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m (Generic gnolls are no longer monstrosities) |
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| feature3_name = Permanently Armed | | feature3_name = Permanently Armed | ||
| feature3_description = Cannot be disarmed. | | feature3_description = Cannot be disarmed. | ||
| feature4_name = Tenacity | | feature4_name = Tenacity (passive feature) | ||
| feature4_description = Can use a reaction to deal strength modifier bludgeoning damage on a miss. | | feature4_description = Can use a reaction to deal strength modifier bludgeoning damage on a miss. | ||
| feature4_item = Shattered Flail | | feature4_item = Shattered Flail | ||
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The '''Flind''' is a hostile [[gnoll]] warlord in [[The Risen Road#Cave|The Risen Road Cave]] just west of [[The Risen Road]] [[Waypoint]] during [[Act One]]. | The '''Flind''' is a hostile [[gnoll]] warlord in [[The Risen Road#Cave|The Risen Road Cave]] just west of [[The Risen Road]] [[Waypoint]] during [[Act One]]. She is unique among gnolls for having become part [[fiend]], thus not counting as a [[humanoid]]. | ||
The warlord is one of the highest hitting enemies within the first act and comes with a wide mix of attack choices to unleash. | The warlord is one of the highest hitting enemies within the first act and comes with a wide mix of attack choices to unleash. |