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** OR While talking to [[Demir]] and [[Johl]] after Ethel disappears, tell Demir and Johl that they're on their own. {{Approval|Shadowheart|+5}} | ** OR While talking to [[Demir]] and [[Johl]] after Ethel disappears, tell Demir and Johl that they're on their own. {{Approval|Shadowheart|+5}} | ||
** OR Playing as a [[Ranger]] or [[Sorcerer]], tell [[Demir]] and [[Johl]] to 'trust a more experienced soul' after [[Auntie Ethel]] disappeares. {{Approval|Shadowheart|+5}} | ** OR Playing as a [[Ranger]] or [[Sorcerer]], tell [[Demir]] and [[Johl]] to 'trust a more experienced soul' after [[Auntie Ethel]] disappeares. {{Approval|Shadowheart|+5}} | ||
*After entering the [[Sunlit Wetlands]], | * After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Shadowheart|+1}} ''(works twice)'' | ||
* <u>Chasing</u> after [[Auntie Ethel]] in her lair, speak to [[Lorin]] and roar at him. | * <u>Chasing</u> after [[Auntie Ethel]] in her lair, speak to [[Lorin]] and roar at him. | ||
* Ask the Gnarled Door whether there is another way in, then pass the [[Intimidation]] check {{Approval|Shadowheart|+1}} ''(Reports of no approval in this instance on PS5 at this time{{verify}})'' | * Ask the Gnarled Door whether there is another way in, then pass the [[Intimidation]] check {{Approval|Shadowheart|+1}} ''(Reports of no approval in this instance on PS5 at this time{{verify}})'' |