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'''Companions''' are playable characters who can join and fight alongside the player character. Each has their own motivations, personalities, and affinity that increase or decrease according to the player's choices. At high approval levels, many companions can be [[Romance|romanced]]. Conversely, a companion may leave the party or even try to kill the player character if their approval becomes too low. | '''Companions''' are playable characters who can join and fight alongside the player character. Each has their own motivations, personalities, and affinity that increase or decrease according to the player's choices. At high approval levels, many companions can be [[Romance|romanced]]. Conversely, a companion may leave the party or even try to kill the player character if their approval becomes too low. | ||
The default [[Class | The default [[Class]] of companions can be changed. However, for story purposes, the game acts as if they still have their original class. | ||
== Origin Companions == | == Origin Companions == | ||
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==Temporary Companions== | ==Temporary Companions== | ||
Temporary companions are characters that can be recruited as party members and take up a genuine but temporary party slot during [[All Quests| | Temporary companions are characters that can be recruited as party members and take up a genuine but temporary party slot during [[All Quests|Quests]] or through world interactions. | ||
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==Attached Followers== | ==Attached Followers== | ||
There are also characters that can be attached to the player character or other party members like [[Summons]] during [[All Quests| | There are also characters that can be attached to the player character or other party members like [[Summon|Summons]] during [[All Quests|Quests]] or through world interactions. | ||
===Temporary companions in Act one=== | ===Temporary companions in Act one=== |