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'''[[Roadside cliffs]]''' | '''[[Roadside cliffs]]''' | ||
* Convince the tieflings holding [[Lae'zel]] to shoot her down (using [[Persuasion]] option). {{Approval|Shadowheart|+1}} | * Convince the tieflings holding [[Lae'zel]] to shoot her down (using [[Persuasion]] option). {{Approval|Shadowheart|+1}} | ||
▶ '''''Note:''' Taking this course makes you to ultimately choose between losing a companion and | ▶ '''''Note:''' Taking this course makes you to ultimately choose between losing a companion and gaining disapproval'' | ||
** Attack [[Lae'zel]] {{Approval|Shadowheart|+5}} | ** Attack [[Lae'zel]] {{Approval|Shadowheart|+5}} | ||
* Ask [[Lae'zel]] to say 'please' after convincing the tieflings to leave. {{Approval|Shadowheart|+1}} | * Ask [[Lae'zel]] to say 'please' after convincing the tieflings to leave. {{Approval|Shadowheart|+1}} | ||
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* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]].{{Approval|Shadowheart|+1}} | * Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]].{{Approval|Shadowheart|+1}} | ||
* Playing as a [[Cleric]] of [[Shar]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to [[Aradin]] there {{Approval|Shadowheart|+1}} | * Playing as a [[Cleric]] of [[Shar]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to [[Aradin]] there {{Approval|Shadowheart|+1}} | ||
▶'''''Note:'' This scene appears only if Aradin has previously left the grove'' | ▶'''''Note:''' This scene appears only if Aradin has previously left the grove'' | ||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
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* After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Shadowheart|+1}} ''(works twice)'' | * After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Shadowheart|+1}} ''(works twice)'' | ||
* Chasing after [[Auntie Ethel]] in her lair, speak to [[Lorin]] and roar at him. {{Approval|Shadowheart|+1}} | * Chasing after [[Auntie Ethel]] in her lair, speak to [[Lorin]] and roar at him. {{Approval|Shadowheart|+1}} | ||
* Ask the Gnarled Door whether there is another way in, then pass the [[Intimidation]] check {{Approval|Shadowheart|+1}} ''(Reports of no approval in this instance on PS5 at this time{{verify}})'' | * Ask the Gnarled Door whether there is another way in, then pass the [[Intimidation]] check {{Approval|Shadowheart|+1}} ''(Reports of no approval in this instance on PS5 at this time {{verify}} )'' | ||
* After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Shadowheart|+5}} | * After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Shadowheart|+5}} | ||
** OR Tell [[Auntie Ethel|Ethel]] that the best solution is a dead hag.{{Approval|Shadowheart|+5}} | ** OR Tell [[Auntie Ethel|Ethel]] that the best solution is a dead hag.{{Approval|Shadowheart|+5}} |