|
|
Line 1: |
Line 1: |
| <includeonly>{{ | | <includeonly>{{#lvardef: filename | {{#replace:{{#replace:{{#replace:{{#replace:{{#titleparts: {{PAGENAME}} }}|:|}}|/|<nowiki/> <nowiki/>}}|(|<nowiki/> <nowiki/>}}|)|<nowiki/> <nowiki/>}}}}{{#lvardef: icon | {{#if: {{{icon|}}} | {{{icon}}} | {{#lvar: filename}} Unfaded Icon.webp }} }}{{#lvardef: controllericon | {{#if: {{{controller icon|}}} | {{{controller icon}}} | {{#lvar: filename}} Icon.webp }} }}{{#switch: {{{this is an example|}}} |
| #lvardef: name | {{{name | {{#explode: {{#titleparts: {{PAGENAME}} }} | ( | 0 }} }}} | |
| }}{{
| |
| #lvardef: image | {{{image | {{#replace:{{#replace:{{#replace:{{#replace:{{#explode: {{#titleparts: {{PAGENAME}} }} | ( | 0 }}|:|}}|/|}}|(|}}|)|}}.webp }}}
| |
| }}{{ | |
| #lvardef: icon | {{{icon | {{#replace:{{#replace:{{#replace:{{#replace:{{#explode: {{#titleparts: {{PAGENAME}} }} | ( | 0 }}|:|}}|/|}}|(|}}|)|}} Icon.webp }}} | |
| }}{{#switch: {{{this is an example|}}} | |
| | yes = | | | yes = |
| | #default = {{PageSeo | | | #default = {{PageSeo |
| | image = {{#lvar:icon}} | | | image = {{#lvar:controllericon}} |
| | description = {{{seo description|{{{description|}}}}}} | | | description = {{{seo description|{{{description|}}}}}} |
| }} | | }} |
Line 150: |
Line 144: |
| | condition_duration = {{{condition duration|0}}} | | | condition_duration = {{{condition duration|0}}} |
| }} | | }} |
| }}</includeonly><noinclude> | | }}</includeonly><noinclude>{{documentation}} |
| Examples follow.
| |
| | |
| = Piercing Strike =
| |
| | |
| {{WeaponActionPage | |
| | name = Piercing Strike
| |
| | cost = action
| |
| | weapon types = Daggers, Pikes, Rapiers, Shortswords, Tridents
| |
| | description = Stab an enemy and possibly inflict [[Gaping Wounds (Condition)|Gaping Wounds]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''.
| |
| | damage = weapon
| |
| | range = weapon
| |
| | attack roll = melee weapon
| |
| | recharge = Short Rest
| |
| | condition = Gaping Wounds
| |
| | condition save = CON
| |
| | condition duration = 2
| |
| | this is an example = yes
| |
| }}
| |
| | |
| {{clear}}
| |
| | |
| = Gargantuan Cleave =
| |
| | |
| {{WeaponActionPage
| |
| | name = Gargantuan Cleave
| |
| | weapons = Very Heavy Greataxe
| |
| | cost = action
| |
| | description = Swing your weapon with all your might. You can attack multiple targets, but become Off Balanced.
| |
| | damage = weapon
| |
| | extra damage = 1d6
| |
| | extra damage type = Slashing
| |
| | aoe = cone
| |
| | aoe m = 1.5
| |
| | aoe ft = 5
| |
| | attack roll = yes
| |
| | recharge = Short Rest
| |
| | this is an example = yes
| |
| }}
| |
| | |
| {{clear}}
| |
| | |
| = Pommel Strike =
| |
| | |
| {{WeaponActionPage
| |
| | name = Pommel Strike
| |
| | cost = bonus
| |
| | weapon types = Greatswords, Longswords
| |
| | description = Make a non-lethal attack against an enemy and possibly [[Dazed (Condition)|daze]] them.
| |
| | damage = 1d4
| |
| | damage type = Bludgeoning
| |
| | damage modifier = Strength
| |
| | attack roll = yes
| |
| | range = melee
| |
| | condition = Dazed
| |
| | condition save = CON
| |
| | condition duration = 2
| |
| | recharge = Short Rest
| |
| | this is an example = yes
| |
| }}
| |
| | |
| {{clear}}
| |
| | |
| = Brace (Melee) =
| |
| | |
| {{WeaponActionPage
| |
| | name = Brace (Melee)
| |
| | cost = movement m:6
| |
| | weapon types = Glaives, Pikes
| |
| | description = Spend {{distance|ft=20}} of your [[Movement Speed|movement]]. For the rest of your turn, roll melee damage twice and use the highest result.
| |
| | duration = 1
| |
| | recharge = Short Rest
| |
| | this is an example = yes
| |
| }}
| |
| | |
| {{clear}}
| |
| | |
| = Tenacity =
| |
| | |
| {{WeaponActionPage
| |
| | name = Tenacity
| |
| | cost = reaction
| |
| | weapon types = Greatclubs, Maces, Mauls, Morningstars
| |
| | description = When you miss an attack, deal {{DamageType|Bludgeoning}} damage equal to your [[Ability Score Modifier|Strength Modifier]] (or a minimum of 1).
| |
| | this is an example = yes
| |
| }}
| |
| | |
| {{clear}}
| |
| | |
| = Zephyr Flash =
| |
| {{WeaponActionPage
| |
| |name=Zephyr Flash
| |
| |cost=action
| |
| |hit cost=bonus
| |
| |description=Rush forward, creating an air vortex that blasts foes and possibly inflicts {{Cond|Bleeding}}.
| |
| |damage=6d8
| |
| |save effect = half
| |
| |on save=Targets still take half damage.
| |
| |warning=Doesn't provoke Opportunity Attacks.
| |
| |weapons=Nyrulna
| |
| |damage type=Thunder
| |
| |recharge=Short Rest
| |
| |condition=Bleeding
| |
| |condition save=DEX
| |
| |condition duration=3
| |
| |range m=12
| |
| |range ft=40
| |
| |save = Dexterity
| |
| |save dc = 15
| |
| |this is an example = yes
| |
| }}
| |
| | |
| {{clear}}
| |
| | |
| = Profane Scourge =
| |
| | |
| {{WeaponActionPage
| |
| | name = Profane Scourge
| |
| | cost = action, bonus
| |
| | weapons = The Undead Bane
| |
| | description = Strike with subjugating fury, adding your [[proficiency bonus]] to the damage roll. If you hit a [[Fiend]] or [[Undead]] creature, deal an additional {{DamageText|2d6|Slashing|drs=t}} damage and possibly {{cond|Bane}} it.
| |
| | damage = weapon
| |
| | damage type = Slashing
| |
| | damage modifier =
| |
| | extra damage = prof
| |
| | extra damage type = Slashing
| |
| | extra damage 2 = 2d6
| |
| | extra damage type 2 = Slashing
| |
| | extra damage con 2 = yes
| |
| | attack roll = yes
| |
| | range = weapon
| |
| | recharge = Short Rest
| |
| | condition = Bane
| |
| | condition save = STR
| |
| | condition duration = 3
| |
| | this is an example = yes
| |
| }}
| |
| | |
| {{clear}}
| |
| | |
| {{WeaponActionPage
| |
| | summary = '''Menacing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them.
| |
| | description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly {{Cond|Frightened|Frighten}} the target.
| |
| | image = Menacing Attack Melee.webp
| |
| | icon = Menacing Attack Melee Icon.webp
| |
| | cost = action
| |
| | hit cost = supdie
| |
| | concentration =
| |
| | damage = weapon
| |
| | extra damage = superiority die
| |
| | attack roll = yes
| |
| | on miss = Does not spend {{R|supdie}}.
| |
| | condition = Frightened
| |
| | condition duration = 1
| |
| | condition save = WIS
| |
| | class learns at level 3 = Battle Master
| |
| | this is an example = yes
| |
| }} | |
|
| |
|
| {{clear}} | | {{clear}} |
Line 313: |
Line 150: |
|
| |
|
| [[Category:Page generating templates]] | | [[Category:Page generating templates]] |
|
| |
| {{#cargo_declare: _table = weapon_actions | | {{#cargo_declare: _table = weapon_actions |
| | name = String (unique, mandatory) | | | name = String (unique, mandatory) |