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| level = 4 | | level = 4 | ||
| school = Evocation | | school = Evocation | ||
| classes = Druid, Sorcerer, Wizard, Tempest Domain, | | ritual = | ||
| summary = | | classes = Druid, Sorcerer, Wizard, Tempest Domain | ||
| description = Impel and storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range. | | class learns at level 7 = Druid, Sorcerer, Wizard, Tempest Domain | ||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to summon an ice storm to strike an area. | |||
| description = Impel and storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing {{DamageType|Bludgeoning}} and {{DamageType|Cold}} damage. | |||
| action type = action | | action type = action | ||
| attack roll = | |||
| damage = 2d8 | | damage = 2d8 | ||
| damage modifier = | |||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| extra damage = | | damage save = Dexterity | ||
| damage save effect = half | |||
| extra damage = 4d6 | |||
| extra damage modifier = | |||
| extra damage type = Cold | | extra damage type = Cold | ||
| extra damage save = Dexterity | | extra damage save = Dexterity | ||
| extra damage save effect = half | | extra damage save effect = half | ||
| concentration = | |||
| range = ranged | | range = ranged | ||
| range m = 18 | | range m = 18 | ||
| range ft = 60 | | range ft = 60 | ||
| aoe = radius | | aoe = | ||
| | | aoe m = | ||
| | | aoe ft = | ||
| condition = | |||
| condition duration = | |||
| condition save = | |||
| area = Ice Storm | |||
| area category = area | |||
| area shape = radius | |||
| area range m = 6 | |||
| area range ft = 20 | |||
| area duration = 2 | | area duration = 2 | ||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
| notes = | |||
* Also granted to {{Class|Circle of the Land}}s (Arctic) at level 7. | |||
}} | }} |