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Ice Storm

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Ice Storm is a level 4 evocation spell. It allows spellcasters to summon an ice storm to strike an area.

Description

Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing BludgeoningBludgeoning and ColdCold damage. It also creates an IceIce surface that lasts 2 turns.

Properties

Cost
Action + Level 4 Spell Slot
Damage: 6~40
+ 4d6ColdCold
Details
DEX SaveDEX Save (On Save: Targets still take half damage.)
Range: 18 m / 60 ft Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius) AoE: 6 m / 20 ft (Radius)
Creates Area: Ice Creates Area: Ice

At higher levels

Upcasting: Casting this spell at a higher level deals an extra 1d8BludgeoningBludgeoning damage for each spell slot level above 4th.

Technical details

Area: Ice

IceIce

Duration: 2 turns

AoE: 6 m / 20 ft (Radius) AoE: 6 m / 20 ft (Radius)

Difficult terrain - movement speed is halved and creatures may fall Prone.

Type: Surface

Condition: Prone

ProneProne

Spell save DC Dexterity saving throwDexterity saving throw

Condition: Difficult Terrain

How to learn

Classes:

Granted by items:

Other ways to learn:

Notes

  • The incantation for Ice Storm is Tremē, the Latin command "Tremble/quake!"

Visuals

External links[edit | edit source]