of Stone|c=16}} | |||
{{div col end}} | |||
{{HorizontalRuleImage}} | |||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |- | ||
! style="width: | ! style="width: 250px;" | [[Circle of the Land]] | ||
! style="width: | ! style="width: 250px;" | [[Circle of the Moon]] | ||
![[Circle of the Spores]] | |||
|- | |- | ||
| style="vertical-align:top;"| | | style="vertical-align:top;" | | ||
* [[ | * Gain 5th level [[Circle of the Land|Circle Spells]] | ||
| style="vertical-align:top;"| | |||
* Choose a land type, these spells are always prepared. | |||
* | ** Arctic: {{SAI|Cone of Cold}}*, {{SAI|Contagion}} | ||
** Coast: {{SAI|Conjure Elemental}}, {{SAI|Greater Restoration}} | |||
** Desert: {{SAI|Wall of Stone|c=12}}, {{SAI|Insect Plague|c=12}} | |||
** Forest: {{SAI|Mass Cure Wounds}}, {{SAI|Contagion}} | |||
** Grassland: {{SAI|Greater Restoration}}, {{SAI|Insect Plague|c=12}} | |||
** Mountain: {{SAI|Wall of Stone|c=12}}, {{SAI|Conjure Elemental}} | |||
** Swamp: {{SAI|Insect Plague|c=12}}, {{SAI|Cloudkill|c=12}}* | |||
** Underdark: {{SAI|Contagion}}, {{SAI|Cloudkill|c=12}}* | |||
| style="text-align:center; vertical-align:top; width: 250px;"| | |||
(none) | |||
| style="vertical-align:top; width: 250px;"| | |||
* Gain 5th level [[Circle of the Spores|Circle Spells]] | |||
** {{SAI|Contagion|w=40}} | |||
** {{SAI|Cloudkill|w=40|c=16}}* | |||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | |||
{{Level header|10}} | |||
{| class= | ; New Wild Shape | ||
| | :; {{SAI|Wild Shape: Dilophosaurus|w=40}} | ||
:: Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armour class. | |||
{{HorizontalRuleImage}} | |||
; {{Pass|Improved Wild Strike|w=40}} | |||
: You can make two additional [[Attack Roll|attacks]] after making an unarmed strike while in [[Wild Shape]]. | |||
{{HorizontalRuleImage}} | |||
; Spellcasting | |||
:; {{SpellSlot|5|2}} Level 5 Spell Slots Unlocked: 2 | |||
:: You gain an additional Level 5 Spell Slot. | |||
:; {{SpellSlot|cantrip}} Cantrips Known 4 | |||
:: Choose 1 additional Cantrip from the [[List of Druid spells|Druid Spell List]]. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|10 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |- | ||
! style="width: | ! style="width: 250px;" | [[Circle of the Land]] | ||
! style="width: | ! style="width: 250px;" | [[Circle of the Moon]] | ||
! | ![[Circle of the Spores]] | ||
|- | |- | ||
| style="vertical-align:top;"| | | style="vertical-align:top; width: 250px;" | | ||
* | * {{Pass|Nature's Ward|w=40}} | ||
| style="vertical-align:top; width: 250px;" | | |||
* Gain a Wild Shape: | |||
** {{SAI|Wild Shape: Air Myrmidon|w=40}} | |||
** {{SAI|Wild Shape: Earth Myrmidon|w=40}} | |||
** {{SAI|Wild Shape: Fire Myrmidon|w=40}} | |||
| style="vertical-align:top;"| | ** {{SAI|Wild Shape: Water Myrmidon|w=40}} | ||
* | | style="vertical-align:top; width: 250px;"| | ||
* | * {{SAI|Spreading Spores|w=40}} | ||
* | |||
* | |||
* | |||
* | |||
* | |||
* | |||
* | |||
| style="vertical-align:top;"| | |||
* | |||
|} | |} | ||
{{Level header|11}} | |||
; Spellcasting | |||
:; {{SpellSlot|6|1}} Level 6 Spell Slots Unlocked: 1 | |||
:: You gain one Level 6 Spell Slot. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|11 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
; New 6th Level Spells available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Heal}} | |||
* {{SAI|Heroes' Feast}} | |||
* {{SAI|Sunbeam|c=16}} | |||
* {{SAI|Wall of Thorns|c=16}} | |||
* {{SAI|Wind Walk}} | |||
{{div col end}} | |||
{{HorizontalRuleImage}} | |||
{{Level header|12}} | |||
* Choose a [[Feat]]. | |||
{{HorizontalRuleImage}} | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|12 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
== External Links == | |||
* {{FRWiki|Druid|long}} | |||
{{DruidNavbox}} | |||
{{NavGameplay}} |